on exceptions that make game crash, show dialog with the real cause (close #51)
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3ddda20b64
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@ -40,6 +40,8 @@ public class Container extends AppGameContainer {
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/** SlickException causing game failure. */
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protected SlickException e = null;
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private Exception anyException = null;
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public static Container instance;
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/**
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@ -63,14 +65,16 @@ public class Container extends AppGameContainer {
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while (running())
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gameLoop();
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} catch(Exception e) {
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e.printStackTrace();
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anyException = e;
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} finally {
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// destroy the game container
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close_sub();
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destroy();
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// report any critical errors
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if (e != null) {
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if (anyException != null) {
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ErrorHandler.error("Something bad happend while playing", anyException, true);
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anyException = null;
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} else if (e != null) {
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ErrorHandler.error(null, e, true);
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e = null;
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}
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@ -112,7 +116,9 @@ public class Container extends AppGameContainer {
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Options.saveOptions();
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// reset cursor
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UI.getCursor().reset();
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if (UI.getCursor() != null) {
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UI.getCursor().reset();
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}
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// destroy images
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InternalTextureLoader.get().clear();
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