pre-revalidate songmenu state to prevent first time entering lag
This commit is contained in:
parent
07ed654a99
commit
9243570730
|
@ -84,6 +84,7 @@ public class Splash extends BaseOpsuState {
|
||||||
protected void revalidate() {
|
protected void revalidate() {
|
||||||
super.revalidate();
|
super.revalidate();
|
||||||
|
|
||||||
|
// TODO d check if below is needed
|
||||||
// check if skin changed
|
// check if skin changed
|
||||||
if (Options.getSkin() != null)
|
if (Options.getSkin() != null)
|
||||||
this.newSkin = (Options.getSkin().getDirectory() != Options.getSkinDir());
|
this.newSkin = (Options.getSkin().getDirectory() != Options.getSkinDir());
|
||||||
|
@ -97,6 +98,9 @@ public class Splash extends BaseOpsuState {
|
||||||
// fade in logo
|
// fade in logo
|
||||||
this.logoAlpha = new AnimatedValue(MIN_SPLASH_TIME, 0f, 1f, AnimationEquation.LINEAR);
|
this.logoAlpha = new AnimatedValue(MIN_SPLASH_TIME, 0f, 1f, AnimationEquation.LINEAR);
|
||||||
GameImage.MENU_LOGO.getImage().setAlpha(0f);
|
GameImage.MENU_LOGO.getImage().setAlpha(0f);
|
||||||
|
|
||||||
|
// pre-revalidate some states to reduce lag between switching
|
||||||
|
instanceContainer.provide(SongMenu.class).revalidate();
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
|
Loading…
Reference in New Issue
Block a user