Merge pull request #99 from fluddokt/ReplayTest
Replay importing, spinner fixes (fixes #67), replay seeking, in-place MD5 calculation, pitch change time sync (fixes #86).
This commit is contained in:
commit
7d08a7d391
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@ -1207,8 +1207,13 @@ public class GameData {
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}
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fullObjectCount++;
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}
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public void sliderFinalResult(int time, int hitSlider30, float x, float y,
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HitObject hitObject, int currentRepeats) {
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score += 30;
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}
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/**
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* https://osu.ppy.sh/wiki/Score
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* Returns the score for a hit based on the following score formula:
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* <p>
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* Score = Hit Value + Hit Value * (Combo * Difficulty * Mod) / 25
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@ -1219,19 +1224,26 @@ public class GameData {
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* <li><strong>Mod:</strong> mod multipliers
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* </ul>
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* @param hitValue the hit value
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* @param hitObject
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* @return the score value
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*/
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private int getScoreForHit(int hitValue) {
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return hitValue + (int) (hitValue * (Math.max(combo - 1, 0) * difficultyMultiplier * GameMod.getScoreMultiplier()) / 25);
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private int getScoreForHit(int hitValue, HitObject hitObject) {
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int comboMulti = Math.max(combo - 1, 0);
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if(hitObject.isSlider()){
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comboMulti += 1;
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}
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return (hitValue + (int)(hitValue * (comboMulti * difficultyMultiplier * GameMod.getScoreMultiplier()) / 25));
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}
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/**
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* https://osu.ppy.sh/wiki/Score#How_to_calculate_the_Difficulty_multiplier
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* Computes and stores the difficulty multiplier used in the score formula.
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* @param drainRate the raw HP drain rate value
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* @param circleSize the raw circle size value
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* @param overallDifficulty the raw overall difficulty value
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*/
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public void calculateDifficultyMultiplier(float drainRate, float circleSize, float overallDifficulty) {
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//TODO THE LIES ( difficultyMultiplier )
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//*
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float sum = drainRate + circleSize + overallDifficulty; // typically 2~27
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if (sum <= 5f)
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difficultyMultiplier = 2;
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@ -1243,8 +1255,21 @@ public class GameData {
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difficultyMultiplier = 5;
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else //if (sum <= 30f)
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difficultyMultiplier = 6;
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//*/
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/*
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924 3x1/4 beat notes 0.14stars
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924 3x1beat 0.28stars
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912 3x1beat wth 1 extra note 10 sec away 0.29stars
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seems to be based on hitobject density? (Total Objects/Time)
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*/
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/*
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float mult = ((circleSize + overallDifficulty + drainRate) / 6) + 1.5f;
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System.out.println("diffuculty Multiplier : "+ mult);
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difficultyMultiplier = (int)mult;
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*/
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}
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/**
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* Handles a hit result and performs all associated calculations.
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* @param time the object start time
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@ -1292,7 +1317,7 @@ public class GameData {
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hitObject.getAdditionSampleSet(repeat));
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// calculate score and increment combo streak
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changeScore(getScoreForHit(hitValue));
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changeScore(getScoreForHit(hitValue, hitObject));
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incrementComboStreak();
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}
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hitResultCount[result]++;
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@ -1357,6 +1382,7 @@ public class GameData {
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}
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}
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/**
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* Returns a ScoreData object encapsulating all game data.
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* If score data already exists, the existing object will be returned
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@ -1387,6 +1413,7 @@ public class GameData {
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scoreData.perfect = (comboMax == fullObjectCount);
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scoreData.mods = GameMod.getModState();
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scoreData.replayString = (replay == null) ? null : replay.getReplayFilename();
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scoreData.playerName = "OpsuPlayer"; //TODO GameDataPlayerName?
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return scoreData;
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}
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@ -1407,7 +1434,7 @@ public class GameData {
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replay = new Replay();
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replay.mode = Beatmap.MODE_OSU;
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replay.version = Updater.get().getBuildDate();
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replay.beatmapHash = (beatmap == null) ? "" : Utils.getMD5(beatmap.getFile());
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replay.beatmapHash = (beatmap == null) ? "" : beatmap.md5Hash;//Utils.getMD5(beatmap.getFile());
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replay.playerName = ""; // TODO
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replay.replayHash = Long.toString(System.currentTimeMillis()); // TODO
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replay.hit300 = (short) hitResultCount[HIT_300];
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91
src/itdelatrisu/opsu/MD5InputStreamWrapper.java
Normal file
91
src/itdelatrisu/opsu/MD5InputStreamWrapper.java
Normal file
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@ -0,0 +1,91 @@
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package itdelatrisu.opsu;
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import java.io.IOException;
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import java.io.InputStream;
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import java.security.MessageDigest;
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import java.security.NoSuchAlgorithmException;
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public class MD5InputStreamWrapper extends InputStream {
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InputStream in;
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private boolean eof; // End Of File
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MessageDigest md;
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public MD5InputStreamWrapper(InputStream in) throws NoSuchAlgorithmException {
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this.in = in;
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md = MessageDigest.getInstance("MD5");
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}
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@Override
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public int read() throws IOException {
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int readed = in.read();
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if(readed>=0)
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md.update((byte) readed);
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else
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eof=true;
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return readed;
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}
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@Override
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public int available() throws IOException {
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return in.available();
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}
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@Override
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public void close() throws IOException {
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in.close();
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}
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@Override
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public synchronized void mark(int readlimit) {
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in.mark(readlimit);
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}
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@Override
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public boolean markSupported() {
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return in.markSupported();
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}
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@Override
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public int read(byte[] b, int off, int len) throws IOException {
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int readed = in.read(b, off, len);
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if(readed>=0)
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md.update(b, off, readed);
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else
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eof=true;
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return readed;
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}
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@Override
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public int read(byte[] b) throws IOException {
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return read(b, 0 ,b.length);
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}
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@Override
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public synchronized void reset() throws IOException {
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throw new RuntimeException("MD5 stream not resetable");
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}
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@Override
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public long skip(long n) throws IOException {
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throw new RuntimeException("MD5 stream not skipable");
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}
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public String getMD5() throws IOException {
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byte[] buf = null;
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if(!eof)
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buf = new byte[0x1000];
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while(!eof){
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read(buf);
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}
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byte[] md5byte = md.digest();
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StringBuilder result = new StringBuilder();
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for (byte b : md5byte)
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result.append(String.format("%02x", b));
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//System.out.println("MD5 stream md5 " + result.toString());
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return result.toString();
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}
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}
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@ -110,6 +110,9 @@ public class Options {
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/** The replay directory (created when needed). */
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private static File replayDir;
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/** The replay import directory. */
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private static File replayImportDir;
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/** The root skin directory. */
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private static File skinRootDir;
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@ -1087,7 +1090,21 @@ public class Options {
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oszDir.mkdir();
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return oszDir;
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}
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/**
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* Returns the replay import directory.
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* If invalid, this will create and return a "ReplayImport" directory.
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* @return the replay import directory
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*/
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public static File getReplayImportDir() {
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if (replayImportDir != null && replayImportDir.isDirectory())
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return replayImportDir;
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replayImportDir = new File(DATA_DIR, "ReplayImport/");
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replayImportDir.mkdir();
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return replayImportDir;
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}
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/**
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* Returns the screenshot directory.
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* If invalid, this will return a "Screenshot" directory.
