Fixes Flickering during replay
Calculates Md5 for beatmap files. Reverse Slider ball #50
This commit is contained in:
parent
60f2a9f142
commit
93b336fdf6
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@ -1235,7 +1235,7 @@ public class GameData {
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* @param frames the replay frames
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* @return the Replay object, or null if none exists and frames is null
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*/
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public Replay getReplay(ReplayFrame[] frames) {
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public Replay getReplay(ReplayFrame[] frames, OsuFile file) {
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if (replay != null && frames == null)
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return replay;
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@ -1245,7 +1245,7 @@ public class GameData {
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replay = new Replay();
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replay.mode = OsuFile.MODE_OSU;
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replay.version = Updater.get().getBuildDate();
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replay.beatmapHash = ""; // TODO
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replay.beatmapHash = Utils.getMD5(file.getFile());
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replay.playerName = ""; // TODO
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replay.replayHash = Long.toString(System.currentTimeMillis()); // TODO
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replay.hit300 = (short) hitResultCount[HIT_300];
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@ -25,8 +25,10 @@ import itdelatrisu.opsu.downloads.DownloadNode;
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import java.awt.Font;
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import java.awt.image.BufferedImage;
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import java.io.BufferedInputStream;
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import java.io.BufferedReader;
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import java.io.File;
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import java.io.FileInputStream;
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import java.io.IOException;
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import java.io.InputStream;
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import java.io.InputStreamReader;
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@ -34,6 +36,8 @@ import java.net.HttpURLConnection;
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import java.net.SocketTimeoutException;
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import java.net.URL;
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import java.nio.ByteBuffer;
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import java.security.MessageDigest;
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import java.security.NoSuchAlgorithmException;
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import java.text.SimpleDateFormat;
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import java.util.ArrayList;
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import java.util.Arrays;
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@ -537,4 +541,37 @@ public class Utils {
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return s.useDelimiter("\\A").hasNext() ? s.next() : "";
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}
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}
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/**
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* Returns the md5 hash of a file in hex form.
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* @param file
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* @return the md5 hash
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*/
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public static String getMD5(File file){
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try {
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InputStream in = new BufferedInputStream(new FileInputStream(file));
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MessageDigest md = MessageDigest.getInstance("MD5");
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byte[] buf = new byte[4096];
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while(true) {
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int len = in.read(buf);
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if (len < 0)
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break;
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md.update(buf, 0, len);
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}
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in.close();
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byte[] md5byte = md.digest();
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StringBuilder result = new StringBuilder();
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for (byte b : md5byte) {
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result.append(String.format("%02x", b));
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}
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return result.toString();
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} catch (NoSuchAlgorithmException | IOException e) {
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e.printStackTrace();
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Log.error(e);
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}
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return null;
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}
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}
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@ -38,7 +38,7 @@ public interface HitObject {
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* @param mouseX the x coordinate of the mouse
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* @param mouseY the y coordinate of the mouse
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* @param keyPressed whether or not a game key is currently pressed
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* @param trackPosition TODO
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* @param trackPosition the track Position
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* @return true if object ended
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*/
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public boolean update(boolean overlap, int delta, int mouseX, int mouseY, boolean keyPressed, int trackPosition);
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@ -47,7 +47,7 @@ public interface HitObject {
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* Processes a mouse click.
