use the hitdata for replay hitresults and show per player acc
This commit is contained in:
parent
9af2b01657
commit
8fed11ba86
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@ -170,7 +170,7 @@ public class GameData {
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HIT_ANIMATION_RESULT = 12; // not a hit result
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HIT_ANIMATION_RESULT = 12; // not a hit result
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/** Hit result-related images (indexed by HIT_* constants to HIT_MAX). */
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/** Hit result-related images (indexed by HIT_* constants to HIT_MAX). */
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protected Image[] hitResults;
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public static Image[] hitResults;
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/** Counts of each hit result so far (indexed by HIT_* constants to HIT_MAX). */
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/** Counts of each hit result so far (indexed by HIT_* constants to HIT_MAX). */
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private int[] hitResultCount;
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private int[] hitResultCount;
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@ -733,7 +733,7 @@ public class Game extends ComplexOpsuState {
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float h = replayPlayback.getHeight();
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float h = replayPlayback.getHeight();
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ypos += h;
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ypos += h;
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//if (h > 0f) {
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//if (h > 0f) {
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replayPlayback.render(beatmap, hitResultOffset, displayContainer.renderDelta, g, ypos, trackPosition);
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replayPlayback.render(displayContainer.renderDelta, g, ypos, trackPosition);
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//}
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//}
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}
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}
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@ -1581,9 +1581,6 @@ public class Game extends ComplexOpsuState {
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}
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}
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gameObjects = new GameObject[beatmap.objects.length];
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gameObjects = new GameObject[beatmap.objects.length];
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for (ReplayPlayback replayPlayback : replays) {
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replayPlayback.gameObjects = new GameObject[gameObjects.length];
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}
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playbackSpeed = PlaybackSpeed.NORMAL;
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playbackSpeed = PlaybackSpeed.NORMAL;
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// reset game data
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// reset game data
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@ -1630,9 +1627,6 @@ public class Game extends ComplexOpsuState {
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} else if (hitObject.isSpinner()) {
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} else if (hitObject.isSpinner()) {
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gameObjects[i] = new Spinner(hitObject, this, data);
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gameObjects[i] = new Spinner(hitObject, this, data);
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}
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}
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for (ReplayPlayback replayPlayback : replays) {
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replayPlayback.gameObjects[i] = gameObjects[i].clone(replayPlayback.gdata);
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}
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} catch (Exception e) {
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} catch (Exception e) {
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String message = String.format("Failed to create %s at index %d:\n%s", hitObject.getTypeName(), i, hitObject.toString());
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String message = String.format("Failed to create %s at index %d:\n%s", hitObject.getTypeName(), i, hitObject.toString());
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Log.error(message, e);
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Log.error(message, e);
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@ -18,10 +18,6 @@
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package yugecin.opsudance;
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package yugecin.opsudance;
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import itdelatrisu.opsu.GameData;
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import itdelatrisu.opsu.GameData;
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import itdelatrisu.opsu.beatmap.Beatmap;
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import itdelatrisu.opsu.beatmap.HitObject;
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import itdelatrisu.opsu.objects.GameObject;
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import itdelatrisu.opsu.objects.curves.Curve;
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import itdelatrisu.opsu.replay.Replay;
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import itdelatrisu.opsu.replay.Replay;
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import itdelatrisu.opsu.replay.ReplayFrame;
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import itdelatrisu.opsu.replay.ReplayFrame;
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import itdelatrisu.opsu.ui.Cursor;
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import itdelatrisu.opsu.ui.Cursor;
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@ -36,7 +32,6 @@ import yugecin.opsudance.core.Entrypoint;
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import java.io.*;
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import java.io.*;
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import java.nio.ByteBuffer;
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import java.nio.ByteBuffer;
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import java.util.LinkedList;
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import java.util.LinkedList;
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import java.util.List;
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public class ReplayPlayback {
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public class ReplayPlayback {
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@ -55,14 +50,13 @@ public class ReplayPlayback {
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private String player;
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private String player;
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private String mods;
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private String mods;
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private int playerwidth;
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private int playerwidth;
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private int textwidth;
