Moved most GameImage scaling/processing to a single file.

- To scale an image, override process_sub() in its enum definition.  All GameImages call the process() method when loaded.
- Skin GameImage overrides will now call process() immediately, so there's no more need for the hackish scaling status.

Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
This commit is contained in:
Jeffrey Han 2015-01-07 22:36:39 -05:00
parent 1e806bc9c6
commit 8671718ce3
5 changed files with 132 additions and 121 deletions

View File

@ -34,12 +34,42 @@ public enum GameImage {
SECTION_PASS ("section-pass.png"), SECTION_PASS ("section-pass.png"),
SECTION_FAIL ("section-fail.png"), SECTION_FAIL ("section-fail.png"),
WARNINGARROW ("play-warningarrow.png"), WARNINGARROW ("play-warningarrow.png"),
SKIP ("play-skip.png"), SKIP ("play-skip.png") {
COUNTDOWN_READY ("ready.png"), @Override
COUNTDOWN_3 ("count3.png"), protected Image process_sub(Image img, int w, int h) {
COUNTDOWN_2 ("count2.png"), return img.getScaledCopy((h * 0.1f) / img.getHeight());
COUNTDOWN_1 ("count1.png"), }
COUNTDOWN_GO ("go.png"), },
COUNTDOWN_READY ("ready.png") {
@Override
protected Image process_sub(Image img, int w, int h) {
return img.getScaledCopy((h / 3f) / img.getHeight());
}
},
COUNTDOWN_3 ("count3.png") {
@Override
protected Image process_sub(Image img, int w, int h) {
return img.getScaledCopy((h / 3f) / img.getHeight());
}
},
COUNTDOWN_2 ("count2.png") {
@Override
protected Image process_sub(Image img, int w, int h) {
return img.getScaledCopy((h / 3f) / img.getHeight());
}
},
COUNTDOWN_1 ("count1.png") {
@Override
protected Image process_sub(Image img, int w, int h) {
return img.getScaledCopy((h / 3f) / img.getHeight());
}
},
COUNTDOWN_GO ("go.png") {
@Override
protected Image process_sub(Image img, int w, int h) {
return img.getScaledCopy((h / 3f) / img.getHeight());
}
},
HITCIRCLE_SELECT ("hitcircleselect.png"), HITCIRCLE_SELECT ("hitcircleselect.png"),
UNRANKED ("play-unranked.png"), UNRANKED ("play-unranked.png"),
@ -47,8 +77,20 @@ public enum GameImage {
PAUSE_CONTINUE ("pause-continue.png"), PAUSE_CONTINUE ("pause-continue.png"),
PAUSE_RETRY ("pause-retry.png"), PAUSE_RETRY ("pause-retry.png"),
PAUSE_BACK ("pause-back.png"), PAUSE_BACK ("pause-back.png"),
PAUSE_OVERLAY ("pause-overlay.png"), PAUSE_OVERLAY ("pause-overlay.png") {
FAIL_BACKGROUND ("fail-background.png"), @Override
protected Image process_sub(Image img, int w, int h) {
img.setAlpha(0.7f);
return img.getScaledCopy(w, h);
}
},
FAIL_BACKGROUND ("fail-background.png") {
@Override
protected Image process_sub(Image img, int w, int h) {
img.setAlpha(0.7f);
return img.getScaledCopy(w, h);
}
},
// Circle // Circle
HITCIRCLE ("hitcircle.png"), HITCIRCLE ("hitcircle.png"),
@ -69,8 +111,18 @@ public enum GameImage {
SPINNER_OSU ("spinner-osu.png"), SPINNER_OSU ("spinner-osu.png"),
// Game Score // Game Score
SCOREBAR_BG ("scorebar-bg.png"), SCOREBAR_BG ("scorebar-bg.png") {
SCOREBAR_COLOUR ("scorebar-colour.png"), @Override
protected Image process_sub(Image img, int w, int h) {
return img.getScaledCopy(w / 2, img.getHeight());
}
},
SCOREBAR_COLOUR ("scorebar-colour.png") {
@Override
protected Image process_sub(Image img, int w, int h) {
return img.getScaledCopy(w / 2, img.getHeight());
}
},
SCOREBAR_KI ("scorebar-ki.png"), SCOREBAR_KI ("scorebar-ki.png"),
SCOREBAR_KI_DANGER ("scorebar-kidanger.png"), SCOREBAR_KI_DANGER ("scorebar-kidanger.png"),
SCOREBAR_KI_DANGER2 ("scorebar-kidanger2.png"), SCOREBAR_KI_DANGER2 ("scorebar-kidanger2.png"),
@ -99,11 +151,36 @@ public enum GameImage {
RANKING_C_SMALL ("ranking-C-small.png"), RANKING_C_SMALL ("ranking-C-small.png"),
RANKING_D ("ranking-D.png"), RANKING_D ("ranking-D.png"),
RANKING_D_SMALL ("ranking-D-small.png"), RANKING_D_SMALL ("ranking-D-small.png"),
RANKING_PANEL ("ranking-panel.png"), RANKING_PANEL ("ranking-panel.png") {
RANKING_PERFECT ("ranking-perfect.png"), @Override
