simplify expand scale calc
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@ -262,7 +262,7 @@ public class MainMenu extends BasicGameState {
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if (position == null) {
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if (position == null) {
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position = System.currentTimeMillis() % 1000 / 1000f;
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position = System.currentTimeMillis() % 1000 / 1000f;
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}
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}
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float scale = 1f - (0f - position) * 0.05f;
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float scale = 1f + position * 0.05f;
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logo.draw(Color.white, scale);
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logo.draw(Color.white, scale);
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Image ghostLogo = GameImage.MENU_LOGO.getImage().getScaledCopy(logo.getCurrentScale() / scale * 1.05f);
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Image ghostLogo = GameImage.MENU_LOGO.getImage().getScaledCopy(logo.getCurrentScale() / scale * 1.05f);
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float scaleposmodx = ghostLogo.getWidth() / 2;
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float scaleposmodx = ghostLogo.getWidth() / 2;
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