Major song menu improvements and fixes.
- Song group nodes are now hidden when the group is expanded. - Setting a new focus will always move the focus into view. - Left and right arrow keys now shift focus by exactly 1 node. - Render the version string for unexpanded song group nodes containing only 1 beatmap. Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
This commit is contained in:
parent
5a1972a2bd
commit
95f969f62f
|
@ -134,7 +134,10 @@ public class OsuGroupList {
|
||||||
* Returns a random base node.
|
* Returns a random base node.
|
||||||
*/
|
*/
|
||||||
public OsuGroupNode getRandomNode() {
|
public OsuGroupNode getRandomNode() {
|
||||||
return getBaseNode((int) (Math.random() * size()));
|
OsuGroupNode node = getBaseNode((int) (Math.random() * size()));
|
||||||
|
if (node.index == expandedIndex) // don't choose an expanded group node
|
||||||
|
node = node.next;
|
||||||
|
return node;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -160,18 +163,23 @@ public class OsuGroupList {
|
||||||
public int getExpandedIndex() { return expandedIndex; }
|
public int getExpandedIndex() { return expandedIndex; }
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Expands the node at an index by inserting a new node for each OsuFile in that node.
|
* Expands the node at an index by inserting a new node for each OsuFile
|
||||||
|
* in that node and hiding the group node.
|
||||||
|
* @return the first of the newly-inserted nodes
|
||||||
*/
|
*/
|
||||||
public void expand(int index) {
|
public OsuGroupNode expand(int index) {
|
||||||
// undo the previous expansion
|
// undo the previous expansion
|
||||||
if (unexpand() == index)
|
unexpand();
|
||||||
return; // don't re-expand the same node
|
|
||||||
|
|
||||||
OsuGroupNode node = getBaseNode(index);
|
OsuGroupNode node = getBaseNode(index);
|
||||||
if (node == null)
|
if (node == null)
|
||||||
return;
|
return null;
|
||||||
|
|
||||||
|
OsuGroupNode firstInserted = null;
|
||||||
|
|
||||||
|
// create new nodes
|
||||||
ArrayList<OsuFile> osuFiles = node.osuFiles;
|
ArrayList<OsuFile> osuFiles = node.osuFiles;
|
||||||
|
OsuGroupNode prevNode = node.prev;
|
||||||
OsuGroupNode nextNode = node.next;
|
OsuGroupNode nextNode = node.next;
|
||||||
for (int i = 0; i < node.osuFiles.size(); i++) {
|
for (int i = 0; i < node.osuFiles.size(); i++) {
|
||||||
OsuGroupNode newNode = new OsuGroupNode(osuFiles);
|
OsuGroupNode newNode = new OsuGroupNode(osuFiles);
|
||||||
|
@ -179,6 +187,14 @@ public class OsuGroupList {
|
||||||
newNode.osuFileIndex = i;
|
newNode.osuFileIndex = i;
|
||||||
newNode.prev = node;
|
newNode.prev = node;
|
||||||
|
|
||||||
|
// unlink the group node
|
||||||
|
if (i == 0) {
|
||||||
|
firstInserted = newNode;
|
||||||
|
newNode.prev = prevNode;
|
||||||
|
if (prevNode != null)
|
||||||
|
prevNode.next = newNode;
|
||||||
|
}
|
||||||
|
|
||||||
node.next = newNode;
|
node.next = newNode;
|
||||||
node = node.next;
|
node = node.next;
|
||||||
}
|
}
|
||||||
|
@ -188,26 +204,31 @@ public class OsuGroupList {
|
||||||
}
|
}
|
||||||
|
|
||||||
expandedIndex = index;
|
expandedIndex = index;
|
||||||
|
return firstInserted;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Undoes the current expansion, if any.
|
* Undoes the current expansion, if any.
