Preload game images when program initializes.
Reverted earlier change to load images immediately before a game begins, since there is a noticeable lag in some cases. Other changes: - Added 'preload' field to GameImage. - Changed 'gameImage' field in GameImage to 'skinnable' (more suitable name). Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
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@ -208,103 +208,103 @@ public enum GameImage {
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SCORE_X ("score-x", "png"),
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// Non-Game Components
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MENU_BACK ("menu-back", "png", false) {
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MENU_BACK ("menu-back", "png", false, false) {
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@Override
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protected Image process_sub(Image img, int w, int h) {
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return img.getScaledCopy((h * 0.1f) / img.getHeight());
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}
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},
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MENU_BUTTON_BG ("menu-button-background", "png", false) {
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MENU_BUTTON_BG ("menu-button-background", "png", false, false) {
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@Override
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protected Image process_sub(Image img, int w, int h) {
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return img.getScaledCopy(w / 2, h / 6);
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}
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},
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MENU_TAB ("selection-tab", "png", false) {
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MENU_TAB ("selection-tab", "png", false, false) {
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@Override
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protected Image process_sub(Image img, int w, int h) {
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return img.getScaledCopy((h * 0.033f) / img.getHeight());
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}
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},
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MENU_SEARCH ("search", "png", false) {
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MENU_SEARCH ("search", "png", false, false) {
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@Override
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protected Image process_sub(Image img, int w, int h) {
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return img.getScaledCopy(Utils.FONT_BOLD.getLineHeight() * 2f / img.getHeight());
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}
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},
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MENU_OPTIONS ("options", "png", false) {
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MENU_OPTIONS ("options", "png", false, false) {
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@Override
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protected Image process_sub(Image img, int w, int h) {
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return img.getScaledCopy(Utils.FONT_BOLD.getLineHeight() * 2f / img.getHeight());
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}
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},
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MENU_MUSICNOTE ("music-note", "png", false) {
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MENU_MUSICNOTE ("music-note", "png", false, false) {
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@Override
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protected Image process_sub(Image img, int w, int h) {
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int r = (int) (Utils.FONT_LARGE.getLineHeight() * 0.75f + Utils.FONT_DEFAULT.getLineHeight());
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return img.getScaledCopy(r, r);
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}
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},
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MENU_LOADER ("loader", "png", false) {
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MENU_LOADER ("loader", "png", false, false) {
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@Override
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protected Image process_sub(Image img, int w, int h) {
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int r = (int) (Utils.FONT_LARGE.getLineHeight() * 0.75f + Utils.FONT_DEFAULT.getLineHeight());
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return img.getScaledCopy(r / 48f);
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}
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},
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MENU_BG ("menu-background", "png|jpg", false) {
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MENU_BG ("menu-background", "png|jpg", false, true) {
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@Override
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protected Image process_sub(Image img, int w, int h) {
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img.setAlpha(0.9f);
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return img.getScaledCopy(w, h);
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}
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},
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MENU_LOGO ("logo", "png", false) {
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MENU_LOGO ("logo", "png", false, true) {
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@Override
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protected Image process_sub(Image img, int w, int h) {
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return img.getScaledCopy((h / 1.2f) / img.getHeight());
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}
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},
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MENU_PlAY ("menu-play", "png", false) {
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MENU_PlAY ("menu-play", "png", false, false) {
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@Override
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protected Image process_sub(Image img, int w, int h) {
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return img.getScaledCopy(MENU_LOGO.getImage().getWidth() * 0.83f / img.getWidth());
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}
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},
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MENU_EXIT ("menu-exit", "png", false) {
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MENU_EXIT ("menu-exit", "png", false, false) {
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@Override
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protected Image process_sub(Image img, int w, int h) {
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return img.getScaledCopy(MENU_LOGO.getImage().getWidth() * 0.66f / img.getWidth());
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}
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},
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MENU_BUTTON_MID ("button-middle", "png", false) {
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MENU_BUTTON_MID ("button-middle", "png", false, false) {
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@Override
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protected Image process_sub(Image img, int w, int h) {
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return img.getScaledCopy(w / 2, img.getHeight());
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}
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},
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MENU_BUTTON_LEFT ("button-left", "png", false),
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MENU_BUTTON_RIGHT ("button-right", "png", false),
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MENU_BUTTON_LEFT ("button-left", "png", false, false),
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MENU_BUTTON_RIGHT ("button-right", "png", false, false),
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MUSIC_PLAY ("music-play", "png", false),
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MUSIC_PAUSE ("music-pause", "png", false),
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MUSIC_NEXT ("music-next", "png", false),
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MUSIC_PREVIOUS ("music-previous", "png", false),
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MUSIC_PLAY ("music-play", "png", false, false),
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MUSIC_PAUSE ("music-pause", "png", false, false),
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MUSIC_NEXT ("music-next", "png", false, false),
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MUSIC_PREVIOUS ("music-previous", "png", false, false),
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RANKING_RETRY ("ranking-retry", "png", false) {
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RANKING_RETRY ("ranking-retry", "png", false, false) {
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@Override
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protected Image process_sub(Image img, int w, int h) {
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return img.getScaledCopy((h * 0.15f) / img.getHeight());
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}
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},
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RANKING_EXIT ("ranking-back", "png", false) {
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RANKING_EXIT ("ranking-back", "png", false, false) {
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@Override
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protected Image process_sub(Image img, int w, int h) {
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return img.getScaledCopy((h * 0.15f) / img.getHeight());
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}
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},
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REPOSITORY ("repo", "png", false) {
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REPOSITORY ("repo", "png", false, false) {
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@Override
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protected Image process_sub(Image img, int w, int h) {
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return img.getScaledCopy((h / 17f) / img.getHeight());
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@ -329,10 +329,15 @@ public enum GameImage {
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private byte type;
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/**
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* Whether or not the image is related to gameplay.