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* @param x the x coordinate of the mouse
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* @param y the y coordinate of the mouse
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* @param trackPosition TODO
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* @param trackPosition the track Position
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* @return true if a hit result was processed
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*/
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public boolean mousePressed(int x, int y, int trackPosition);
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@ -24,13 +24,11 @@ import itdelatrisu.opsu.GameMod;
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import itdelatrisu.opsu.OsuFile;
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import itdelatrisu.opsu.OsuHitObject;
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import itdelatrisu.opsu.Utils;
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import itdelatrisu.opsu.audio.MusicController;
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import itdelatrisu.opsu.objects.curves.CircumscribedCircle;
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import itdelatrisu.opsu.objects.curves.Curve;
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import itdelatrisu.opsu.objects.curves.LinearBezier;
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import itdelatrisu.opsu.states.Game;
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import org.newdawn.slick.Animation;
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import org.newdawn.slick.Color;
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import org.newdawn.slick.GameContainer;
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import org.newdawn.slick.Graphics;
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@ -41,8 +39,8 @@ import org.newdawn.slick.Image;
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*/
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public class Slider implements HitObject {
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/** Slider ball animation. */
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private static Animation sliderBall;
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private static Image[] sliderBallImages;
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/** Slider movement speed multiplier. */
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private static float sliderMultiplier = 1.0f;
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@ -105,7 +103,6 @@ public class Slider implements HitObject {
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diameter = (int) (diameter * OsuHitObject.getXMultiplier()); // convert from Osupixels (640x480)
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// slider ball
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Image[] sliderBallImages;
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if (GameImage.SLIDER_BALL.hasSkinImages() ||
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(!GameImage.SLIDER_BALL.hasSkinImage() && GameImage.SLIDER_BALL.getImages() != null))
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sliderBallImages = GameImage.SLIDER_BALL.getImages();
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@ -113,8 +110,7 @@ public class Slider implements HitObject {
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sliderBallImages = new Image[]{ GameImage.SLIDER_BALL.getImage() };
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for (int i = 0; i < sliderBallImages.length; i++)
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sliderBallImages[i] = sliderBallImages[i].getScaledCopy(diameter * 118 / 128, diameter * 118 / 128);
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sliderBall = new Animation(sliderBallImages, 30);
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GameImage.SLIDER_FOLLOWCIRCLE.setImage(GameImage.SLIDER_FOLLOWCIRCLE.getImage().getScaledCopy(diameter * 259 / 128, diameter * 259 / 128));
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GameImage.REVERSEARROW.setImage(GameImage.REVERSEARROW.getImage().getScaledCopy(diameter, diameter));
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GameImage.SLIDER_TICK.setImage(GameImage.SLIDER_TICK.getImage().getScaledCopy(diameter / 4, diameter / 4));
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@ -196,7 +192,9 @@ public class Slider implements HitObject {
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if (hitObject.getRepeatCount() - 1 > tcurRepeat) {
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Image arrow = GameImage.REVERSEARROW.getImage();
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if (tcurRepeat != currentRepeats) {
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float t = getT(trackPosition, true);
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if (sliderTime == 0)
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continue;
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float t = Math.max(getT(trackPosition, true), 0);
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arrow.setAlpha((float) (t - Math.floor(t)));
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} else
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arrow.setAlpha(1f);
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@ -211,23 +209,26 @@ public class Slider implements HitObject {
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}
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}
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}
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if (timeDiff >= 0) {
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// approach circle
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color.a = 1 - scale;
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GameImage.APPROACHCIRCLE.getImage().getScaledCopy(approachScale).drawCentered(x, y, color);
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} else {
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//since update might not have run before drawing during replay,
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//the slider time may not have been calculated.
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//Which will cause NAN numbers and cause flicker.
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if (sliderTime == 0)
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return;
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float[] c = curve.pointAt(getT(trackPosition, false));
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float[] c2 = curve.pointAt(getT(trackPosition, false) + 0.01f);
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// slider ball
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// TODO: deprecated method
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// TODO 2: update the animation based on the distance traveled?