|
||||||
* @return the index of the previously expanded node, or -1 if no expansions
|
|
||||||
*/
|
*/
|
||||||
private int unexpand() {
|
private void unexpand() {
|
||||||
if (expandedIndex < 0 || expandedIndex >= size())
|
if (expandedIndex < 0 || expandedIndex >= size())
|
||||||
return -1;
|
return;
|
||||||
|
|
||||||
// reset [base].next and [base+1].prev
|
// recreate surrounding links
|
||||||
OsuGroupNode eCur = getBaseNode(expandedIndex);
|
OsuGroupNode
|
||||||
OsuGroupNode eNext = getBaseNode(expandedIndex + 1);
|
ePrev = getBaseNode(expandedIndex - 1),
|
||||||
|
eCur = getBaseNode(expandedIndex),
|
||||||
|
eNext = getBaseNode(expandedIndex + 1);
|
||||||
|
if (ePrev != null)
|
||||||
|
ePrev.next = eCur;
|
||||||
|
eCur.prev = ePrev;
|
||||||
|
eCur.index = expandedIndex;
|
||||||
eCur.next = eNext;
|
eCur.next = eNext;
|
||||||
if (eNext != null)
|
if (eNext != null)
|
||||||
eNext.prev = eCur;
|
eNext.prev = eCur;
|
||||||
|
|
||||||
int oldIndex = expandedIndex;
|
|
||||||
expandedIndex = -1;
|
expandedIndex = -1;
|
||||||
return oldIndex;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|
|
@ -120,27 +120,27 @@ public class OsuGroupNode implements Comparable<OsuGroupNode> {
|
||||||
Color textColor = Color.lightGray;
|
Color textColor = Color.lightGray;
|
||||||
|
|
||||||
if (expanded) { // expanded
|
if (expanded) { // expanded
|
||||||
|
xOffset = bg.getWidth() / 10f;
|
||||||
if (focus) {
|
if (focus) {
|
||||||
xOffset = bg.getWidth() * -0.05f;
|
bg.draw(x - xOffset, y, Color.white);
|
||||||
bg.draw(x + xOffset, y, Color.white);
|
|
||||||
textColor = Color.white;
|
textColor = Color.white;
|
||||||
} else {
|
} else
|
||||||
xOffset = bg.getWidth() * 0.05f;
|
bg.draw(x - xOffset, y, Utils.COLOR_BLUE_BUTTON);
|
||||||
bg.draw(x + xOffset, y, Utils.COLOR_BLUE_BUTTON);
|
|
||||||
}
|
|
||||||
osu = osuFiles.get(osuFileIndex);
|
osu = osuFiles.get(osuFileIndex);
|
||||||
} else {
|
} else {
|
||||||
bg.draw(x, y, Utils.COLOR_ORANGE_BUTTON);
|
bg.draw(x, y, Utils.COLOR_ORANGE_BUTTON);
|
||||||
osu = osuFiles.get(0);
|
osu = osuFiles.get(0);
|
||||||
}
|
}
|
||||||
|
|
||||||
float cx = x + (bg.getWidth() * 0.05f) + xOffset;
|
float cx = x + (bg.getWidth() * 0.05f) - xOffset;
|
||||||
float cy = y + (bg.getHeight() * 0.2f) - 3;
|
float cy = y + (bg.getHeight() * 0.2f) - 3;
|
||||||
|
|
||||||
Utils.FONT_MEDIUM.drawString(cx, cy, osu.title, textColor);
|
Utils.FONT_MEDIUM.drawString(cx, cy, osu.title, textColor);
|
||||||
Utils.FONT_DEFAULT.drawString(cx, cy + Utils.FONT_MEDIUM.getLineHeight() - 4, String.format("%s // %s", osu.artist, osu.creator), textColor);
|
Utils.FONT_DEFAULT.drawString(cx, cy + Utils.FONT_MEDIUM.getLineHeight() - 4,
|
||||||
if (expanded)
|
String.format("%s // %s", osu.artist, osu.creator), textColor);
|
||||||
Utils.FONT_BOLD.drawString(cx, cy + Utils.FONT_MEDIUM.getLineHeight() + Utils.FONT_DEFAULT.getLineHeight() - 8, osu.version, textColor);
|
if (expanded || osuFiles.size() == 1)
|
||||||
|
Utils.FONT_BOLD.drawString(cx, cy + Utils.FONT_MEDIUM.getLineHeight() + Utils.FONT_DEFAULT.getLineHeight() - 8,
|
||||||
|
osu.version, textColor);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|
|
@ -310,7 +310,7 @@ public class SongMenu extends BasicGameState {
|
||||||
if (search.getText().isEmpty()) { // cleared search
|
if (search.getText().isEmpty()) { // cleared search
|
||||||
// use previous start/focus if possible
|
// use previous start/focus if possible
|
||||||
if (oldFocusNode != null)
|
if (oldFocusNode != null)
|
||||||
setFocus(oldFocusNode, oldFileIndex + 1, true);