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@ -77,6 +77,9 @@ public class ScoreData implements Comparable<ScoreData> {
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/** The tooltip string. */
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private String tooltip;
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/** The players Name. */
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public String playerName;
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/** Drawing values. */
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private static float baseX, baseY, buttonWidth, buttonHeight, buttonOffset;
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@ -164,6 +167,7 @@ public class ScoreData implements Comparable<ScoreData> {
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this.perfect = rs.getBoolean(16);
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this.mods = rs.getInt(17);
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this.replayString = rs.getString(18);
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this.playerName = rs.getString(19);
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}
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/**
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@ -260,7 +264,7 @@ public class ScoreData implements Comparable<ScoreData> {
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// hit counts (custom: osu! shows user instead, above score)
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Utils.FONT_SMALL.drawString(
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textX, y + textOffset + Utils.FONT_MEDIUM.getLineHeight(),
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String.format("300:%d 100:%d 50:%d Miss:%d", hit300, hit100, hit50, miss),
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String.format("300:%d 100:%d 50:%d Miss:%d Name:%s", hit300, hit100, hit50, miss, getPlayerName()),
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Color.white
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);
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@ -331,6 +335,11 @@ public class ScoreData implements Comparable<ScoreData> {
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);
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}
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public String getPlayerName() {
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if(playerName == null)
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return "Null Name";
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return playerName;
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}
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@Override
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public int compareTo(ScoreData that) {
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if (this.score != that.score)
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@ -184,7 +184,10 @@ public class Beatmap implements Comparable<Beatmap> {
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/** Slider border color. If null, the skin value is used. */
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public Color sliderBorder;
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/** md5 hash of this file */
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public String md5Hash;
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/**
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* [HitObjects]
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*/
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@ -19,16 +19,20 @@
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package itdelatrisu.opsu.beatmap;
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import itdelatrisu.opsu.ErrorHandler;
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import itdelatrisu.opsu.MD5InputStreamWrapper;
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import itdelatrisu.opsu.Utils;
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import itdelatrisu.opsu.db.BeatmapDB;
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import java.io.BufferedInputStream;
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import java.io.BufferedReader;
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import java.io.File;
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import java.io.FileInputStream;
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import java.io.FileReader;
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import java.io.FilenameFilter;
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import java.io.IOException;
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import java.io.InputStream;
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import java.io.InputStreamReader;
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import java.security.NoSuchAlgorithmException;
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import java.util.ArrayList;
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import java.util.Collections;
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import java.util.HashMap;
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@ -205,7 +209,15 @@ public class BeatmapParser {
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Beatmap beatmap = new Beatmap(file);
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beatmap.timingPoints = new ArrayList<TimingPoint>();
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try (BufferedReader in = new BufferedReader(new InputStreamReader(new FileInputStream(file), "UTF-8"))) {
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try (InputStream inFileStream = new BufferedInputStream(new FileInputStream(file));){
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MD5InputStreamWrapper md5stream = null;
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try {
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md5stream = new MD5InputStreamWrapper(inFileStream);
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} catch (NoSuchAlgorithmException e1) {
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ErrorHandler.error("Failed to get MD5 hash stream.", e1, true);
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}
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BufferedReader in = new BufferedReader(new InputStreamReader(md5stream!=null?md5stream:inFileStream, "UTF-8"));
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String line = in.readLine();
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String tokens[] = null;
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while (line != null) {
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@ -578,6 +590,8 @@ public class BeatmapParser {
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break;
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}
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}
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if (md5stream != null)
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beatmap.md5Hash = md5stream.getMD5();
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} catch (IOException e) {
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ErrorHandler.error(String.format("Failed to read file '%s'.", file.getAbsolutePath()), e, false);
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}
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@ -28,6 +28,7 @@ import java.io.IOException;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.Collections;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.Iterator;
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import java.util.LinkedList;
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@ -57,6 +58,10 @@ public class BeatmapSetList {
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/** Set of all beatmap set IDs for the parsed beatmaps. */
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private HashSet<Integer> MSIDdb;
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/** Map of all hash to Beatmap . */
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public HashMap<String, Beatmap> beatmapHashesToFile;
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/** Index of current expanded node (-1 if no node is expanded). */
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private int expandedIndex;
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@ -83,6 +88,7 @@ public class BeatmapSetList {
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private BeatmapSetList() {
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parsedNodes = new ArrayList<BeatmapSetNode>();
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MSIDdb = new HashSet<Integer>();
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beatmapHashesToFile = new HashMap<String, Beatmap>();
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reset();
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}
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@ -117,6 +123,10 @@ public class BeatmapSetList {
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int msid = beatmaps.get(0).beatmapSetID;
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if (msid > 0)
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MSIDdb.add(msid);
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for(Beatmap f : beatmaps) {
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beatmapHashesToFile.put(f.md5Hash, f);
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}
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return node;
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}
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@ -501,4 +511,8 @@ public class BeatmapSetList {
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* @return true if id is in the list
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*/
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public boolean containsBeatmapSetID(int id) { return MSIDdb.contains(id); }
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public Beatmap getFileFromBeatmapHash(String beatmapHash) {
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return beatmapHashesToFile.get(beatmapHash);
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}
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}
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@ -43,7 +43,7 @@ public class BeatmapDB {
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* Current database version.
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* This value should be changed whenever the database format changes.
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*/
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private static final String DATABASE_VERSION = "2014-06-08";
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private static final String DATABASE_VERSION = "2015-06-11";
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/** Minimum batch size ratio ({@code batchSize/cacheSize}) to invoke batch loading. */
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private static final float LOAD_BATCH_MIN_RATIO = 0.2f;
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@ -96,7 +96,7 @@ public class BeatmapDB {
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insertStmt = connection.prepareStatement(
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"INSERT INTO beatmaps VALUES (" +
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"?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, " +
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"?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)"
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"?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)"
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);
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selectStmt = connection.prepareStatement("SELECT * FROM beatmaps WHERE dir = ? AND file = ?");
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deleteMapStmt = connection.prepareStatement("DELETE FROM beatmaps WHERE dir = ? AND file = ?");
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@ -122,7 +122,8 @@ public class BeatmapDB {
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"bpmMin INTEGER, bpmMax INTEGER, endTime INTEGER, " +
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"audioFile TEXT, audioLeadIn INTEGER, previewTime INTEGER, countdown INTEGER, sampleSet TEXT, stackLeniency REAL, " +
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"mode INTEGER, letterboxInBreaks BOOLEAN, widescreenStoryboard BOOLEAN, epilepsyWarning BOOLEAN, " +
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"bg TEXT, sliderBorder TEXT, timingPoints TEXT, breaks TEXT, combo TEXT" +
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"bg TEXT, sliderBorder TEXT, timingPoints TEXT, breaks TEXT, combo TEXT," +
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"md5hash TEXT" +
|
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"); " +
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"CREATE TABLE IF NOT EXISTS info (" +
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"key TEXT NOT NULL UNIQUE, value TEXT" +
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|
@ -340,6 +341,7 @@ public class BeatmapDB {
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stmt.setString(38, beatmap.timingPointsToString());
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stmt.setString(39, beatmap.breaksToString());
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stmt.setString(40, beatmap.comboToString());
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stmt.setString(41, beatmap.md5Hash);
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} catch (SQLException e) {
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throw e;
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} catch (Exception e) {
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|
@ -481,6 +483,7 @@ public class BeatmapDB {
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if (bg != null)
|
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beatmap.bg = new File(dir, BeatmapParser.getDBString(bg));
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beatmap.sliderBorderFromString(rs.getString(37));
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beatmap.md5Hash = BeatmapParser.getDBString(rs.getString(41));
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} catch (SQLException e) {
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throw e;
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} catch (Exception e) {
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||||
|
|
|
@ -45,7 +45,7 @@ public class ScoreDB {
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* This value should be changed whenever the database format changes.
|
||||
* Add any update queries to the {@link #getUpdateQueries(int)} method.
|
||||
*/
|
||||
private static final int DATABASE_VERSION = 20140311;
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||||
private static final int DATABASE_VERSION = 20150401;
|
||||
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||||
/**
|
||||
* Returns a list of SQL queries to apply, in order, to update from
|
||||
|
@ -57,6 +57,8 @@ public class ScoreDB {
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|||
List<String> list = new LinkedList<String>();
|
||||
if (version < 20140311)
|
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list.add("ALTER TABLE scores ADD COLUMN replay TEXT");
|
||||
if (version < 20150401)
|
||||
list.add("ALTER TABLE scores ADD COLUMN playerName TEXT");
|
||||
|
||||
/* add future updates here */
|
||||
|
||||
|
@ -95,8 +97,13 @@ public class ScoreDB {
|
|||
|
||||
// prepare sql statements
|
||||
try {
|
||||
|
||||
//TODO timestamp as primary key should prevent importing the same replay multiple times
|
||||
//but if for some magical reason two different replays has the same time stamp
|
||||
//it will fail, such as copying replays from another drive? which will reset
|
||||
//the last modified of the file.
