Removed extra debug code
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6b85354eeb
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8e6ecd2326
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@ -65,10 +65,6 @@ public class Spinner implements HitObject {
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/** The current angular velocity of the spinner in rotations/second. */
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private float angularVelocity;
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private float cv;
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private float mv;
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private int limitUpdate = 0;
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/** True if the mouse cursor is pressed. */
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private boolean isSpinning;
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@ -136,16 +132,6 @@ public class Spinner implements HitObject {
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if (extraRotations > 0)
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data.drawSymbolNumber(extraRotations * 1000, width / 2, height * 2 / 3, 1.0f);
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}
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// rotations per minute
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g.setColor(new Color(255,255,255));
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g.drawString(String.format("RPM: %d", Math.abs(Math.round(angularVelocity * 60))), 100, 100);
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// debug stuff
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g.drawString("key down: " + Utils.isGameKeyPressed(), 200, 100);
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g.drawString("momentum velocity: " + mv, 100, 200);
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g.drawString("cursor velocity: " + cv, 100, 300);
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g.drawString("angular velocity: " + angularVelocity, 100, 400);
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}
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/**
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@ -232,10 +218,6 @@ public class Spinner implements HitObject {
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Math.max(0, angularVelocity - ANGULAR_DRAG * delta / 1000) :
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Math.min(0, angularVelocity + ANGULAR_DRAG * delta / 1000);
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//debug stuff
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cv = cursorVelocity;
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mv = momentumVelocity;
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//sets the new angular velocity of the spinner
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if (momentumVelocity > 0 && cursorVelocity < 0 ||
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momentumVelocity < 0 && cursorVelocity > 0) {
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