add icons to option menu nav

This commit is contained in:
yugecin
2017-05-28 22:59:48 +02:00
parent ae1468a6ad
commit 7d9ea309bf
14 changed files with 22 additions and 10 deletions

View File

@@ -249,6 +249,16 @@ public enum GameImage {
CONTROL_SLIDER_BALL ("control-sliderball", "png", false, false),
CONTROL_CHECK_ON ("control-check-on", "png", false, false),
CONTROL_CHECK_OFF ("control-check-off", "png", false, false),
MENU_NAV_AUDIO ("menu-nav-audio", "png", false, false),
MENU_NAV_CUSTOM ("menu-nav-custom", "png", false, false),
MENU_NAV_GAMEPLAY ("menu-nav-gameplay", "png", false, false),
MENU_NAV_GENERAL ("menu-nav-general", "png", false, false),
MENU_NAV_GRAPHICS ("menu-nav-graphics", "png", false, false),
MENU_NAV_INPUT ("menu-nav-input", "png", false, false),
MENU_NAV_SKIN ("menu-nav-skin", "png", false, false),
MENU_NAV_ADVANCED ("menu-nav-advanced", "png", false, false),
MENU_NAV_DANCE ("menu-nav-dance", "png", false, false),
MENU_NAV_PIPPI ("menu-nav-pippi", "png", false, false),
VOLUME ("volume-bg", "png", false, false) {
@Override
protected Image process_sub(Image img, int w, int h) {

View File

@@ -513,6 +513,7 @@ public class MainMenu extends BaseOpsuState {
@Override
public boolean mousePressed(int button, int x, int y) {
//BubNotifListener.EVENT.make().onBubNotif("hi", Colors.BUB_ORANGE);
// check mouse button
if (button == Input.MOUSE_MIDDLE_BUTTON)
return false;