|
||||
insertStmt = connection.prepareStatement(
|
||||
"INSERT INTO scores VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)"
|
||||
"INSERT OR IGNORE INTO scores VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)"
|
||||
);
|
||||
selectMapStmt = connection.prepareStatement(
|
||||
"SELECT * FROM scores WHERE " +
|
||||
|
@ -114,7 +121,8 @@ public class ScoreDB {
|
|||
"DELETE FROM scores WHERE " +
|
||||
"timestamp = ? AND MID = ? AND MSID = ? AND title = ? AND artist = ? AND " +
|
||||
"creator = ? AND version = ? AND hit300 = ? AND hit100 = ? AND hit50 = ? AND " +
|
||||
"geki = ? AND katu = ? AND miss = ? AND score = ? AND combo = ? AND perfect = ? AND mods = ?"
|
||||
"geki = ? AND katu = ? AND miss = ? AND score = ? AND combo = ? AND perfect = ? AND mods = ? AND " +
|
||||
"replay = ? AND playerName = ?"
|
||||
);
|
||||
} catch (SQLException e) {
|
||||
ErrorHandler.error("Failed to prepare score statements.", e, true);
|
||||
|
@ -137,7 +145,8 @@ public class ScoreDB {
|
|||
"combo INTEGER, " +
|
||||
"perfect BOOLEAN, " +
|
||||
"mods INTEGER, " +
|
||||
"replay TEXT" +
|
||||
"replay TEXT," +
|
||||
"playerName TEXT"+
|
||||
");" +
|
||||
"CREATE TABLE IF NOT EXISTS info (" +
|
||||
"key TEXT NOT NULL UNIQUE, value TEXT" +
|
||||
|
@ -283,6 +292,9 @@ public class ScoreDB {
|
|||
stmt.setInt(15, data.combo);
|
||||
stmt.setBoolean(16, data.perfect);
|
||||
stmt.setInt(17, data.mods);
|
||||
stmt.setString(18, data.replayString);
|
||||
stmt.setString(19, data.playerName);
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
|
|
|
@ -18,6 +18,7 @@
|
|||
|
||||
package itdelatrisu.opsu.io;
|
||||
|
||||
import java.io.BufferedInputStream;
|
||||
import java.io.DataInputStream;
|
||||
import java.io.File;
|
||||
import java.io.FileInputStream;
|
||||
|
@ -50,7 +51,7 @@ public class OsuReader {
|
|||
* @param source the input stream to read from
|
||||
*/
|
||||
public OsuReader(InputStream source) {
|
||||
this.reader = new DataInputStream(source);
|
||||
this.reader = new DataInputStream(new BufferedInputStream(source));
|
||||
}
|
||||
|
||||
/**
|
||||
|
|
|
@ -18,6 +18,7 @@
|
|||
|
||||
package itdelatrisu.opsu.io;
|
||||
|
||||
import java.io.BufferedOutputStream;
|
||||
import java.io.DataOutputStream;
|
||||
import java.io.File;
|
||||
import java.io.FileNotFoundException;
|
||||
|
@ -51,7 +52,7 @@ public class OsuWriter {
|
|||
* @param dest the output stream to write to
|
||||
*/
|
||||
public OsuWriter(OutputStream dest) {
|
||||
this.writer = new DataOutputStream(dest);
|
||||
this.writer = new DataOutputStream(new BufferedOutputStream(dest));
|
||||
}
|
||||
|
||||
/**
|
||||
|
|
|
@ -38,6 +38,9 @@ public class Circle implements GameObject {
|
|||
/** The amount of time, in milliseconds, to fade in the circle. */
|
||||
private static final int FADE_IN_TIME = 375;
|
||||
|
||||
/** The diameter of Circle Hitobjects */
|
||||
private static float diameter;
|
||||
|
||||
/** The associated HitObject. */
|
||||
private HitObject hitObject;
|
||||
|
||||
|
@ -62,11 +65,12 @@ public class Circle implements GameObject {
|
|||
* @param circleSize the map's circleSize value
|
||||
*/
|
||||
public static void init(GameContainer container, float circleSize) {
|
||||
int diameter = (int) (104 - (circleSize * 8));
|
||||
diameter = (int) (diameter * HitObject.getXMultiplier()); // convert from Osupixels (640x480)
|
||||
GameImage.HITCIRCLE.setImage(GameImage.HITCIRCLE.getImage().getScaledCopy(diameter, diameter));
|
||||
GameImage.HITCIRCLE_OVERLAY.setImage(GameImage.HITCIRCLE_OVERLAY.getImage().getScaledCopy(diameter, diameter));
|
||||
GameImage.APPROACHCIRCLE.setImage(GameImage.APPROACHCIRCLE.getImage().getScaledCopy(diameter, diameter));
|
||||
diameter = (104 - (circleSize * 8));
|
||||
diameter = (diameter * HitObject.getXMultiplier()); // convert from Osupixels (640x480)
|
||||
int diameterInt = (int)diameter;
|
||||
GameImage.HITCIRCLE.setImage(GameImage.HITCIRCLE.getImage().getScaledCopy(diameterInt, diameterInt));
|
||||
GameImage.HITCIRCLE_OVERLAY.setImage(GameImage.HITCIRCLE_OVERLAY.getImage().getScaledCopy(diameterInt, diameterInt));
|
||||
GameImage.APPROACHCIRCLE.setImage(GameImage.APPROACHCIRCLE.getImage().getScaledCopy(diameterInt, diameterInt));
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -119,15 +123,16 @@ public class Circle implements GameObject {
|
|||
private int hitResult(int time) {
|
||||
int timeDiff = Math.abs(time);
|
||||
|
||||
|
||||
int[] hitResultOffset = game.getHitResultOffsets();
|
||||
int result = -1;
|
||||
if (timeDiff < hitResultOffset[GameData.HIT_300])
|
||||
if (timeDiff <= hitResultOffset[GameData.HIT_300])
|
||||
result = GameData.HIT_300;
|
||||
else if (timeDiff < hitResultOffset[GameData.HIT_100])
|
||||
else if (timeDiff <= hitResultOffset[GameData.HIT_100])
|
||||
result = GameData.HIT_100;
|
||||
else if (timeDiff < hitResultOffset[GameData.HIT_50])
|
||||
else if (timeDiff <= hitResultOffset[GameData.HIT_50])
|
||||
result = GameData.HIT_50;
|
||||
else if (timeDiff < hitResultOffset[GameData.HIT_MISS])
|
||||
else if (timeDiff <= hitResultOffset[GameData.HIT_MISS])
|
||||
result = GameData.HIT_MISS;
|
||||
//else not a hit
|
||||
|
||||
|
@ -137,8 +142,7 @@ public class Circle implements GameObject {
|
|||
@Override
|
||||
public boolean mousePressed(int x, int y, int trackPosition) {
|
||||
double distance = Math.hypot(this.x - x, this.y - y);
|
||||
int circleRadius = GameImage.HITCIRCLE.getImage().getWidth() / 2;
|
||||
if (distance < circleRadius) {
|
||||
if (distance < diameter/2) {
|
||||
int timeDiff = trackPosition - hitObject.getTime();
|
||||
int result = hitResult(timeDiff);
|
||||
|
||||
|
@ -158,7 +162,7 @@ public class Circle implements GameObject {
|
|||
int[] hitResultOffset = game.getHitResultOffsets();
|
||||
boolean isAutoMod = GameMod.AUTO.isActive();
|
||||
|
||||
if (overlap || trackPosition > time + hitResultOffset[GameData.HIT_50]) {
|
||||
if (trackPosition > time + hitResultOffset[GameData.HIT_50]) {
|
||||
if (isAutoMod) // "auto" mod: catch any missed notes due to lag
|
||||
data.hitResult(time, GameData.HIT_300, x, y, color, comboEnd, hitObject, 0, HitObjectType.CIRCLE, null, true);
|
||||
|
||||
|
@ -193,4 +197,9 @@ public class Circle implements GameObject {
|
|||
this.x = hitObject.getScaledX();
|
||||
this.y = hitObject.getScaledY();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void reset() {
|
||||
|
||||
}
|
||||
}
|
||||
|
|
|
@ -63,4 +63,9 @@ public class DummyObject implements GameObject {
|
|||
this.x = hitObject.getScaledX();
|
||||
this.y = hitObject.getScaledY();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void reset() {
|
||||
|
||||
}
|
||||
}
|
||||
|
|
|
@ -69,4 +69,11 @@ public interface GameObject {
|
|||
* Updates the position of the hit object.