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private int modwidth;
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private String currentAcc;
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private int currentAccWidth;
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private final int ACCMAXWIDTH;
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public GameObject[] gameObjects;
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private int objectIndex = 0;
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private int lastkeys = 0;
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private Image hitImage;
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private Image hitImage;
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private int hitImageTimer = 0;
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private int hitImageTimer = 0;
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public GData gdata = new GData();
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private boolean missed;
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private boolean missed;
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private static final Color missedColor = new Color(0.4f, 0.4f, 0.4f, 1f);
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private static final Color missedColor = new Color(0.4f, 0.4f, 0.4f, 1f);
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@ -78,9 +72,11 @@ public class ReplayPlayback {
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cursor = new Cursor(cursorcolor);
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cursor = new Cursor(cursorcolor);
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keydelay = new int[4];
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keydelay = new int[4];
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this.player = replay.playerName;
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this.player = replay.playerName;
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this.textwidth = Fonts.SMALLBOLD.getWidth(this.player);
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this.playerwidth = Fonts.SMALLBOLD.getWidth(this.player);
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this.playerwidth = this.textwidth;
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this.mods = "";
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this.mods = "";
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this.currentAcc = "100,00%";
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this.currentAccWidth = Fonts.SMALLBOLD.getWidth(currentAcc);
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this.ACCMAXWIDTH = currentAccWidth + 10;
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if ((replay.mods & 0x1) > 0) {
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if ((replay.mods & 0x1) > 0) {
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this.mods += "NF";
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this.mods += "NF";
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}
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}
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@ -117,7 +113,7 @@ public class ReplayPlayback {
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}
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}
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if (this.mods.length() > 0) {
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if (this.mods.length() > 0) {
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this.mods = " +" + this.mods;
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this.mods = " +" + this.mods;
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this.textwidth += Fonts.SMALLBOLD.getWidth(this.mods);
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this.modwidth = Fonts.SMALLBOLD.getWidth(this.mods);
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}
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}
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}
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}
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@ -127,43 +123,13 @@ public class ReplayPlayback {
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nextFrame = replay.frames[frameIndex];
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nextFrame = replay.frames[frameIndex];
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}
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}
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private void sendKeys(Beatmap beatmap, int trackPosition) {
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if (objectIndex >= gameObjects.length) // nothing to do here
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return;
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HitObject hitObject = beatmap.objects[objectIndex];
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// circles
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if (hitObject.isCircle() && gameObjects[objectIndex].mousePressed(currentFrame.getScaledX(), currentFrame.getScaledY(), trackPosition))
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objectIndex++; // circle hit
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// sliders
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else if (hitObject.isSlider())
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gameObjects[objectIndex].mousePressed(currentFrame.getScaledX(), currentFrame.getScaledY(), trackPosition);
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}
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private void update(int trackPosition, Beatmap beatmap, int[] hitResultOffset, int delta) {
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boolean keyPressed = currentFrame.getKeys() != ReplayFrame.KEY_NONE;
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while (objectIndex < gameObjects.length && trackPosition > beatmap.objects[objectIndex].getTime()) {
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// check if we've already passed the next object's start time
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boolean overlap = (objectIndex + 1 < gameObjects.length &&
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trackPosition > beatmap.objects[objectIndex + 1].getTime() - hitResultOffset[GameData.HIT_50]);
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// update hit object and check completion status
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if (gameObjects[objectIndex].update(overlap, delta, currentFrame.getScaledX(), currentFrame.getScaledY(), keyPressed, trackPosition)) {
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objectIndex++; // done, so increment object index
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} else
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break;
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}
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}
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private int HITIMAGETIMEREXPAND = 200;
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private int HITIMAGETIMEREXPAND = 200;
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private int HITIMAGETIMERFADESTART = 500;
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private int HITIMAGETIMERFADESTART = 500;
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private int HITIMAGETIMERFADEEND = 700;
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private int HITIMAGETIMERFADEEND = 700;
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private float HITIMAGETIMERFADEDELTA = HITIMAGETIMERFADEEND - HITIMAGETIMERFADESTART;