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sliderBall.updateNoDraw();
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Image sliderBallFrame = sliderBall.getCurrentFrame();
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float t = getT(trackPosition, false);
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//float dis = hitObject.getPixelLength()*OsuHitObject.getXMultiplier() * (t -(int)t);
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//Image sliderBallFrame = sliderBallImages[ (int)(dis/ (diameter*Math.PI) *30)%sliderBallImages.length];
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Image sliderBallFrame = sliderBallImages[(int) (t * sliderTime * 60 / 1000) % sliderBallImages.length];
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float angle = (float) (Math.atan2(c2[1] - c[1], c2[0] - c[0]) * 180 / Math.PI);
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if (currentRepeats % 2 == 1)
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angle += 180;
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sliderBallFrame.setRotation(angle);
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sliderBallFrame.drawCentered(c[0], c[1]);
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@ -177,12 +177,6 @@ public class Game extends BasicGameState {
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/** The replay skip time, or -1 if none. */
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private int replaySkipTime = -1;
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/** The thread updating the replay frames. */
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private Thread replayThread;
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/** Whether or not the replay thread should continue running. */
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private boolean replayThreadRunning;
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/** The last replay frame time. */
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private int lastReplayTime = 0;
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@ -201,8 +195,6 @@ public class Game extends BasicGameState {
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private Input input;
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private int state;
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private PrintWriter replayLog;
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public Game(int state) {
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this.state = state;
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}
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@ -429,7 +421,6 @@ public class Game extends BasicGameState {
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public void update(GameContainer container, StateBasedGame game, int delta)
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throws SlickException {
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UI.update(delta);
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int mouseX, mouseY;
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if (isLeadIn()) { // stop updating during song lead-in
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leadInTime -= delta;
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@ -443,23 +434,21 @@ public class Game extends BasicGameState {
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mouseY = input.getMouseY();
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frameAndRun(mouseX, mouseY, lastKeysPressed, trackPosition);
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} else {
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//if(trackPosition<5000)
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// MusicController.setPosition(85000);
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while (replayIndex < replay.frames.length && trackPosition >= replay.frames[replayIndex].getTime()) {
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ReplayFrame frame = replay.frames[replayIndex];
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runFrame(frame);
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replayX = frame.getScaledX();
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replayY = frame.getScaledY();
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replayKeyPressed = frame.isKeyPressed();
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lastKeysPressed = frame.getKeys();
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replayIndex++;
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}
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System.out.println("MCP "+MusicController.getPosition());
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mouseX = replayX;
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mouseY = replayY;
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if (replayIndex >= replay.frames.length){
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updateGame(replayX, replayY, delta, MusicController.getPosition(), lastKeysPressed);
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}
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}
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}
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public void updateGame(int mouseX, int mouseY, int delta, int trackPosition, int keysPressed){
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//if (!isReplay)
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@ -525,7 +514,7 @@ public class Game extends BasicGameState {
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replayFrames.getFirst().setTimeDiff(replaySkipTime * -1);
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replayFrames.addFirst(ReplayFrame.getStartFrame(replaySkipTime));
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replayFrames.addFirst(ReplayFrame.getStartFrame(0));
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Replay r = data.getReplay(replayFrames.toArray(new ReplayFrame[replayFrames.size()]));
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Replay r = data.getReplay(replayFrames.toArray(new ReplayFrame[replayFrames.size()]), osu);
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if (r != null)
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r.save();
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}
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@ -620,7 +609,7 @@ public class Game extends BasicGameState {
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}
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// update objects (loop in unlikely event of any skipped indexes)
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boolean keyPressed = keysPressed != ReplayFrame.KEY_NONE;//(isReplay) ? replayKeyPressed : Utils.isGameKeyPressed();
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boolean keyPressed = keysPressed != ReplayFrame.KEY_NONE;
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while (objectIndex < hitObjects.length && trackPosition > osu.objects[objectIndex].getTime()) {
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// check if we've already passed the next object's start time
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boolean overlap = (objectIndex + 1 < hitObjects.length &&
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@ -711,7 +700,6 @@ public class Game extends BasicGameState {
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if (checkpoint == 0 || checkpoint > osu.endTime)
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break; // invalid checkpoint
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try {
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killReplayThread();
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restart = Restart.MANUAL;
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enter(container, game);
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checkpointLoaded = true;
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@ -778,8 +766,10 @@ public class Game extends BasicGameState {
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return;
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}
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lastKeysPressed |= (button == Input.MOUSE_LEFT_BUTTON) ? ReplayFrame.KEY_M1 : ReplayFrame.KEY_M2;
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frameAndRun(x, y, lastKeysPressed, MusicController.getPosition());
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if(!isReplay && (button == Input.MOUSE_LEFT_BUTTON || button == Input.MOUSE_RIGHT_BUTTON)) {
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lastKeysPressed |= (button == Input.MOUSE_LEFT_BUTTON) ? ReplayFrame.KEY_M1 : ReplayFrame.KEY_M2;
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frameAndRun(x, y, lastKeysPressed, MusicController.getPosition());
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}
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}
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/**
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@ -787,7 +777,7 @@ public class Game extends BasicGameState {
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* @param keys the game keys pressed
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* @param x the mouse x coordinate
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* @param y the mouse y coordinate
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* @param trackPosition TODO
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* @param trackPosition the track Position
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*/
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private void gameKeyPressed(int keys, int x, int y, int trackPosition) {
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// returning from pause screen
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@ -837,12 +827,8 @@ public class Game extends BasicGameState {
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if (button == Input.MOUSE_MIDDLE_BUTTON)
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return;
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if (!isReplay) {
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if (button == Input.MOUSE_LEFT_BUTTON)