|
||||
*/
|
||||
public void updatePosition();
|
||||
|
||||
/**
|
||||
* Resets the hit object so that it can be reused.
|
||||
*/
|
||||
public void reset();
|
||||
|
||||
|
||||
}
|
||||
|
|
|
@ -49,6 +49,10 @@ public class Slider implements GameObject {
|
|||
|
||||
/** Rate at which slider ticks are placed. */
|
||||
private static float sliderTickRate = 1.0f;
|
||||
|
||||
private static float followRadius;
|
||||
|
||||
private static float diameter;
|
||||
|
||||
/** The amount of time, in milliseconds, to fade in the slider. */
|
||||
private static final int FADE_IN_TIME = 375;
|
||||
|
@ -100,6 +104,8 @@ public class Slider implements GameObject {
|
|||
|
||||
/** Container dimensions. */
|
||||
private static int containerWidth, containerHeight;
|
||||
|
||||
|
||||
|
||||
/**
|
||||
* Initializes the Slider data type with images and dimensions.
|
||||
|
@ -110,10 +116,12 @@ public class Slider implements GameObject {
|
|||
public static void init(GameContainer container, float circleSize, Beatmap beatmap) {
|
||||
containerWidth = container.getWidth();
|
||||
containerHeight = container.getHeight();
|
||||
|
||||
int diameter = (int) (104 - (circleSize * 8));
|
||||
diameter = (int) (diameter * HitObject.getXMultiplier()); // convert from Osupixels (640x480)
|
||||
|
||||
|
||||
diameter = (104 - (circleSize * 8));
|
||||
diameter = (diameter * HitObject.getXMultiplier()); // convert from Osupixels (640x480)
|
||||
int diameterInt = (int)diameter;
|
||||
|
||||
followRadius = diameter / 2 * 3f;
|
||||
// slider ball
|
||||
if (GameImage.SLIDER_BALL.hasSkinImages() ||
|
||||
(!GameImage.SLIDER_BALL.hasSkinImage() && GameImage.SLIDER_BALL.getImages() != null))
|
||||
|
@ -121,11 +129,11 @@ public class Slider implements GameObject {
|
|||
else
|
||||
sliderBallImages = new Image[]{ GameImage.SLIDER_BALL.getImage() };
|
||||
for (int i = 0; i < sliderBallImages.length; i++)
|
||||
sliderBallImages[i] = sliderBallImages[i].getScaledCopy(diameter * 118 / 128, diameter * 118 / 128);
|
||||
sliderBallImages[i] = sliderBallImages[i].getScaledCopy(diameterInt * 118 / 128, diameterInt * 118 / 128);
|
||||
|
||||
GameImage.SLIDER_FOLLOWCIRCLE.setImage(GameImage.SLIDER_FOLLOWCIRCLE.getImage().getScaledCopy(diameter * 259 / 128, diameter * 259 / 128));
|
||||
GameImage.REVERSEARROW.setImage(GameImage.REVERSEARROW.getImage().getScaledCopy(diameter, diameter));
|
||||
GameImage.SLIDER_TICK.setImage(GameImage.SLIDER_TICK.getImage().getScaledCopy(diameter / 4, diameter / 4));
|
||||
GameImage.SLIDER_FOLLOWCIRCLE.setImage(GameImage.SLIDER_FOLLOWCIRCLE.getImage().getScaledCopy(diameterInt * 259 / 128, diameterInt * 259 / 128));
|
||||
GameImage.REVERSEARROW.setImage(GameImage.REVERSEARROW.getImage().getScaledCopy(diameterInt, diameterInt));
|
||||
GameImage.SLIDER_TICK.setImage(GameImage.SLIDER_TICK.getImage().getScaledCopy(diameterInt / 4, diameterInt / 4));
|
||||
|
||||
sliderMultiplier = beatmap.sliderMultiplier;
|
||||
sliderTickRate = beatmap.sliderTickRate;
|
||||
|
@ -272,6 +280,55 @@ public class Slider implements GameObject {
|
|||
* @return the hit result (GameData.HIT_* constants)
|
||||
*/
|
||||
private int hitResult() {
|
||||
/*
|
||||
time scoredelta score-hit-initial-tick= unaccounted
|
||||
(1/4 - 1) 396 - 300 - 30 46
|
||||
(1+1/4 - 2) 442 - 300 - 30 - 10
|
||||
(2+1/4 - 3) 488 - 300 - 30 - 2*10 896 (408)5x
|
||||
(3+1/4 - 4) 534 - 300 - 30 - 3*10
|
||||
(4+1/4 - 5) 580 - 300 - 30 - 4*10
|
||||
(5+1/4 - 6) 626 - 300 - 30 - 5*10
|
||||
(6+1/4 - 7) 672 - 300 - 30 - 6*10
|
||||
|
||||
difficultyMulti = 3 (+36 per combo)
|
||||
|
||||
score =
|
||||
(t)ticks(10) * nticks +
|
||||
(h)hitValue
|
||||
(c)combo (hitValue/25 * difficultyMultiplier*(combo-1))
|
||||
(i)initialHit (30) +
|
||||
(f)finalHit(30) +
|
||||
|
||||
s t h c i f
|
||||
626 - 10*5 - 300 - 276(-216 - 30 - 30) (all)(7x)
|
||||
240 - 10*5 - 100 - 90 (-60 <- 30>) (no final or initial)(6x)
|
||||
|
||||
218 - 10*4 - 100 - 78 (-36 - 30) (4 tick no initial)(5x)
|
||||
196 - 10*3 - 100 - 66 (-24 - 30 ) (3 tick no initial)(4x)
|
||||
112 - 10*2 - 50 - 42 (-12 - 30 ) (2 tick no initial)(3x)
|
||||
96 - 10 - 50 - 36 ( -6 - 30 ) (1 tick no initial)(2x)
|
||||
|
||||
206 - 10*4 - 100 - 66 (-36 - 30 ) (4 tick no initial)(4x)
|
||||
184 - 10*3 - 100 - 54 (-24 - 30 ) (3 tick no initial)(3x)
|
||||
90 - 10 - 50 - 30 ( - 30 ) (1 tick no initial)(0x)
|
||||
|
||||
194 - 10*4 - 100 - 54 (-24 - 30 ) (4 tick no initial)(3x)
|
||||
|
||||
170 - 10*4 - 100 - 30 ( - 30 ) (4 tick no final)(0x)
|
||||
160 - 10*3 - 100 - 30 ( - 30 ) (3 tick no final)(0x)
|
||||
100 - 10*2 - 50 - 30 ( - 30 ) (2 tick no final)(0x)
|
||||
|
||||
198 - 10*5 - 100 - 48 (-36 ) (no initial and final)(5x)
|
||||
110 - 50 - ( - 30 - 30 ) (final and initial no tick)(0x)
|
||||
80 - 50 - ( <- 30> ) (only final or initial)(0x)
|
||||
|
||||
140 - 10*4 - 100 - 0 (4 ticks only)(0x)
|
||||
80 - 10*3 - 50 - 0 (3 tick only)(0x)
|
||||
70 - 10*2 - 50 - 0 (2 tick only)(0x)
|
||||
60 - 10 - 50 - 0 (1 tick only)(0x)
|
||||
|
||||
|
||||
*/
|
||||
float tickRatio = (float) ticksHit / tickIntervals;
|
||||
|
||||
int result;
|
||||
|
@ -308,8 +365,7 @@ public class Slider implements GameObject {
|
|||
return false;
|
||||
|
||||
double distance = Math.hypot(this.x - x, this.y - y);
|
||||
int circleRadius = GameImage.HITCIRCLE.getImage().getWidth() / 2;
|
||||
if (distance < circleRadius) {
|
||||
if (distance < diameter / 2) {
|
||||
int timeDiff = Math.abs(trackPosition - hitObject.getTime());
|
||||
int[] hitResultOffset = game.getHitResultOffsets();
|
||||
|
||||
|
@ -365,26 +421,29 @@ public class Slider implements GameObject {
|
|||
}
|
||||
|
||||
// end of slider
|
||||
if (overlap || trackPosition > hitObject.getTime() + sliderTimeTotal) {
|
||||
if (trackPosition > hitObject.getTime() + sliderTimeTotal) {
|
||||
tickIntervals++;
|
||||
|
||||
// check if cursor pressed and within end circle
|
||||
if (keyPressed || GameMod.RELAX.isActive()) {
|
||||
float[] c = curve.pointAt(getT(trackPosition, false));
|
||||
double distance = Math.hypot(c[0] - mouseX, c[1] - mouseY);
|
||||
int followCircleRadius = GameImage.SLIDER_FOLLOWCIRCLE.getImage().getWidth() / 2;
|
||||
if (distance < followCircleRadius)
|
||||
if (distance < followRadius)
|
||||
sliderClickedFinal = true;
|
||||
}
|
||||
|
||||
// final circle hit
|
||||
if (sliderClickedFinal)
|
||||
if (sliderClickedFinal){
|
||||
ticksHit++;
|
||||
data.sliderFinalResult(hitObject.getTime(), GameData.HIT_SLIDER30, this.x, this.y, hitObject, currentRepeats);
|
||||
}
|
||||
|
||||
// "auto" mod: always send a perfect hit result
|
||||
if (isAutoMod)
|
||||
ticksHit = tickIntervals;
|
||||
|
||||
//TODO missing the final shouldn't increment the combo
|
||||
|
||||
// calculate and send slider result
|
||||
hitResult();
|
||||
return true;
|
||||
|
@ -417,8 +476,7 @@ public class Slider implements GameObject {
|
|||
// holding slider...
