Resolved some reported issues.
- Threaded OGG loading (in addition to MP3) to eliminate delays in song select menu. (reported by xasuma) - Changed default OSZ unpacking location to a "SongPacks" directory to prevent unintended unpacking. (reported by Lanturn) - Fixed a null pointer for a corner case in 'getRandomNode()'. (reported by @iceblade112) Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
This commit is contained in:
@@ -606,7 +606,7 @@ public class SongMenu extends BasicGameState {
|
||||
* @param osu the OsuFile to send to the game
|
||||
*/
|
||||
private void startGame() {
|
||||
if (MusicController.isConverting())
|
||||
if (MusicController.isTrackLoading())
|
||||
return;
|
||||
|
||||
SoundController.playSound(SoundController.SOUND_MENUHIT);
|
||||
|
||||
Reference in New Issue
Block a user