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lastKeysPressed &= ~ReplayFrame.KEY_M1;
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else if (button == Input.MOUSE_RIGHT_BUTTON)
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lastKeysPressed &= ~ReplayFrame.KEY_M2;
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if (!isReplay && button == Input.MOUSE_LEFT_BUTTON || button == Input.MOUSE_RIGHT_BUTTON) {
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lastKeysPressed &= ~((button == Input.MOUSE_LEFT_BUTTON) ? ReplayFrame.KEY_M1 : ReplayFrame.KEY_M2);
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frameAndRun(x, y, lastKeysPressed, MusicController.getPosition());
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}
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}
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@ -850,20 +836,15 @@ public class Game extends BasicGameState {
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@Override
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public void keyReleased(int key, char c) {
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if (!isReplay && (key == Options.getGameKeyLeft() || key == Options.getGameKeyRight())) {
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if (key == Options.getGameKeyLeft())
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lastKeysPressed &= ~ReplayFrame.KEY_K1;
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else if (key == Options.getGameKeyRight())
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lastKeysPressed &= ~ReplayFrame.KEY_K2;
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int mouseX = scaleX(unscaleX(input.getMouseX()));
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int mouseY = scaleY(unscaleY(input.getMouseY()));
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int trackPosition = MusicController.getPosition();
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frameAndRun(mouseX, mouseY, lastKeysPressed, trackPosition);
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lastKeysPressed &= ~((key == Options.getGameKeyLeft()) ? ReplayFrame.KEY_K1 : ReplayFrame.KEY_K2);
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int mouseX = input.getMouseX();
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int mouseY = input.getMouseY();
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frameAndRun(mouseX, mouseY, lastKeysPressed, MusicController.getPosition());
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}
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}
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@Override
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public void mouseMoved(int oldx, int oldy, int newx, int newy) {
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}
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@Override
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@ -883,13 +864,6 @@ public class Game extends BasicGameState {
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throws SlickException {
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UI.enter();
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try {
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replayLog = new PrintWriter("replayLog.txt");
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} catch (FileNotFoundException e) {
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// TODO Auto-generated catch block
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e.printStackTrace();
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}
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if (osu == null || osu.objects == null)
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throw new RuntimeException("Running game with no OsuFile loaded.");
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@ -956,7 +930,6 @@ public class Game extends BasicGameState {
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GameMod.loadModState(replay.mods);
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// load initial data
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lastReplayTime = 0;
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replayX = container.getWidth() / 2;
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replayY = container.getHeight() / 2;
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replayKeys = ReplayFrame.KEY_NONE;
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@ -976,50 +949,6 @@ public class Game extends BasicGameState {
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break;
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}
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// run frame updates in another thread
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/*
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killReplayThread();
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replayThread = new Thread() {
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@Override
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public void run() {
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while (replayThreadRunning) {
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// update frames
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int trackPosition = MusicController.getPosition();
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while (replayIndex < replay.frames.length && trackPosition >= replay.frames[replayIndex].getTime()) {
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ReplayFrame frame = replay.frames[replayIndex];
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replayX = frame.getScaledX();
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replayY = frame.getScaledY();
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replayKeyPressed = frame.isKeyPressed();
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int keys = frame.getKeys();
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if (replayKeyPressed && keys != replayKeys) { // send a key press
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System.out.println("Replay Pos:"+trackPosition+" "+replay.frames[replayIndex].getTime());
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gameKeyPressed(frame.getKeys(), replayX, replayY, replay.frames[replayIndex].getTime());
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}
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replayKeys = keys;
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replayIndex++;
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}
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// out of frames
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if (replayIndex >= replay.frames.length)
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break;
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// sleep execution
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try {
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//Thread.sleep(1);//, 256000);
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int diff = replay.frames[replayIndex].getTime() - trackPosition - 1;
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if (diff < 1)
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Thread.sleep(0, 256000);
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else
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Thread.sleep(diff);
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} catch (InterruptedException e) {}
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}
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}
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};
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replayThreadRunning = true;
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replayThread.start();
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*/
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}
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// initialize replay-recording structures
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@ -1043,12 +972,10 @@ public class Game extends BasicGameState {
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throws SlickException {
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// container.setMouseGrabbed(false);
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replayLog.close();
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// replays
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if (isReplay) {
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GameMod.loadModState(previousMods);
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UI.hideCursor();
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killReplayThread();
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}
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}
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@ -1107,10 +1034,9 @@ public class Game extends BasicGameState {
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}
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MusicController.setPosition(firstObjectTime - SKIP_OFFSET);
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replaySkipTime = (isReplay) ? -1 : trackPosition;
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if (replayThread != null && replayThread.isAlive()) {
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if (isReplay) {
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replayX = (int) skipButton.getX();
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replayY = (int) skipButton.getY();
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replayThread.interrupt();
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}
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SoundController.playSound(SoundEffect.MENUHIT);
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return true;
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@ -1240,16 +1166,6 @@ public class Game extends BasicGameState {
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*/
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public float getTimingPointMultiplier() { return beatLength / beatLengthBase; }
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||||
|
||||
/**
|
||||
* Kills the running replay updating thread, if any.