|
||||
float[] c = curve.pointAt(getT(trackPosition, false));
|
||||
double distance = Math.hypot(c[0] - mouseX, c[1] - mouseY);
|
||||
int followCircleRadius = GameImage.SLIDER_FOLLOWCIRCLE.getImage().getWidth() / 2;
|
||||
if (((keyPressed || GameMod.RELAX.isActive()) && distance < followCircleRadius) || isAutoMod) {
|
||||
if (((keyPressed || GameMod.RELAX.isActive()) && distance < followRadius) || isAutoMod) {
|
||||
// mouse pressed and within follow circle
|
||||
followCircleActive = true;
|
||||
data.changeHealth(delta * GameData.HP_DRAIN_MULTIPLIER);
|
||||
|
@ -501,4 +559,16 @@ public class Slider implements GameObject {
|
|||
return (floor % 2 == 0) ? t - floor : floor + 1 - t;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void reset() {
|
||||
sliderClickedInitial = false;
|
||||
sliderClickedFinal = false;
|
||||
followCircleActive = false;
|
||||
currentRepeats = 0;
|
||||
tickIndex = 0;
|
||||
ticksHit = 0;
|
||||
tickIntervals = 1;
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -45,11 +45,10 @@ public class Spinner implements GameObject {
|
|||
private static float overallDifficulty = 5f;
|
||||
|
||||
/** The number of rotation velocities to store. */
|
||||
// note: currently takes about 200ms to spin up (4 * 50)
|
||||
private static final int MAX_ROTATION_VELOCITIES = 50;
|
||||
private int maxStoredDeltaAngles;
|
||||
|
||||
/** The amount of time, in milliseconds, before another velocity is stored. */
|
||||
private static final int DELTA_UPDATE_TIME = 4;
|
||||
private static final float DELTA_UPDATE_TIME = 1000 / 60f;
|
||||
|
||||
/** The amount of time, in milliseconds, to fade in the spinner. */
|
||||
private static final int FADE_IN_TIME = 500;
|
||||
|
@ -64,6 +63,8 @@ public class Spinner implements GameObject {
|
|||
TWO_PI = (float) (Math.PI * 2),
|
||||
HALF_PI = (float) (Math.PI / 2);
|
||||
|
||||
private static final float MAX_ANG_DIFF = DELTA_UPDATE_TIME * AUTO_MULTIPLIER; // ~95.3
|
||||
|
||||
/** The associated HitObject. */
|
||||
private HitObject hitObject;
|
||||
|
||||
|
@ -83,19 +84,25 @@ public class Spinner implements GameObject {
|
|||
private float rotationsNeeded;
|
||||
|
||||
/** The remaining amount of time that was not used. */
|
||||
private int deltaOverflow;
|
||||
private float deltaOverflow;
|
||||
|
||||
/** The sum of all the velocities in storedVelocities. */
|
||||
private float sumVelocity = 0f;
|
||||
private float sumDeltaAngle = 0f;
|
||||
|
||||
/** Array holding the most recent rotation velocities. */
|
||||
private float[] storedVelocities = new float[MAX_ROTATION_VELOCITIES];
|
||||
private float[] storedDeltaAngle;
|
||||
|
||||
/** True if the mouse cursor is pressed. */
|
||||
private boolean isSpinning;
|
||||
|
||||
/** Current index of the stored velocities in rotations/second. */
|
||||
private int velocityIndex = 0;
|
||||
private int deltaAngleIndex = 0;
|
||||
|
||||
/** The remaining amount of the angle that was not used. */
|
||||
private float deltaAngleOverflow = 0;
|
||||
|
||||
/** The RPM that is drawn to the screen. */
|
||||
private int drawnRPM = 0;
|
||||
|
||||
/**
|
||||
* Initializes the Spinner data type with images and dimensions.
|
||||
|
@ -117,7 +124,46 @@ public class Spinner implements GameObject {
|
|||
public Spinner(HitObject hitObject, Game game, GameData data) {
|
||||
this.hitObject = hitObject;
|
||||
this.data = data;
|
||||
|
||||
/*
|
||||
1 beat = 731.707317073171ms
|
||||
RPM at frame X with spinner Y beats long
|
||||
10 20 30 40 50 60 <frame#
|
||||
1.00 306 418 457 470
|
||||
1.25 323 424 459 471 475
|
||||
1.5 305 417 456 470 475 477
|
||||
1.75 322 417 456 471 475
|
||||
2.00 304 410 454 469 474 476
|
||||
2.25 303 410 451 467 474 476
|
||||
2.50 303 417 456 470 475 476
|
||||
2.75 302 416 456 470 475 476
|
||||
3.00 301 416 456 470 475 <-- ~2sec
|
||||
4.00 274 414 453 470 475
|
||||
5.00 281 409 454 469 475
|
||||
6.00 232 392 451 467 472 476
|
||||
6.25 193 378 443 465
|
||||
6.50 133 344 431 461
|
||||
6.75 85 228 378 435 463 472 <-- ~5sec
|
||||
7.00 53 154 272 391 447
|
||||
8.00 53 154 272 391 447
|
||||
9.00 53 154 272 400 450
|
||||
10.00 53 154 272 400 450
|
||||
15.00 53 154 272 391 444 466
|
||||
20.00 61 154 272 400 447
|
||||
25.00 53 154 272 391 447 466
|
||||
^beats
|
||||
*/
|
||||
//TODO not correct at all, but close enough?
