Added pretty much everything suggested to hit animations
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@@ -191,7 +191,7 @@ public class Spinner implements HitObject {
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result = GameData.HIT_MISS;
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data.hitResult(hitObject.getEndTime(), result, width / 2, height / 2,
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Color.transparent, true, hitObject, 0);
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Color.transparent, true, hitObject, 0, HitResultType.SPINNER);
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return result;
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}
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