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* Game images are skinnable per beatmap, while other images are not.
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* Whether or not the image is skinnable by a beatmap.
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* These images are typically related to gameplay.
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*/
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private boolean gameImage;
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private boolean skinnable;
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/**
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* Whether or not to preload the image when the program starts.
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*/
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private boolean preload;
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/**
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* The default image.
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@ -370,7 +375,7 @@ public enum GameImage {
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public static void destroySkinImages() {
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if (skinImageLoaded) {
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for (GameImage img : GameImage.values()) {
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if (img.isGameImage())
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if (img.isSkinnable())
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img.destroySkinImage();
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}
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skinImageLoaded = false;
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@ -395,33 +400,42 @@ public enum GameImage {
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}
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/**
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* Constructor.
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* Constructor for game-related images (skinnable and preloaded).
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* @param filename the image file name
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* @param type the file types (separated by '|')
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*/
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GameImage(String filename, String type) {
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this.filename = filename;
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this.type = getType(type);
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this.gameImage = true;
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this.skinnable = true;
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this.preload = true;
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}
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/**
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* Constructor.
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* Constructor for general images.
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* @param filename the image file name
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* @param type the file types (separated by '|')
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* @param gameImage whether or not the image is related to gameplay
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* @param skinnable whether or not the image is skinnable
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* @param preload whether or not to preload the image
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*/
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GameImage(String filename, String type, boolean gameImage) {
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GameImage(String filename, String type, boolean skinnable, boolean preload) {
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this.filename = filename;
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this.type = getType(type);
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this.gameImage = gameImage;
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this.skinnable = skinnable;
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this.preload = preload;
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}
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/**
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* Returns whether or not the image is related to gameplay.
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* @return true if game image
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* Returns whether or not the image is skinnable.
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* @return true if skinnable
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*/
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public boolean isGameImage() { return gameImage; }
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public boolean isSkinnable() { return skinnable; }
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/**
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* Returns whether or not to preload the image when the program starts.
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* @return true if preload
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*/
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public boolean isPreload() { return preload; }
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/**
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* Returns the image associated with this resource.
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@ -188,8 +188,10 @@ public class Utils {
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// initialize game images
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GameImage.init(width, height);
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GameImage.MENU_LOGO.setDefaultImage();
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GameImage.MENU_BG.setDefaultImage();
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for (GameImage img : GameImage.values()) {
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if (img.isPreload())
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img.setDefaultImage();
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}
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// initialize game mods
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for (GameMod mod : GameMod.values())
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@ -828,19 +828,16 @@ public class Game extends BasicGameState {
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/**
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* Loads all game images.
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* @throws SlickException
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*/
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private void loadImages() throws SlickException {
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private void loadImages() {
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int width = container.getWidth();
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int height = container.getHeight();
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// set images
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File parent = osu.getFile().getParentFile();
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for (GameImage img : GameImage.values()) {
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if (img.isGameImage()) {
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img.setDefaultImage(); // ensure that default image has been loaded
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if (img.isSkinnable())
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img.setSkinImage(parent);
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}
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}
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// skip button
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@ -852,7 +849,11 @@ public class Game extends BasicGameState {
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// load other images...
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((GamePauseMenu) game.getState(Opsu.STATE_GAMEPAUSEMENU)).loadImages();
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score.loadImages(osu.getFile().getParentFile());
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try {
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score.loadImages(osu.getFile().getParentFile());
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} catch (Exception e) {
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ErrorHandler.error("Failed to load GameScore images.", e, false);
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}
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}
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/**
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