|
||||
//<2sec ~ 12 ~ 200ms
|
||||
//>5sec ~ 48 ~ 800ms
|
||||
final int minVel = 12;
|
||||
final int maxVel = 48;
|
||||
final int minTime = 2000;
|
||||
final int maxTime = 5000;
|
||||
maxStoredDeltaAngles = (int) Utils.clamp(
|
||||
(hitObject.getEndTime() - hitObject.getTime() - minTime) * (maxVel-minVel)/(maxTime-minTime) + minVel
|
||||
, minVel, maxVel);
|
||||
storedDeltaAngle = new float[maxStoredDeltaAngles];
|
||||
|
||||
// calculate rotations needed
|
||||
float spinsPerMinute = 100 + (overallDifficulty * 15);
|
||||
rotationsNeeded = spinsPerMinute * (hitObject.getEndTime() - hitObject.getTime()) / 60000f;
|
||||
|
@ -144,12 +190,11 @@ public class Spinner implements GameObject {
|
|||
}
|
||||
|
||||
// rpm
|
||||
int rpm = Math.abs(Math.round(sumVelocity / storedVelocities.length * 60));
|
||||
Image rpmImg = GameImage.SPINNER_RPM.getImage();
|
||||
rpmImg.setAlpha(alpha);
|
||||
rpmImg.drawCentered(width / 2f, height - rpmImg.getHeight() / 2f);
|
||||
if (timeDiff < 0)
|
||||
data.drawSymbolString(Integer.toString(rpm), (width + rpmImg.getWidth() * 0.95f) / 2f,
|
||||
data.drawSymbolString(Integer.toString(drawnRPM), (width + rpmImg.getWidth() * 0.95f) / 2f,
|
||||
height - data.getScoreSymbolImage('0').getHeight() * 1.025f, 1f, 1f, true);
|
||||
|
||||
// spinner meter (subimage)
|
||||
|
@ -205,7 +250,10 @@ public class Spinner implements GameObject {
|
|||
}
|
||||
|
||||
@Override
|
||||
public boolean mousePressed(int x, int y, int trackPosition) { return false; } // not used
|
||||
public boolean mousePressed(int x, int y, int trackPosition) {
|
||||
lastAngle = (float) Math.atan2(x - (height / 2), y - (width / 2));
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean update(boolean overlap, int delta, int mouseX, int mouseY, boolean keyPressed, int trackPosition) {
|
||||
|
@ -222,17 +270,18 @@ public class Spinner implements GameObject {
|
|||
|
||||
// spin automatically
|
||||
// http://osu.ppy.sh/wiki/FAQ#Spinners
|
||||
float angle;
|
||||
|
||||
deltaOverflow += delta;
|
||||
|
||||
float angleDiff = 0;
|
||||
if (GameMod.AUTO.isActive()) {
|
||||
lastAngle = 0;
|
||||
angle = delta * AUTO_MULTIPLIER;
|
||||
angleDiff = delta * AUTO_MULTIPLIER;
|
||||
isSpinning = true;
|
||||
} else if (GameMod.SPUN_OUT.isActive() || GameMod.AUTOPILOT.isActive()) {
|
||||
lastAngle = 0;
|
||||
angle = delta * SPUN_OUT_MULTIPLIER;
|
||||
angleDiff = delta * SPUN_OUT_MULTIPLIER;
|
||||
isSpinning = true;
|
||||
} else {
|
||||
angle = (float) Math.atan2(mouseY - (height / 2), mouseX - (width / 2));
|
||||
float angle = (float) Math.atan2(mouseY - (height / 2), mouseX - (width / 2));
|
||||
|
||||
// set initial angle to current mouse position to skip first click
|
||||
if (!isSpinning && (keyPressed || GameMod.RELAX.isActive())) {
|
||||
|
@ -240,35 +289,52 @@ public class Spinner implements GameObject {
|
|||
isSpinning = true;
|
||||
return false;
|
||||
}
|
||||
angleDiff = angle - lastAngle;
|
||||
if(Math.abs(angleDiff) > 0.01f){
|
||||
lastAngle = angle;
|
||||
}else{
|
||||
angleDiff = 0;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// make angleDiff the smallest angle change possible
|
||||
// (i.e. 1/4 rotation instead of 3/4 rotation)
|
||||
float angleDiff = angle - lastAngle;
|
||||
if (angleDiff < -Math.PI)
|
||||
angleDiff += TWO_PI;
|
||||
else if (angleDiff > Math.PI)
|
||||
angleDiff -= TWO_PI;
|
||||
|
||||
// spin caused by the cursor
|
||||
float cursorVelocity = 0;
|
||||
|
||||
//may be a problem at higher frame rate due to float point round off
|
||||
if (isSpinning)
|
||||
cursorVelocity = Utils.clamp(angleDiff / TWO_PI / delta * 1000, -8f, 8f);
|
||||
|
||||
deltaOverflow += delta;
|
||||
deltaAngleOverflow += angleDiff;
|
||||
|
||||
while (deltaOverflow >= DELTA_UPDATE_TIME) {
|
||||
sumVelocity -= storedVelocities[velocityIndex];
|
||||
sumVelocity += cursorVelocity;
|
||||
storedVelocities[velocityIndex++] = cursorVelocity;
|
||||
velocityIndex %= storedVelocities.length;
|
||||
// spin caused by the cursor
|
||||
float deltaAngle = 0;
|
||||
if (isSpinning){
|
||||
deltaAngle = deltaAngleOverflow * DELTA_UPDATE_TIME / deltaOverflow;
|
||||
deltaAngleOverflow -= deltaAngle;
|
||||
deltaAngle = Utils.clamp(deltaAngle, -MAX_ANG_DIFF, MAX_ANG_DIFF);
|
||||
}
|
||||
sumDeltaAngle -= storedDeltaAngle[deltaAngleIndex];
|
||||
sumDeltaAngle += deltaAngle;
|
||||
storedDeltaAngle[deltaAngleIndex++] = deltaAngle;
|
||||
deltaAngleIndex %= storedDeltaAngle.length;
|
||||
deltaOverflow -= DELTA_UPDATE_TIME;
|
||||
}
|
||||
float rotationAngle = sumVelocity / storedVelocities.length * TWO_PI * delta / 1000;
|
||||
rotate(rotationAngle);
|
||||
if (Math.abs(rotationAngle) > 0.00001f)
|
||||
data.changeHealth(delta * GameData.HP_DRAIN_MULTIPLIER);
|
||||
|
||||
float rotationAngle = sumDeltaAngle / maxStoredDeltaAngles;
|
||||
rotationAngle = Utils.clamp(rotationAngle, -MAX_ANG_DIFF, MAX_ANG_DIFF);
|
||||
float rotationPerSec = rotationAngle * (1000/DELTA_UPDATE_TIME) / TWO_PI;
|
||||
|
||||
lastAngle = angle;
|
||||
drawnRPM = (int)(Math.abs(rotationPerSec * 60));
|
||||
|
||||
rotate(rotationAngle);
|
||||
if (Math.abs(rotationAngle) > 0.00001f)
|
||||
data.changeHealth(DELTA_UPDATE_TIME * GameData.HP_DRAIN_MULTIPLIER);
|
||||
|
||||
}
|
||||
//TODO may need to update 1 more time when the spinner ends?
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -311,15 +377,38 @@ public class Spinner implements GameObject {
|
|||
|
||||
// added one whole rotation...
|
||||
if (Math.floor(newRotations) > rotations) {
|
||||
//TODO seems to give 1100 points per spin but also an extra 100 for some spinners
|
||||
if (newRotations > rotationsNeeded) { // extra rotations
|
||||
data.changeScore(1000);
|
||||
|
||||
SoundController.playSound(SoundEffect.SPINNERBONUS);
|
||||
} else {
|
||||
}
|
||||
data.changeScore(100);
|
||||
SoundController.playSound(SoundEffect.SPINNERSPIN);
|
||||
|
||||
}
|
||||
/*
|
||||
//The extra 100 for some spinners (mostly wrong)
|
||||
if (Math.floor(newRotations + 0.5f) > rotations + 0.5f) {
|
||||
if (newRotations + 0.5f > rotationsNeeded) { // extra rotations
|
||||
data.changeScore(100);
|
||||
SoundController.playSound(SoundEffect.SPINNERSPIN);
|
||||
}
|
||||
}
|
||||
//*/
|
||||
|
||||
rotations = newRotations;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void reset() {
|
||||
deltaAngleIndex = 0;
|
||||
sumDeltaAngle = 0;
|
||||
for(int i=0; i<storedDeltaAngle.length; i++){
|
||||
storedDeltaAngle[i] = 0;
|
||||
}
|
||||
drawRotation = 0;
|
||||
rotations = 0;
|
||||
deltaOverflow = 0;
|
||||
isSpinning = false;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -20,14 +20,18 @@ package itdelatrisu.opsu.replay;
|
|||
|
||||
import itdelatrisu.opsu.ErrorHandler;
|
||||
import itdelatrisu.opsu.Options;
|
||||
import itdelatrisu.opsu.ScoreData;
|
||||
import itdelatrisu.opsu.Utils;
|
||||
import itdelatrisu.opsu.beatmap.Beatmap;
|
||||
import itdelatrisu.opsu.io.OsuReader;
|
||||
import itdelatrisu.opsu.io.OsuWriter;
|
||||
|
||||
import java.io.BufferedOutputStream;
|
||||
import java.io.ByteArrayOutputStream;
|
||||
import java.io.File;
|
||||
import java.io.FileOutputStream;
|
||||
import java.io.IOException;
|
||||
import java.io.OutputStream;
|
||||
import java.nio.CharBuffer;
|
||||
import java.nio.charset.CharsetEncoder;
|
||||
import java.nio.charset.StandardCharsets;
|
||||
|
@ -100,6 +104,8 @@ public class Replay {
|
|||
/** Seed. (?) */
|
||||
public int seed;
|
||||
|
||||
private ScoreData scoreData;
|
||||
|
||||
/** Seed string. */
|
||||
private static final String SEED_STRING = "-12345";
|
||||
|
||||
|
@ -130,6 +136,46 @@ public class Replay {
|
|||
reader.close();
|
||||
loaded = true;
|
||||
}
|
||||
|
||||
public void loadHeader() throws IOException {
|
||||
OsuReader reader = new OsuReader(file);
|
||||
loadHeader(reader);
|
||||
reader.close();
|
||||
}
|
||||
/**
|
||||
* Returns a ScoreData object encapsulating all game data.
