add star approach circle
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@ -69,6 +69,7 @@ public class Dancer {
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new ApproachCircleSpinner(),
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new SpiralSpinner(),
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new FivePointStarSpinner(),
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new FivePointStarApproachSpinner(),
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};
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public static SliderMoverController[] sliderMovers = new SliderMoverController[] {
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@ -0,0 +1,56 @@
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/*
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* opsu!dance - fork of opsu! with cursordance auto
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* Copyright (C) 2016 yugecin
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*
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* opsu!dance is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* opsu!dance is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with opsu!dance. If not, see <http://www.gnu.org/licenses/>.
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*/
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package yugecin.opsudance.spinners;
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import itdelatrisu.opsu.Options;
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public class FivePointStarApproachSpinner extends Spinner {
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final double angleIncRads = Math.PI * 36d / 180d;
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double ang;
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final double[] point = new double[2];
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boolean odd;
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@Override
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public void init() {
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ang = -Math.PI / 2d;
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odd = true;
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}
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@Override
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public double[] getPoint() {
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if (waitForDelay()) {
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ang += angleIncRads;
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odd = !odd;
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}
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double rad = Options.width / 4.0f * (1d - Spinner.PROGRESS);
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if (!odd) {
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rad /= 3d;
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}
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point[0] = Options.width / 2d + Math.cos(ang) * rad;
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point[1] = Options.height / 2d + Math.sin(ang) * rad;
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return point;
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}
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@Override
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public String toString() {
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return "5-point approach star";
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}
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}
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