update forgotten dummyobj
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@ -26,7 +26,7 @@ import org.newdawn.slick.Graphics;
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/**
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/**
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* Dummy hit object, used when another GameObject class cannot be created.
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* Dummy hit object, used when another GameObject class cannot be created.
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*/
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*/
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public class DummyObject implements GameObject {
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public class DummyObject extends GameObject {
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/** The associated HitObject. */
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/** The associated HitObject. */
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private HitObject hitObject;
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private HitObject hitObject;
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@ -67,4 +67,20 @@ public class DummyObject implements GameObject {
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@Override
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@Override
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public void reset() {}
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public void reset() {}
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@Override
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public boolean isCircle() {
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return false;
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}
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@Override
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public boolean isSlider() {
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return false;
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}
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@Override
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public boolean isSpinner() {
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return false;
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}
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}
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}
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