Resolved some reported issues.

- Threaded OGG loading (in addition to MP3) to eliminate delays in song select menu. (reported by xasuma)
- Changed default OSZ unpacking location to a "SongPacks" directory to prevent unintended unpacking. (reported by Lanturn)
- Fixed a null pointer for a corner case in 'getRandomNode()'. (reported by @iceblade112)

Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
This commit is contained in:
Jeffrey Han
2014-07-15 00:20:36 -04:00
parent f0f8160fa1
commit 943c2af178
7 changed files with 32 additions and 25 deletions

View File

@@ -606,7 +606,7 @@ public class SongMenu extends BasicGameState {
* @param osu the OsuFile to send to the game
*/
private void startGame() {
if (MusicController.isConverting())
if (MusicController.isTrackLoading())
return;
SoundController.playSound(SoundController.SOUND_MENUHIT);