black sliders
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@@ -32,6 +32,7 @@ import itdelatrisu.opsu.states.Game;
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import itdelatrisu.opsu.ui.Colors;
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import itdelatrisu.opsu.ui.Colors;
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import itdelatrisu.opsu.ui.animations.AnimationEquation;
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import itdelatrisu.opsu.ui.animations.AnimationEquation;
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import org.lwjgl.opengl.GL11;
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import org.newdawn.slick.Color;
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import org.newdawn.slick.Color;
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import org.newdawn.slick.GameContainer;
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import org.newdawn.slick.GameContainer;
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import org.newdawn.slick.Graphics;
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import org.newdawn.slick.Graphics;
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@@ -109,6 +110,8 @@ public class Slider extends GameObject {
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private int repeats;
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private int repeats;
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private static Color curveColor = new Color(0, 0, 0);
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/**
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/**
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* Initializes the Slider data type with images and dimensions.
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* Initializes the Slider data type with images and dimensions.
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* @param container the game container
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* @param container the game container
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@@ -198,7 +201,7 @@ public class Slider extends GameObject {
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Vec2f endPos = curve.pointAt(1);
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Vec2f endPos = curve.pointAt(1);
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float curveInterval = Options.isSliderSnaking() ? alpha : 1f;
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float curveInterval = Options.isSliderSnaking() ? alpha : 1f;
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curve.draw(color,curveInterval);
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curve.draw(curveColor, curveInterval);
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color.a = alpha;
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color.a = alpha;
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g.pushTransform();
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g.pushTransform();
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