use inner interface instead of default impl so we can go back to java 7 :) (close #87)

This commit is contained in:
yugecin 2016-12-04 23:54:53 +01:00
parent 9e63086600
commit 7e82b05a56
4 changed files with 6 additions and 11 deletions

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@ -36,8 +36,8 @@
<artifactId>maven-compiler-plugin</artifactId> <artifactId>maven-compiler-plugin</artifactId>
<version>3.2</version> <version>3.2</version>
<configuration> <configuration>
<source>1.8</source> <source>1.7</source>
<target>1.8</target> <target>1.7</target>
<encoding>UTF-8</encoding> <encoding>UTF-8</encoding>
</configuration> </configuration>
</plugin> </plugin>

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@ -13,7 +13,7 @@ import java.util.List;
/** /**
* Created by Awlex on 18.11.2016. * Created by Awlex on 18.11.2016.
*/ */
public abstract class PolyMoverFactory implements MoverFactory { public abstract class PolyMoverFactory implements MoverFactory, MoverFactory.MultiPoint {
private LinkedList<PolyMover> movers; private LinkedList<PolyMover> movers;
private int latestIndex; private int latestIndex;
@ -47,11 +47,6 @@ public abstract class PolyMoverFactory implements MoverFactory {
throw new UnsupportedOperationException("Polymovers should use the create variant with all the gameobjects + startindex"); throw new UnsupportedOperationException("Polymovers should use the create variant with all the gameobjects + startindex");
} }
@Override
public boolean isMultiPoint() {
return true;
}
public final void create(GameObject[] objects, int startIndex) { public final void create(GameObject[] objects, int startIndex) {
if (latestIndex <= startIndex) { if (latestIndex <= startIndex) {
movers.clear(); movers.clear();

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@ -160,7 +160,7 @@ public class Dancer {
} }
this.moverFactoryIndex = moverFactoryIndex; this.moverFactoryIndex = moverFactoryIndex;
moverFactory = moverFactories[moverFactoryIndex]; moverFactory = moverFactories[moverFactoryIndex];
multipoint = moverFactory.isMultiPoint(); multipoint = moverFactory instanceof MoverFactory.MultiPoint;
// to prevent crashes when changing mover in storyboard, create mover now // to prevent crashes when changing mover in storyboard, create mover now
createNewMover(); createNewMover();
} }

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@ -24,8 +24,8 @@ public interface MoverFactory {
Mover create(GameObject start, GameObject end, int dir); Mover create(GameObject start, GameObject end, int dir);
default boolean isMultiPoint() { interface MultiPoint {
return false;
} }
} }