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private float HITIMAGETIMERFADEDELTA = HITIMAGETIMERFADEEND - HITIMAGETIMERFADESTART;
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private int HITIMAGEDEADFADE = 10000;
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private int HITIMAGEDEADFADE = 10000;
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private float SHRINKTIME = 500f;
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private float SHRINKTIME = 500f;
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private void showHitImage(int renderdelta, float ypos) {
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private void showHitImage(int renderdelta, int xpos, float ypos) {
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if (hitImage == null) {
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if (hitImage == null) {
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return;
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return;
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}
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}
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@ -191,7 +157,7 @@ public class ReplayPlayback {
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scale = AnimationEquation.OUT_EXPO.calc((float) hitImageTimer / HITIMAGETIMEREXPAND);
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scale = AnimationEquation.OUT_EXPO.calc((float) hitImageTimer / HITIMAGETIMEREXPAND);
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offset = UNITHEIGHT / 2f * (1f - scale);
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offset = UNITHEIGHT / 2f * (1f - scale);
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}
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}
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hitImage.draw(SQSIZE * 5 + textwidth + SQSIZE + offset, ypos + offset, scale, color);
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hitImage.draw(xpos + offset, ypos + offset, scale, color);
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}
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}
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public float getHeight() {
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public float getHeight() {
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@ -204,24 +170,10 @@ public class ReplayPlayback {
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return UNITHEIGHT * (1f - AnimationEquation.OUT_QUART.calc((hitImageTimer - HITIMAGEDEADFADE) / SHRINKTIME));
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return UNITHEIGHT * (1f - AnimationEquation.OUT_QUART.calc((hitImageTimer - HITIMAGEDEADFADE) / SHRINKTIME));
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}
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}
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public void render(Beatmap beatmap, int[] hitResultOffset, int renderdelta, Graphics g, float ypos, int time) {
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public void render(int renderdelta, Graphics g, float ypos, int time) {
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/*
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if (objectIndex >= gameObjects.length) {
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return;
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}
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while (nextFrame != null && nextFrame.getTime() < time) {
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while (nextFrame != null && nextFrame.getTime() < time) {
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currentFrame = nextFrame;
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currentFrame = nextFrame;
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int keys = currentFrame.getKeys();
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int deltaKeys = (keys & ~lastkeys); // keys that turned on
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if (deltaKeys != ReplayFrame.KEY_NONE) { // send a key press
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sendKeys(beatmap, currentFrame.getTime());
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} else if (keys == lastkeys) {
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update(time, beatmap, hitResultOffset, currentFrame.getTimeDiff());
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}
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lastkeys = keys;
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processKeys();
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processKeys();
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frameIndex++;
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frameIndex++;
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if (frameIndex >= replay.frames.length) {
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if (frameIndex >= replay.frames.length) {
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nextFrame = replay.frames[frameIndex];
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nextFrame = replay.frames[frameIndex];
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}
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}
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processKeys();
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processKeys();
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*/
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g.setColor(color);
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g.setColor(color);
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if (!missed) {
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if (!missed) {
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for (int i = 0; i < 4; i++) {
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for (int i = 0; i < 4; i++) {
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@ -240,12 +191,42 @@ public class ReplayPlayback {
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}
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}
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keydelay[i] -= renderdelta;
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keydelay[i] -= renderdelta;
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}
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}
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while (!hitdata.acc.isEmpty() && hitdata.acc.getFirst().time <= time) {
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currentAcc = String.format("%.2f%%", hitdata.acc.removeFirst().acc).replace('.', ',');
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currentAccWidth = Fonts.SMALLBOLD.getWidth(currentAcc);
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}
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while (!hitdata.time100.isEmpty() && hitdata.time100.getFirst() <= time) {
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hitdata.time100.removeFirst();
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hitImageTimer = 0;
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hitImage = GameData.hitResults[GameData.HIT_100].getScaledCopy(SQSIZE + 5, SQSIZE + 5);
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}
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while (!hitdata.time50.isEmpty() && hitdata.time50.getFirst() <= time) {
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hitdata.time50.removeFirst();
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hitImageTimer = 0;
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hitImage = GameData.hitResults[GameData.HIT_100].getScaledCopy(SQSIZE + 5, SQSIZE + 5);