|
setFocus(oldFocusNode, oldFileIndex, true);
|
||||||
else
|
else
|
||||||
setFocus(Opsu.groups.getRandomNode(), -1, true);
|
setFocus(Opsu.groups.getRandomNode(), -1, true);
|
||||||
} else {
|
} else {
|
||||||
|
@ -374,34 +374,24 @@ public class SongMenu extends BasicGameState {
|
||||||
int oldFocusFileIndex = focusNode.osuFileIndex;
|
int oldFocusFileIndex = focusNode.osuFileIndex;
|
||||||
focusNode = null;
|
focusNode = null;
|
||||||
Opsu.groups.init(i);
|
Opsu.groups.init(i);
|
||||||
setFocus(oldFocusBase, oldFocusFileIndex + 1, true);
|
setFocus(oldFocusBase, oldFocusFileIndex, true);
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
for (int i = 0; i < MAX_BUTTONS; i++) {
|
// song buttons
|
||||||
if ((x > buttonX && x < buttonX + buttonWidth) &&
|
int expandedIndex = Opsu.groups.getExpandedIndex();
|
||||||
(y > buttonY + (i*buttonOffset) && y < buttonY + (i*buttonOffset) + buttonHeight)) {
|
OsuGroupNode node = startNode;
|
||||||
OsuGroupNode node = Opsu.groups.getNode(startNode, i);
|
for (int i = 0; i < MAX_BUTTONS && node != null; i++, node = node.next) {
|
||||||
if (node == null) // out of bounds
|
// is button at this index clicked?
|
||||||
break;
|
float cx = (node.index == expandedIndex) ? buttonX * 0.9f : buttonX;
|
||||||
|
if ((x > cx && x < cx + buttonWidth) &&
|
||||||
int expandedIndex = Opsu.groups.getExpandedIndex();
|
(y > buttonY + (i * buttonOffset) && y < buttonY + (i * buttonOffset) + buttonHeight)) {
|
||||||
|
|
||||||
// clicked node is already expanded
|
// clicked node is already expanded
|
||||||
if (node.index == expandedIndex) {
|
if (node.index == expandedIndex) {
|
||||||
if (node.osuFileIndex == -1) {
|
if (node.osuFileIndex == focusNode.osuFileIndex) {
|
||||||
// check bounds
|
|
||||||
int max = Math.max(Opsu.groups.size() - MAX_BUTTONS, 0);
|
|
||||||
if (startNode.index > max)
|
|
||||||
startNode = Opsu.groups.getBaseNode(max);
|
|
||||||
|
|
||||||
// if group button clicked, undo expansion
|
|
||||||
SoundController.playSound(SoundController.SOUND_MENUCLICK);
|
|
||||||
Opsu.groups.expand(node.index);
|
|
||||||
|
|
||||||
} else if (node.osuFileIndex == focusNode.osuFileIndex) {
|
|
||||||
// if already focused, load the beatmap
|
// if already focused, load the beatmap
|
||||||
startGame();
|
startGame();
|
||||||
|
|
||||||
|
@ -413,19 +403,12 @@ public class SongMenu extends BasicGameState {
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
// if current start node is expanded,
|
// clicked node is a new group
|
||||||
// set it to the base node before undoing the expansion
|
else {
|
||||||
if (startNode.index == expandedIndex) {
|
SoundController.playSound(SoundController.SOUND_MENUCLICK);
|
||||||
int max = Math.max(Opsu.groups.size() - MAX_BUTTONS, 0);
|
setFocus(node, -1, false);
|
||||||
if (startNode.index > max) // check bounds
|
break;
|
||||||
startNode = Opsu.groups.getBaseNode(max);
|
|
||||||
else
|
|
||||||
startNode = Opsu.groups.getBaseNode(startNode.index);
|
|
||||||
}
|
}
|
||||||
SoundController.playSound(SoundController.SOUND_MENUCLICK);
|
|
||||||
setFocus(node, -1, false);
|
|
||||||
|
|
||||||
break;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -467,8 +450,7 @@ public class SongMenu extends BasicGameState {
|
||||||
OsuGroupNode next = focusNode.next;
|
OsuGroupNode next = focusNode.next;
|
||||||
if (next != null) {
|
if (next != null) {
|
||||||
SoundController.playSound(SoundController.SOUND_MENUCLICK);
|
SoundController.playSound(SoundController.SOUND_MENUCLICK);
|
||||||
setFocus(next, (next.index == focusNode.index) ? 0 : 1, false);