|
||||
* If score data already exists, the existing object will be returned
|
||||
* (i.e. this will not overwrite existing data).
|
||||
* @param osu the OsuFile
|
||||
* @return the ScoreData object
|
||||
*/
|
||||
public ScoreData getScoreData(Beatmap osu) {
|
||||
if (scoreData != null)
|
||||
return scoreData;
|
||||
|
||||
scoreData = new ScoreData();
|
||||
scoreData.timestamp = file.lastModified() / 1000L;
|
||||
scoreData.MID = osu.beatmapID;
|
||||
scoreData.MSID = osu.beatmapSetID;
|
||||
scoreData.title = osu.title;
|
||||
scoreData.artist = osu.artist;
|
||||
scoreData.creator = osu.creator;
|
||||
scoreData.version = osu.version;
|
||||
scoreData.hit300 = hit300;
|
||||
scoreData.hit100 = hit100;
|
||||
scoreData.hit50 = hit50;
|
||||
scoreData.geki = geki;
|
||||
scoreData.katu = katu;
|
||||
scoreData.miss = miss;
|
||||
scoreData.score = score;
|
||||
scoreData.combo = combo;
|
||||
scoreData.perfect = perfect;
|
||||
scoreData.mods = mods;
|
||||
scoreData.replayString = file!=null ? file.getName() : getReplayFilename();
|
||||
scoreData.playerName = playerName!=null ? playerName : "No Name";
|
||||
return scoreData;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Loads the replay header data.
|
||||
|
@ -232,7 +278,7 @@ public class Replay {
|
|||
new Thread() {
|
||||
@Override
|
||||
public void run() {
|
||||
try (FileOutputStream out = new FileOutputStream(file)) {
|
||||
try (OutputStream out = new BufferedOutputStream(new FileOutputStream(file))) {
|
||||
OsuWriter writer = new OsuWriter(out);
|
||||
|
||||
// header
|
||||
|
|
49
src/itdelatrisu/opsu/replay/ReplayImporter.java
Normal file
49
src/itdelatrisu/opsu/replay/ReplayImporter.java
Normal file
|
@ -0,0 +1,49 @@
|
|||
package itdelatrisu.opsu.replay;
|
||||
|
||||
import itdelatrisu.opsu.ErrorHandler;
|
||||
import itdelatrisu.opsu.Options;
|
||||
import itdelatrisu.opsu.ScoreData;
|
||||
import itdelatrisu.opsu.beatmap.Beatmap;
|
||||
import itdelatrisu.opsu.beatmap.BeatmapSetList;
|
||||
import itdelatrisu.opsu.db.ScoreDB;
|
||||
|
||||
import java.io.File;
|
||||
import java.io.IOException;
|
||||
|
||||
import org.newdawn.slick.util.Log;
|
||||
|
||||
public class ReplayImporter {
|
||||
public static void importAllReplaysFromDir(File dir) {
|
||||
for (File replayToImport : dir.listFiles()) {
|
||||
try {
|
||||
Replay r = new Replay(replayToImport);
|
||||
r.loadHeader();
|
||||
Beatmap oFile = BeatmapSetList.get().getFileFromBeatmapHash(r.beatmapHash);
|
||||
if(oFile != null){
|
||||
File replaydir = Options.getReplayDir();
|
||||
if (!replaydir.isDirectory()) {
|
||||
if (!replaydir.mkdir()) {
|
||||
ErrorHandler.error("Failed to create replay directory.", null, false);
|
||||
return;
|
||||
}
|
||||
}
|
||||
//ErrorHandler.error("Importing"+replayToImport+" forBeatmap:"+oFile, null, false);
|
||||
ScoreData data = r.getScoreData(oFile);
|
||||
File moveToFile = new File(replaydir, replayToImport.getName());
|
||||
if(
|
||||
!replayToImport.renameTo(moveToFile)
|
||||
){
|
||||
Log.warn("Rename Failed "+moveToFile);
|
||||
}
|
||||
data.replayString = replayToImport.getName().substring(0, replayToImport.getName().length()-4);
|
||||
ScoreDB.addScore(data);;
|
||||
} else {
|
||||
Log.warn("Could not find beatmap for replay "+replayToImport);
|
||||
}
|
||||
} catch (IOException e) {
|
||||
Log.warn("Failed to import replays ",e);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
|
@ -223,6 +223,12 @@ public class Game extends BasicGameState {
|
|||
private Input input;
|
||||
private int state;
|
||||
|
||||
private int width;
|
||||
|
||||
private int height;
|
||||
|
||||
private boolean seeking;
|
||||
|
||||
public Game(int state) {
|
||||
this.state = state;
|
||||
}
|
||||
|
@ -234,8 +240,8 @@ public class Game extends BasicGameState {
|
|||
this.game = game;
|
||||
input = container.getInput();
|
||||
|
||||
int width = container.getWidth();
|
||||
int height = container.getHeight();
|
||||
width = container.getWidth();
|
||||
height = container.getHeight();
|
||||
|
||||
// create offscreen graphics
|
||||
offscreen = new Image(width, height);
|
||||
|
@ -609,6 +615,28 @@ public class Game extends BasicGameState {
|
|||
// out of frames, use previous data
|
||||
if (replayIndex >= replay.frames.length)
|
||||
updateGame(replayX, replayY, delta, MusicController.getPosition(), lastKeysPressed);
|
||||
|
||||
//TODO probably should to disable sounds then reseek to the new position
|
||||
if(seeking && replayIndex-1 >= 1 && replayIndex < replay.frames.length && trackPosition < replay.frames[replayIndex-1].getTime()){
|
||||
replayIndex = 0;
|
||||
while(objectIndex>=0){
|
||||
gameObjects[objectIndex].reset();
|
||||
objectIndex--;
|
||||
|
||||
}
|
||||
// reset game data
|
||||
resetGameData();
|
||||
|
||||
// load the first timingPoint
|
||||
if (!beatmap.timingPoints.isEmpty()) {
|
||||
TimingPoint timingPoint = beatmap.timingPoints.get(0);
|
||||
if (!timingPoint.isInherited()) {
|
||||
setBeatLength(timingPoint, true);
|
||||
timingPointIndex++;
|
||||
}
|
||||
}
|
||||
seeking = false;
|
||||
}
|
||||
|
||||
// update and run replay frames
|
||||
while (replayIndex < replay.frames.length && trackPosition >= replay.frames[replayIndex].getTime()) {
|
||||
|
@ -753,7 +781,7 @@ public class Game extends BasicGameState {
|
|||
while (objectIndex < gameObjects.length && trackPosition > beatmap.objects[objectIndex].getTime()) {
|
||||
// check if we've already passed the next object's start time
|
||||
boolean overlap = (objectIndex + 1 < gameObjects.length &&
|
||||
trackPosition > beatmap.objects[objectIndex + 1].getTime() - hitResultOffset[GameData.HIT_300]);
|
||||
trackPosition > beatmap.objects[objectIndex + 1].getTime() - hitResultOffset[GameData.HIT_50]);
|
||||
|
||||
// update hit object and check completion status
|
||||
if (gameObjects[objectIndex].update(overlap, delta, mouseX, mouseY, keyPressed, trackPosition))
|
||||
|
@ -897,6 +925,11 @@ public class Game extends BasicGameState {
|
|||
MusicController.setPitch(GameMod.getSpeedMultiplier() * playbackSpeed.getModifier());
|
||||
}
|
||||
|
||||
if(!GameMod.AUTO.isActive() && y < 50){
|
||||
float pos = (float)x / width * beatmap.endTime;
|
||||
MusicController.setPosition((int)pos);
|
||||
seeking = true;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -1044,6 +1077,9 @@ public class Game extends BasicGameState {
|
|||
} else if (restart == Restart.REPLAY)
|
||||
retries = 0;
|
||||
|
||||
gameObjects = new GameObject[beatmap.objects.length];
|
||||
playbackSpeed = PlaybackSpeed.NORMAL;
|
||||
|
||||
// reset game data
|
||||
resetGameData();
|
||||
|
||||
|
@ -1063,7 +1099,7 @@ public class Game extends BasicGameState {
|
|||
|
||||
// is this the last note in the combo?
