Draw an animated star stream in the song menu.
Star image was modified from XinCrin's "Fantasy's Skin". Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
This commit is contained in:
@@ -30,23 +30,24 @@ import itdelatrisu.opsu.audio.MultiClip;
|
||||
import itdelatrisu.opsu.audio.MusicController;
|
||||
import itdelatrisu.opsu.audio.SoundController;
|
||||
import itdelatrisu.opsu.audio.SoundEffect;
|
||||
import itdelatrisu.opsu.beatmap.BeatmapDifficultyCalculator;
|
||||
import itdelatrisu.opsu.beatmap.Beatmap;
|
||||
import itdelatrisu.opsu.beatmap.BeatmapDifficultyCalculator;
|
||||
import itdelatrisu.opsu.beatmap.BeatmapParser;
|
||||
import itdelatrisu.opsu.beatmap.BeatmapSet;
|
||||
import itdelatrisu.opsu.beatmap.BeatmapSetList;
|
||||
import itdelatrisu.opsu.beatmap.BeatmapSetNode;
|
||||
import itdelatrisu.opsu.beatmap.BeatmapSortOrder;
|
||||
import itdelatrisu.opsu.beatmap.BeatmapWatchService;
|
||||
import itdelatrisu.opsu.beatmap.BeatmapWatchService.BeatmapWatchServiceListener;
|
||||
import itdelatrisu.opsu.beatmap.LRUCache;
|
||||
import itdelatrisu.opsu.beatmap.OszUnpacker;
|
||||
import itdelatrisu.opsu.beatmap.BeatmapWatchService.BeatmapWatchServiceListener;
|
||||
import itdelatrisu.opsu.db.BeatmapDB;
|
||||
import itdelatrisu.opsu.db.ScoreDB;
|
||||
import itdelatrisu.opsu.states.ButtonMenu.MenuState;
|
||||
import itdelatrisu.opsu.ui.Colors;
|
||||
import itdelatrisu.opsu.ui.Fonts;
|
||||
import itdelatrisu.opsu.ui.MenuButton;
|
||||
import itdelatrisu.opsu.ui.StarStream;
|
||||
import itdelatrisu.opsu.ui.UI;
|
||||
import itdelatrisu.opsu.ui.animations.AnimatedValue;
|
||||
import itdelatrisu.opsu.ui.animations.AnimationEquation;
|
||||
@@ -245,6 +246,9 @@ public class SongMenu extends BasicGameState {
|
||||
}
|
||||
};
|
||||
|
||||
/** The star stream. */
|
||||
private StarStream starStream;
|
||||
|
||||
// game-related variables
|
||||
private GameContainer container;
|
||||
private StateBasedGame game;
|
||||
@@ -336,6 +340,9 @@ public class SongMenu extends BasicGameState {
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
// star stream
|
||||
starStream = new StarStream(width, height);
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -354,6 +361,9 @@ public class SongMenu extends BasicGameState {
|
||||
GameImage.PLAYFIELD.getImage().draw();
|
||||
}
|
||||
|
||||
// star stream
|
||||
starStream.draw();
|
||||
|
||||
// song buttons
|
||||
BeatmapSetNode node = startNode;
|
||||
int songButtonIndex = 0;
|
||||
@@ -558,6 +568,9 @@ public class SongMenu extends BasicGameState {
|
||||
bgAlpha.update(delta);
|
||||
}
|
||||
|
||||
// star stream
|
||||
starStream.update(delta);
|
||||
|
||||
// search
|
||||
search.setFocus(true);
|
||||
searchTimer += delta;
|
||||
@@ -1010,6 +1023,7 @@ public class SongMenu extends BasicGameState {
|
||||
searchTransitionTimer = SEARCH_TRANSITION_TIME;
|
||||
songInfo = null;
|
||||
bgAlpha.setTime(bgAlpha.getDuration());
|
||||
starStream.clear();
|
||||
|
||||
// reset song stack
|
||||
randomStack = new Stack<SongNode>();
|
||||
|
||||
Reference in New Issue
Block a user