RANKING_TITLE ("ranking-title.png"), protected Image process_sub(Image img, int w, int h) {
RANKING_MAXCOMBO ("ranking-maxcombo.png"), return img.getScaledCopy((h * 0.63f) / img.getHeight());
RANKING_ACCURACY ("ranking-accuracy.png"), }
},
RANKING_PERFECT ("ranking-perfect.png") {
@Override
protected Image process_sub(Image img, int w, int h) {
return img.getScaledCopy((h * 0.16f) / img.getHeight());
}
},
RANKING_TITLE ("ranking-title.png") {
@Override
protected Image process_sub(Image img, int w, int h) {
return img.getScaledCopy((h * 0.15f) / img.getHeight());
}
},
RANKING_MAXCOMBO ("ranking-maxcombo.png") {
@Override
protected Image process_sub(Image img, int w, int h) {
return img.getScaledCopy((h * 0.05f) / img.getHeight());
}
},
RANKING_ACCURACY ("ranking-accuracy.png") {
@Override
protected Image process_sub(Image img, int w, int h) {
return img.getScaledCopy((h * 0.05f) / img.getHeight());
}
},
DEFAULT_0 ("default-0.png"), DEFAULT_0 ("default-0.png"),
DEFAULT_1 ("default-1.png"), DEFAULT_1 ("default-1.png"),
DEFAULT_2 ("default-2.png"), DEFAULT_2 ("default-2.png"),
@ -145,9 +222,19 @@ public enum GameImage {
private Image skinImage; private Image skinImage;
/** /**
* Whether or not the default image has been scaled. * Container dimensions.
*/ */
private boolean scaled; private static int containerWidth, containerHeight;
/**
* Initializes the GameImage class with container dimensions.
* @param width the container width
* @param height the container height
*/
public static void init(int width, int height) {
containerWidth = width;
containerHeight = height;
}
/** /**
* Constructor. * Constructor.
@ -185,7 +272,6 @@ public enum GameImage {
defaultImage.destroy(); defaultImage.destroy();
defaultImage = new Image(filename); defaultImage = new Image(filename);
scaled = false;
} catch (SlickException e) { } catch (SlickException e) {
Log.error(String.format("Failed to set default image '%s'.", filename), e); Log.error(String.format("Failed to set default image '%s'.", filename), e);
} }
@ -194,8 +280,9 @@ public enum GameImage {
/** /**
* Sets the associated skin image. * Sets the associated skin image.
* If the path does not contain the image, the default image is used. * If the path does not contain the image, the default image is used.
* @return true if a new skin image is loaded, false otherwise
*/ */
public void setSkinImage(File dir) { public boolean setSkinImage(File dir) {
try { try {
// destroy the existing image, if any // destroy the existing image, if any
if (skinImage != null && !skinImage.isDestroyed()) if (skinImage != null && !skinImage.isDestroyed())
@ -203,22 +290,34 @@ public enum GameImage {
// set a new image // set a new image
File file = new File(dir, filename); File file = new File(dir, filename);
if (file.isFile() && !Options.isBeatmapSkinIgnored()) if (file.isFile() && !Options.isBeatmapSkinIgnored()) {
skinImage = new Image(file.getAbsolutePath()); skinImage = new Image(file.getAbsolutePath());
else return true;
} else {
skinImage = null; skinImage = null;
return false;
}
} catch (SlickException e) { } catch (SlickException e) {
Log.error(String.format("Failed to set skin image '%s'.", filename), e); Log.error(String.format("Failed to set skin image '%s'.", filename), e);
return false;
} }
} }
/** /**
* Returns whether or not the image has been scaled. * Sub-method for image processing actions (via an override).
* @param img the image to process
* @param w the container width
* @param h the container height
* @return the processed image
*/ */
public boolean isScaled() { return (skinImage != null) ? false : scaled; } protected Image process_sub(Image img, int w, int h) {
return img;
}
/** /**
* Sets the scaled status of the image. * Performs individual post-loading actions on the image.
*/ */
public void setScaled() { if (skinImage == null) this.scaled = true; } public void process() {
setImage(process_sub(getImage(), containerWidth, containerHeight));
}
} }