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}
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if (time >= hitdata.combobreaktime) {
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missed = true;
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color = new Color(missedColor);
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hitImageTimer = 0;
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hitImage = GameData.hitResults[GameData.HIT_MISS].getScaledCopy(SQSIZE + 5, SQSIZE + 5);
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}
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}
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}
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Fonts.SMALLBOLD.drawString(SQSIZE * 5, ypos, this.player, color);
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int xpos = SQSIZE * 5;
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Fonts.SMALLBOLD.drawString(xpos + ACCMAXWIDTH - currentAccWidth - 10, ypos, currentAcc, new Color(.4f, .4f, .4f, color.a));
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xpos += ACCMAXWIDTH;
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Fonts.SMALLBOLD.drawString(xpos, ypos, this.player, color);
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xpos += playerwidth;
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if (!this.mods.isEmpty()) {
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if (!this.mods.isEmpty()) {
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Fonts.SMALLBOLD.drawString(SQSIZE * 5 + playerwidth, ypos, this.mods, new Color(1f, 1f, 1f, color.a));
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Fonts.SMALLBOLD.drawString(xpos, ypos, this.mods, new Color(1f, 1f, 1f, color.a));
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xpos += modwidth;
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}
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}
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showHitImage(renderdelta, ypos);
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xpos += 10;
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showHitImage(renderdelta, xpos, ypos);
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if (missed) {
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if (missed) {
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return;
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return;
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}
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}
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@ -274,70 +255,6 @@ public class ReplayPlayback {
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}
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}
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}
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}
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public class GData extends GameData {
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public GData() {
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super();
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this.loadImages();
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}
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@Override
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public void sendSliderRepeatResult(int time, float x, float y, Color color, Curve curve, HitObjectType type) {
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// ?
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}
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@Override
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public void sendSliderStartResult(int time, float x, float y, Color color, Color mirrorColor, boolean expand) {
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// ?
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}
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@Override
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public void sendSliderTickResult(int time, int result, float x, float y, HitObject hitObject, int repeat) {
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if (result == HIT_SLIDER30 || result == HIT_SLIDER10) {
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incrementComboStreak();
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}
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}
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@Override
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public void sendHitResult(int time, int result, float x, float y, Color color, boolean end, HitObject hitObject, HitObjectType hitResultType, boolean expand, int repeat, Curve curve, boolean sliderHeldToEnd) {
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sendHitResult(time, result, x, y, color, end, hitObject, hitResultType, expand, repeat, curve, sliderHeldToEnd, true);
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}
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@Override
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public void sendHitResult(int time, int result, float x, float y, Color color, boolean end, HitObject hitObject, HitObjectType hitResultType, boolean expand, int repeat, Curve curve, boolean sliderHeldToEnd, boolean handleResult) {
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if (curve == null || sliderHeldToEnd) {
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incrementComboStreak();
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}
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if (missed || result == HIT_300) {
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return;
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}
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missed = this.getComboStreak() > replay.combo;
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if (missed) {
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result = HIT_MISS;
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}
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if (result == HIT_MISS) {
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if (!missed) {
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result = HIT_50;
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} else {
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ReplayPlayback.this.color = new Color(missedColor);
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}
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}
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if (result < hitResults.length) {
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hitImageTimer = 0;
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hitImage = hitResults[result].getScaledCopy(SQSIZE + 5, SQSIZE + 5);
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}
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}
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@Override
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public void addHitError(int time, int x, int y, int timeDiff) {
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//?
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}
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}
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public static class HitData {
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public static class HitData {
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int combobreaktime = -1;
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int combobreaktime = -1;
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Reference in New Issue
Block a user