working splash state

This commit is contained in:
yugecin
2017-01-17 23:18:12 +01:00
parent 5e09a1d24a
commit 8b226f3afc
11 changed files with 114 additions and 133 deletions

View File

@@ -19,7 +19,6 @@
package itdelatrisu.opsu.states;
import itdelatrisu.opsu.GameImage;
import itdelatrisu.opsu.Opsu;
import itdelatrisu.opsu.Options;
import itdelatrisu.opsu.Utils;
import itdelatrisu.opsu.audio.MusicController;
@@ -36,19 +35,18 @@ import itdelatrisu.opsu.ui.animations.AnimationEquation;
import java.io.File;
import org.newdawn.slick.Color;
import org.newdawn.slick.GameContainer;
import org.newdawn.slick.Graphics;
import org.newdawn.slick.Input;
import org.newdawn.slick.SlickException;
import org.newdawn.slick.state.BasicGameState;
import org.newdawn.slick.state.StateBasedGame;
import yugecin.opsudance.core.DisplayContainer;
import yugecin.opsudance.core.state.BaseOpsuState;
/**
* "Splash Screen" state.
* <p>
* Loads game resources and enters "Main Menu" state.
*/
public class Splash extends BasicGameState {
public class Splash extends BaseOpsuState {
/** Minimum time, in milliseconds, to display the splash screen (and fade in the logo). */
private static final int MIN_SPLASH_TIME = 400;
@@ -71,18 +69,15 @@ public class Splash extends BasicGameState {
private AnimatedValue logoAlpha;
// game-related variables
private final int state;
private GameContainer container;
private boolean init = false;
public Splash(int state) {
this.state = state;
public Splash(DisplayContainer displayContainer) {
super(displayContainer);
}
@Override
public void init(GameContainer container, StateBasedGame game)
throws SlickException {
this.container = container;
protected void revalidate() {
super.revalidate();
// check if skin changed
if (Options.getSkin() != null)
@@ -92,7 +87,7 @@ public class Splash extends BasicGameState {
this.watchServiceChange = Options.isWatchServiceEnabled() && BeatmapWatchService.get() == null;
// load Utils class first (needed in other 'init' methods)
Utils.init(container, game);
Utils.init(displayContainer);
// fade in logo
this.logoAlpha = new AnimatedValue(MIN_SPLASH_TIME, 0f, 1f, AnimationEquation.LINEAR);
@@ -100,16 +95,14 @@ public class Splash extends BasicGameState {
}
@Override
public void render(GameContainer container, StateBasedGame game, Graphics g)
throws SlickException {
public void render(Graphics g) {
g.setBackground(Color.black);
GameImage.MENU_LOGO.getImage().drawCentered(container.getWidth() / 2, container.getHeight() / 2);
GameImage.MENU_LOGO.getImage().drawCentered(displayContainer.width / 2, displayContainer.height / 2);
UI.drawLoadingProgress(g);
}
@Override
public void update(GameContainer container, StateBasedGame game, int delta)
throws SlickException {
public void update() {
if (!init) {
init = true;
@@ -165,7 +158,7 @@ public class Splash extends BasicGameState {
}
// fade in logo
if (logoAlpha.update(delta))
if (logoAlpha.update(displayContainer.delta))
GameImage.MENU_LOGO.getImage().setAlpha(logoAlpha.getValue());
// change states when loading complete
@@ -176,30 +169,32 @@ public class Splash extends BasicGameState {
if (Options.isThemeSongEnabled())
MusicController.playThemeSong();
else
((SongMenu) game.getState(Opsu.STATE_SONGMENU)).setFocus(BeatmapSetList.get().getRandomNode(), -1, true, true);
//((SongMenu) game.getState(Opsu.STATE_SONGMENU)).setFocus(BeatmapSetList.get().getRandomNode(), -1, true, true);
System.out.println(("todo"));
// TODO
}
// play the theme song
else
MusicController.playThemeSong();
game.enterState(Opsu.STATE_MAINMENU);
//game.enterState(Opsu.STATE_MAINMENU);
}
}
@Override
public int getID() { return state; }
@Override
public void keyPressed(int key, char c) {
public boolean keyPressed(int key, char c) {
if (key == Input.KEY_ESCAPE) {
// close program
if (++escapeCount >= 3)
container.exit();
if (++escapeCount >= 3) System.out.println("hi");
//container.exit(); // TODO
// stop parsing beatmaps by sending interrupt to BeatmapParser
else if (thread != null)
thread.interrupt();
return true;
}
return false;
}
}