View File

@ -313,19 +313,6 @@ public class GameScore {
} }
} }
// scorebar
int bgWidth = width / 2;
if (!GameImage.SCOREBAR_BG.isScaled()) {
Image bg = GameImage.SCOREBAR_BG.getImage();
GameImage.SCOREBAR_BG.setImage(bg.getScaledCopy(bgWidth, bg.getHeight()));
GameImage.SCOREBAR_BG.setScaled();
}
if (!GameImage.SCOREBAR_COLOUR.isScaled()) {
Image colour = GameImage.SCOREBAR_COLOUR.getImage();
GameImage.SCOREBAR_COLOUR.setImage(colour.getScaledCopy(bgWidth, colour.getHeight()));
GameImage.SCOREBAR_COLOUR.setScaled();
}
// default symbol images // default symbol images
defaultSymbols = new Image[10]; defaultSymbols = new Image[10];
defaultSymbols[0] = GameImage.DEFAULT_0.getImage(); defaultSymbols[0] = GameImage.DEFAULT_0.getImage();
@ -387,33 +374,6 @@ public class GameScore {
gradesSmall[GRADE_C] = GameImage.RANKING_C_SMALL.getImage(); gradesSmall[GRADE_C] = GameImage.RANKING_C_SMALL.getImage();
gradesLarge[GRADE_D] = GameImage.RANKING_D.getImage(); gradesLarge[GRADE_D] = GameImage.RANKING_D.getImage();
gradesSmall[GRADE_D] = GameImage.RANKING_D_SMALL.getImage(); gradesSmall[GRADE_D] = GameImage.RANKING_D_SMALL.getImage();
// ranking screen elements
if (!GameImage.RANKING_PANEL.isScaled()) {
Image rankingPanel = GameImage.RANKING_PANEL.getImage();
GameImage.RANKING_PANEL.setImage(rankingPanel.getScaledCopy((height * 0.63f) / rankingPanel.getHeight()));
GameImage.RANKING_PANEL.setScaled();
}
if (!GameImage.RANKING_PERFECT.isScaled()) {
Image rankingPerfect = GameImage.RANKING_PERFECT.getImage();
GameImage.RANKING_PERFECT.setImage(rankingPerfect.getScaledCopy((height * 0.16f) / rankingPerfect.getHeight()));
GameImage.RANKING_PERFECT.setScaled();
}
if (!GameImage.RANKING_TITLE.isScaled()) {
Image rankingTitle = GameImage.RANKING_TITLE.getImage();
GameImage.RANKING_TITLE.setImage(rankingTitle.getScaledCopy((height * 0.15f) / rankingTitle.getHeight()));
GameImage.RANKING_TITLE.setScaled();
}
if (!GameImage.RANKING_MAXCOMBO.isScaled()) {
Image rankingMaxCombo = GameImage.RANKING_MAXCOMBO.getImage();
GameImage.RANKING_MAXCOMBO.setImage(rankingMaxCombo.getScaledCopy((height * 0.05f) / rankingMaxCombo.getHeight()));
GameImage.RANKING_MAXCOMBO.setScaled();
}
if (!GameImage.RANKING_ACCURACY.isScaled()) {
Image rankingAccuracy = GameImage.RANKING_ACCURACY.getImage();
GameImage.RANKING_ACCURACY.setImage(rankingAccuracy.getScaledCopy((height * 0.05f) / rankingAccuracy.getHeight()));
GameImage.RANKING_ACCURACY.setScaled();
}
} }
/** /**

View File

@ -203,8 +203,11 @@ public class Utils {
backButton.setHoverDir(MenuButton.Expand.UP_RIGHT); backButton.setHoverDir(MenuButton.Expand.UP_RIGHT);
// set default game images // set default game images
for (GameImage img : GameImage.values()) GameImage.init(width, height);
for (GameImage img : GameImage.values()) {
img.setDefaultImage(); img.setDefaultImage();
img.process();
}
// initialize game mods // initialize game mods
for (GameMod mod : GameMod.values()) for (GameMod mod : GameMod.values())

