Slight changes to DropdownMenu behavior.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
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@@ -524,8 +524,12 @@ public class DownloadsMenu extends BasicGameState {
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}
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// dropdown menu
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if (serverMenu.click(x, y)) {
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int oldServerIndex = serverMenu.getSelectedIndex(), serverMenuClickResult = serverMenu.click(x, y);
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if (serverMenuClickResult > -2) {
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SoundController.playSound(SoundEffect.MENUCLICK);
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if (serverMenuClickResult == -1 || serverMenuClickResult == oldServerIndex)
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return;
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resultList = null;
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startResult = 0;
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focusResult = -1;
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@@ -541,8 +545,6 @@ public class DownloadsMenu extends BasicGameState {
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resetSearchTimer();
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return;
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}
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if (serverMenu.contains(x, y))
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return;
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// search results
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DownloadNode[] nodes = resultList;
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