|
||||
*/
|
||||
private void killReplayThread() {
|
||||
if (replayThread != null && replayThread.isAlive()) {
|
||||
replayThreadRunning = false;
|
||||
replayThread.interrupt();
|
||||
}
|
||||
replayThread = null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets a replay to view, or resets the replay if null.
|
||||
|
@ -1281,10 +1197,9 @@ public class Game extends BasicGameState {
|
|||
int replayX = frame.getScaledX();
|
||||
int replayY = frame.getScaledY();
|
||||
int deltaKeys = (keys & ~prevRunKeys );
|
||||
replayLog.println("run frame:"+" "+replayX+" "+replayY+" "+(frame.getTimeDiff())+" "+keys+" "+frame.getTime());
|
||||
if (deltaKeys > 0) { // send a key press
|
||||
gameKeyPressed(deltaKeys, replayX, replayY, frame.getTime());
|
||||
//} else if(keys != prevRunKeys){
|
||||
} else if(keys != prevRunKeys){
|
||||
} else {
|
||||
updateGame(replayX, replayY, frame.getTimeDiff(), frame.getTime(), keys);
|
||||
}
|
||||
|
@ -1296,28 +1211,21 @@ public class Game extends BasicGameState {
|
|||
* @param x the cursor x coordinate
|
||||
* @param y the cursor y coordinate
|
||||
* @param keys the keys pressed
|
||||
* @param trackPosition TODO
|
||||
* @param trackPosition the track Position
|
||||
*/
|
||||
private ReplayFrame addReplayFrame(int x, int y, int keys, int time) {
|
||||
int timeDiff = time - lastReplayTime;
|
||||
lastReplayTime = time;
|
||||
//lastKeysPressed = keys;
|
||||
int cx = unscaleX(x);
|
||||
int cy = unscaleY(y);
|
||||
ReplayFrame tFrame = new ReplayFrame(timeDiff, time, cx, cy, keys);
|
||||
replayFrames.add(tFrame);
|
||||
return tFrame;
|
||||
}
|
||||
public int unscaleX(int x){
|
||||
private int unscaleX(int x){
|
||||
return (int) ((x - OsuHitObject.getXOffset()) / OsuHitObject.getXMultiplier());
|
||||
}
|
||||
public int unscaleY(int y){
|
||||
private int unscaleY(int y){
|
||||
return (int) ((y - OsuHitObject.getYOffset()) / OsuHitObject.getYMultiplier());
|
||||
}
|
||||
public int scaleX(int x){
|
||||
return (int) (x * OsuHitObject.getXMultiplier() + OsuHitObject.getXOffset());
|
||||
}
|
||||
public int scaleY(int y){
|
||||
return (int) (y * OsuHitObject.getYMultiplier() + OsuHitObject.getYOffset());
|
||||
}
|
||||
}
|
||||
|
|
|
@ -170,7 +170,7 @@ public class GameRanking extends BasicGameState {
|
|||
Game gameState = (Game) game.getState(Opsu.STATE_GAME);
|
||||
boolean returnToGame = false;
|
||||
if (replayButton.contains(x, y)) {
|
||||
Replay r = data.getReplay(null);
|
||||
Replay r = data.getReplay(null, null);
|
||||
if (r != null) {
|
||||
try {
|
||||
r.load();
|
||||
|
|
Loading…
Reference in New Issue
Block a user