|
||||
boolean comboEnd = false;
|
||||
if (i + 1 < beatmap.objects.length && beatmap.objects[i + 1].isNewCombo())
|
||||
if (i + 1 >= beatmap.objects.length || beatmap.objects[i + 1].isNewCombo())
|
||||
comboEnd = true;
|
||||
|
||||
Color color = combo[hitObject.getComboIndex()];
|
||||
|
@ -1278,7 +1314,6 @@ public class Game extends BasicGameState {
|
|||
* Resets all game data and structures.
|
||||
*/
|
||||
public void resetGameData() {
|
||||
gameObjects = new GameObject[beatmap.objects.length];
|
||||
data.clear();
|
||||
objectIndex = 0;
|
||||
breakIndex = 0;
|
||||
|
@ -1303,8 +1338,7 @@ public class Game extends BasicGameState {
|
|||
autoMouseY = 0;
|
||||
autoMousePressed = false;
|
||||
flashlightRadius = container.getHeight() * 2 / 3;
|
||||
playbackSpeed = PlaybackSpeed.NORMAL;
|
||||
|
||||
|
||||
System.gc();
|
||||
}
|
||||
|
||||
|
@ -1405,11 +1439,19 @@ public class Game extends BasicGameState {
|
|||
|
||||
// overallDifficulty (hit result time offsets)
|
||||
hitResultOffset = new int[GameData.HIT_MAX];
|
||||
/*
|
||||
float mult = 0.608f;
|
||||
hitResultOffset[GameData.HIT_300] = (int) ((128 - (overallDifficulty * 9.6))*mult);
|
||||
hitResultOffset[GameData.HIT_100] = (int) ((224 - (overallDifficulty * 12.8))*mult);
|
||||
hitResultOffset[GameData.HIT_50] = (int) ((320 - (overallDifficulty * 16))*mult);
|
||||
hitResultOffset[GameData.HIT_MISS] = (int) ((1000 - (overallDifficulty * 10))*mult);
|
||||
/*/
|
||||
hitResultOffset[GameData.HIT_300] = (int) (78 - (overallDifficulty * 6));
|
||||
hitResultOffset[GameData.HIT_100] = (int) (138 - (overallDifficulty * 8));
|
||||
hitResultOffset[GameData.HIT_50] = (int) (198 - (overallDifficulty * 10));
|
||||
hitResultOffset[GameData.HIT_MISS] = (int) (500 - (overallDifficulty * 10));
|
||||
data.setHitResultOffset(hitResultOffset);
|
||||
//*/
|
||||
|
||||
// HPDrainRate (health change)
|
||||
data.setDrainRate(HPDrainRate);
|
||||
|
|
|
@ -25,6 +25,7 @@ import itdelatrisu.opsu.OszUnpacker;
|
|||
import itdelatrisu.opsu.Utils;
|
||||
import itdelatrisu.opsu.audio.MusicController;
|
||||
import itdelatrisu.opsu.audio.SoundController;
|
||||
import itdelatrisu.opsu.replay.ReplayImporter;
|
||||
import itdelatrisu.opsu.beatmap.BeatmapSetList;
|
||||
import itdelatrisu.opsu.beatmap.BeatmapParser;
|
||||
import itdelatrisu.opsu.ui.UI;
|
||||
|
@ -127,6 +128,9 @@ public class Splash extends BasicGameState {
|
|||
|
||||
// parse song directory
|
||||
BeatmapParser.parseAllFiles(beatmapDir);
|
||||
|
||||
// import replays
|
||||
ReplayImporter.importAllReplaysFromDir(Options.getReplayImportDir());
|
||||
|
||||
// load sounds
|
||||
SoundController.init();
|
||||
|
|
|
@ -41,6 +41,7 @@ import org.lwjgl.openal.OpenALException;
|
|||
import org.newdawn.slick.util.Log;
|
||||
import org.newdawn.slick.util.ResourceLoader;
|
||||
|
||||
|
||||
/**
|
||||
* A generic tool to work on a supplied stream, pulling out PCM data and buffered it to OpenAL
|
||||
* as required.
|
||||
|
@ -224,6 +225,7 @@ public class OpenALStreamPlayer {
|
|||
*/
|
||||
public void setup(float pitch) {
|
||||
this.pitch = pitch;
|
||||
syncPosition();
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -354,7 +356,7 @@ public class OpenALStreamPlayer {
|
|||
}
|
||||
|
||||
playedPos = streamPos;
|
||||
syncStartTime = getTime() - playedPos * 1000 / sampleSize / sampleRate;
|
||||
syncStartTime = (long) (getTime() - (playedPos * 1000 / sampleSize / sampleRate)/pitch);
|
||||
|
||||
startPlayback();
|
||||
|
||||
|
@ -403,24 +405,34 @@ public class OpenALStreamPlayer {
|
|||
float thisPosition = getALPosition();
|
||||
long thisTime = getTime();
|
||||
float dxPosition = thisPosition - lastUpdatePosition;
|
||||
long dxTime = thisTime - syncStartTime;
|
||||
float dxTime = (thisTime - syncStartTime) * pitch;
|
||||
|
||||
// hard reset
|
||||
if (Math.abs(thisPosition - dxTime / 1000f) > 1 / 2f) {
|
||||
syncStartTime = thisTime - ((long) (thisPosition * 1000));
|
||||
dxTime = thisTime - syncStartTime;
|
||||
//System.out.println("Time HARD Reset"+" "+thisPosition+" "+(dxTime / 1000f));
|
||||
syncPosition();
|
||||
dxTime = (thisTime - syncStartTime) * pitch;
|
||||
avgDiff = 0;
|
||||
}
|
||||
if ((int) (dxPosition * 1000) != 0) { // lastPosition != thisPosition
|
||||
float diff = thisPosition * 1000 - (dxTime);
|
||||
|
||||
avgDiff = (diff + avgDiff * 9) / 10;
|
||||
syncStartTime -= (int) (avgDiff/2);
|
||||
dxTime = thisTime - syncStartTime;
|
||||
if(Math.abs(avgDiff) >= 1){
|
||||
syncStartTime -= (int)(avgDiff);
|
||||
avgDiff -= (int)(avgDiff);
|
||||
dxTime = (thisTime - syncStartTime) * pitch;
|
||||
}
|
||||
lastUpdatePosition = thisPosition;
|
||||
}
|
||||
|
||||
|
||||
return dxTime / 1000f;
|
||||
}
|
||||
private void syncPosition(){
|
||||
syncStartTime = getTime() - (long) ( getALPosition() * 1000 / pitch);
|
||||
avgDiff = 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Processes a track pause.
|
||||
|
|
|
@ -536,6 +536,7 @@ public class SoundStore {
|
|||
*/
|
||||
public void setMusicPitch(float pitch) {
|
||||
if (soundWorks) {
|
||||
stream.setup(pitch);
|
||||
AL10.alSourcef(sources.get(0), AL10.AL_PITCH, pitch);
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue
Block a user