more sb fixes
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@ -1551,9 +1551,9 @@ public class Game extends BasicGameState {
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Dancer.instance.setGameObjects(gameObjects);
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sbOverlay.setGameObjects(gameObjects);
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sbOverlay.updateIndex(objectIndex);
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if (!skippedToCheckpoint) {
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sbOverlay.enter();
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sbOverlay.updateIndex(0);
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}
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Pippi.reset();
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@ -300,7 +300,8 @@ public class SBOverlay implements OptionsOverlay.Parent {
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if (optionsMap[index].size() == 0) {
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optionsMap[index] = null;
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}
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reloadSBsettingsToIndex(index);
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updateIndex(index - 1);
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updateIndex(index);
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return true;
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}
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ypos += lh;
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