Merge pull request #136 from fluddokt/KinecticScrolling
KineticScrolling Minor fixes
This commit is contained in:
commit
84ce2d1531
|
@ -1385,12 +1385,13 @@ public class SongMenu extends BasicGameState {
|
|||
|
||||
updateDrawnSongPosition();
|
||||
|
||||
|
||||
// make sure focusNode is on the screen
|
||||
int val = focusNode.index + focusNode.beatmapIndex;
|
||||
if (val <= startNode.index)
|
||||
if (val * buttonOffset <= songScrolling.getPosition())
|
||||
songScrolling.scrollToPosition(val * buttonOffset);
|
||||
else if (val > startNode.index + MAX_SONG_BUTTONS - 1)
|
||||
songScrolling.scrollToPosition((val - MAX_SONG_BUTTONS + 1) * buttonOffset);
|
||||
else if (val* buttonOffset - (footerY - headerY - buttonOffset) >= songScrolling.getPosition())
|
||||
songScrolling.scrollToPosition(val * buttonOffset - (footerY - headerY - buttonOffset));
|
||||
|
||||
/*
|
||||
// Centers selected node
|
||||
|
|
|
@ -103,6 +103,8 @@ public class KineticScrolling {
|
|||
* @param newPosition the position to scroll to
|
||||
*/
|
||||
public void scrollToPosition(float newPosition) {
|
||||
pressed();
|
||||
released();
|
||||
amplitude = newPosition - position;
|
||||
target = newPosition;
|
||||
totalDelta = 0;
|
||||
|
|
Loading…
Reference in New Issue
Block a user