View File

@ -857,55 +857,18 @@ public class Game extends BasicGameState {
// set images // set images
File parent = osu.getFile().getParentFile(); File parent = osu.getFile().getParentFile();
for (GameImage o : GameImage.values()) for (GameImage img : GameImage.values()) {
o.setSkinImage(parent); if (img.setSkinImage(parent))
img.process();
}
// skip button // skip button
Image skip = GameImage.SKIP.getImage(); Image skip = GameImage.SKIP.getImage();
if (!GameImage.SKIP.isScaled()) {
float skipScale = (height * 0.1f) / skip.getHeight();
skip = skip.getScaledCopy(skipScale);
GameImage.SKIP.setImage(skip);
GameImage.SKIP.setScaled();
}
skipButton = new MenuButton(skip, skipButton = new MenuButton(skip,
width - (skip.getWidth() / 2f), width - (skip.getWidth() / 2f),
height - (skip.getHeight() / 2f)); height - (skip.getHeight() / 2f));
skipButton.setHoverDir(MenuButton.Expand.UP_LEFT); skipButton.setHoverDir(MenuButton.Expand.UP_LEFT);
// countdown
float countdownHeight = height / 3f;
if (!GameImage.COUNTDOWN_READY.isScaled()) {
Image countdownReady = GameImage.COUNTDOWN_READY.getImage();
GameImage.COUNTDOWN_READY.setImage(
countdownReady.getScaledCopy(countdownHeight / countdownReady.getHeight()));
GameImage.COUNTDOWN_READY.setScaled();
}
if (!GameImage.COUNTDOWN_3.isScaled()) {
Image countdown3 = GameImage.COUNTDOWN_3.getImage();
GameImage.COUNTDOWN_3.setImage(
countdown3.getScaledCopy(countdownHeight / countdown3.getHeight()));
GameImage.COUNTDOWN_3.setScaled();
}
if (!GameImage.COUNTDOWN_2.isScaled()) {
Image countdown2 = GameImage.COUNTDOWN_2.getImage();
GameImage.COUNTDOWN_2.setImage(
countdown2.getScaledCopy(countdownHeight / countdown2.getHeight()));
GameImage.COUNTDOWN_2.setScaled();
}
if (!GameImage.COUNTDOWN_1.isScaled()) {
Image countdown1 = GameImage.COUNTDOWN_1.getImage();
GameImage.COUNTDOWN_1.setImage(
countdown1.getScaledCopy(countdownHeight / countdown1.getHeight()));
GameImage.COUNTDOWN_1.setScaled();
}
if (!GameImage.COUNTDOWN_GO.isScaled()) {
Image countdownGo = GameImage.COUNTDOWN_GO.getImage();
GameImage.COUNTDOWN_GO.setImage(
countdownGo.getScaledCopy(countdownHeight / countdownGo.getHeight()));
GameImage.COUNTDOWN_GO.setScaled();
}
// load other images... // load other images...
((GamePauseMenu) game.getState(Opsu.STATE_GAMEPAUSEMENU)).loadImages(); ((GamePauseMenu) game.getState(Opsu.STATE_GAMEPAUSEMENU)).loadImages();
score.loadImages(); score.loadImages();

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@ -200,19 +200,5 @@ public class GamePauseMenu extends BasicGameState {
continueButton = new MenuButton(GameImage.PAUSE_CONTINUE.getImage(), width / 2f, height * 0.25f); continueButton = new MenuButton(GameImage.PAUSE_CONTINUE.getImage(), width / 2f, height * 0.25f);
retryButton = new MenuButton(GameImage.PAUSE_RETRY.getImage(), width / 2f, height * 0.5f); retryButton = new MenuButton(GameImage.PAUSE_RETRY.getImage(), width / 2f, height * 0.5f);
backButton = new MenuButton(GameImage.PAUSE_BACK.getImage(), width / 2f, height * 0.75f); backButton = new MenuButton(GameImage.PAUSE_BACK.getImage(), width / 2f, height * 0.75f);
// pause background image
if (!GameImage.PAUSE_OVERLAY.isScaled()) {
GameImage.PAUSE_OVERLAY.setImage(GameImage.PAUSE_OVERLAY.getImage().getScaledCopy(width, height));
GameImage.PAUSE_OVERLAY.getImage().setAlpha(0.7f);
GameImage.PAUSE_OVERLAY.setScaled();
}
// fail image
if (!GameImage.FAIL_BACKGROUND.isScaled()) {
GameImage.FAIL_BACKGROUND.setImage(GameImage.FAIL_BACKGROUND.getImage().getScaledCopy(width, height));
GameImage.FAIL_BACKGROUND.getImage().setAlpha(0.7f);
GameImage.FAIL_BACKGROUND.setScaled();
}
} }
} }