Added HitObject interface for OsuHitObjects during gameplay.

This greatly simplifies object-handling code, and is slightly more time and memory efficient.

Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
This commit is contained in:
Jeffrey Han
2015-01-16 03:47:37 -05:00
parent bcf1fa301a
commit 7bd9eba2f5
5 changed files with 90 additions and 118 deletions

View File

@@ -32,13 +32,14 @@ import java.io.File;
import org.newdawn.slick.Animation;
import org.newdawn.slick.Color;
import org.newdawn.slick.GameContainer;
import org.newdawn.slick.Graphics;
import org.newdawn.slick.Image;
import org.newdawn.slick.SlickException;
/**
* Data type representing a slider object.
*/
public class Slider {
public class Slider implements HitObject {
/**
* Slider ball animation.
*/
@@ -335,12 +336,7 @@ public class Slider {
this.bezier = new Bezier();
}
/**
* Draws the slider to the graphics context.
* @param trackPosition the current track position
* @param currentObject true if this is the current hit object
*/
public void draw(int trackPosition, boolean currentObject) {
public void draw(int trackPosition, boolean currentObject, Graphics g) {
float x = hitObject.getX(), y = hitObject.getY();
float[] sliderX = hitObject.getSliderX(), sliderY = hitObject.getSliderY();
int timeDiff = hitObject.getTime() - trackPosition;
@@ -417,7 +413,7 @@ public class Slider {
* @param lastCircleHit true if the cursor was held within the last circle
* @return the hit result (GameScore.HIT_* constants)
*/
public int hitResult() {
private int hitResult() {
int lastIndex = hitObject.getSliderX().length - 1;
float tickRatio = (float) ticksHit / tickIntervals;
@@ -442,13 +438,6 @@ public class Slider {
return result;
}
/**
* Processes a mouse click.
* @param x the x coordinate of the mouse
* @param y the y coordinate of the mouse
* @param comboEnd if this is the last object in the combo
* @return true if a hit result was processed
*/
public boolean mousePressed(int x, int y) {
if (sliderClicked) // first circle already processed
return false;
@@ -478,14 +467,6 @@ public class Slider {
return false;
}
/**
* Updates the slider object.
* @param overlap true if the next object's start time has already passed
* @param delta the delta interval since the last call
* @param mouseX the x coordinate of the mouse
* @param mouseY the y coordinate of the mouse
* @return true if slider ended
*/
public boolean update(boolean overlap, int delta, int mouseX, int mouseY) {
int repeatCount = hitObject.getRepeatCount();
@@ -629,7 +610,7 @@ public class Slider {
* @param raw if false, ensures that the value lies within [0, 1] by looping repeats
* @return the t value: raw [0, repeats] or looped [0, 1]
*/
public float getT(int trackPosition, boolean raw) {
private float getT(int trackPosition, boolean raw) {
float t = (trackPosition - hitObject.getTime()) / sliderTime;
if (raw)
return t;