|
setFocus(next, 0, false);
|
||||||
changeIndex(1);
|
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case Input.KEY_LEFT:
|
case Input.KEY_LEFT:
|
||||||
|
@ -477,21 +459,7 @@ public class SongMenu extends BasicGameState {
|
||||||
OsuGroupNode prev = focusNode.prev;
|
OsuGroupNode prev = focusNode.prev;
|
||||||
if (prev != null) {
|
if (prev != null) {
|
||||||
SoundController.playSound(SoundController.SOUND_MENUCLICK);
|
SoundController.playSound(SoundController.SOUND_MENUCLICK);
|
||||||
if (prev.index == focusNode.index && prev.osuFileIndex < 0) {
|
setFocus(prev, (prev.index == focusNode.index) ? 0 : prev.osuFiles.size() - 1, false);
|
||||||
// skip the group node
|
|
||||||
prev = prev.prev;
|
|
||||||
if (prev == null) // this is the first node
|
|
||||||
break;
|
|
||||||
setFocus(prev, prev.osuFiles.size(), true);
|
|
||||||
|
|
||||||
// move the start node forward if off the screen
|
|
||||||
int size = prev.osuFiles.size();
|
|
||||||
while (size-- >= MAX_BUTTONS)
|
|
||||||
startNode = startNode.next;
|
|
||||||
} else {
|
|
||||||
setFocus(prev, 0, false);
|
|
||||||
changeIndex(-1);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case Input.KEY_NEXT:
|
case Input.KEY_NEXT:
|
||||||
|
@ -576,7 +544,7 @@ public class SongMenu extends BasicGameState {
|
||||||
* Sets a new focus node.
|
* Sets a new focus node.
|
||||||
* @param node the base node; it will be expanded if it isn't already
|
* @param node the base node; it will be expanded if it isn't already
|
||||||
* @param pos the OsuFile element to focus; if out of bounds, it will be randomly chosen
|
* @param pos the OsuFile element to focus; if out of bounds, it will be randomly chosen
|
||||||
* @param flag if true, startNode will be set to the song group node
|
* @param flag if true, startNode will be set to the first node in the group
|
||||||
* @return the old focus node
|
* @return the old focus node
|
||||||
*/
|
*/
|
||||||
public OsuGroupNode setFocus(OsuGroupNode node, int pos, boolean flag) {
|
public OsuGroupNode setFocus(OsuGroupNode node, int pos, boolean flag) {
|
||||||
|
@ -586,25 +554,49 @@ public class SongMenu extends BasicGameState {
|
||||||
OsuGroupNode oldFocus = focusNode;
|
OsuGroupNode oldFocus = focusNode;
|
||||||
|
|
||||||
// expand node before focusing it
|
// expand node before focusing it
|
||||||
if (node.index != Opsu.groups.getExpandedIndex())
|
int expandedIndex = Opsu.groups.getExpandedIndex();
|
||||||
Opsu.groups.expand(node.index);
|
if (node.index != expandedIndex) {
|
||||||
|
node = Opsu.groups.expand(node.index);
|
||||||
|
|
||||||
|
// if start node was previously expanded, move it
|
||||||
|
if (startNode != null && startNode.index == expandedIndex)
|
||||||
|
startNode = node;
|
||||||
|
}
|
||||||
|
|
||||||
// check pos bounds
|
// check pos bounds
|
||||||
int length = node.osuFiles.size();
|
int length = node.osuFiles.size();
|
||||||
if (pos < 0 || pos > length) // set a random pos
|
if (pos < 0 || pos > length - 1) // set a random pos
|
||||||
pos = (int) (Math.random() * length) + 1;
|
pos = (int) (Math.random() * length);
|
||||||
|
|
||||||
if (flag)
|
// change the focus node
|
||||||
|
if (flag || (startNode.index == 0 && startNode.prev == null))
|
||||||
startNode = node;
|
startNode = node;
|
||||||
focusNode = Opsu.groups.getNode(node, pos);
|
focusNode = Opsu.groups.getNode(node, pos);
|
||||||
MusicController.play(focusNode.osuFiles.get(focusNode.osuFileIndex), true);
|
MusicController.play(focusNode.osuFiles.get(focusNode.osuFileIndex), true);
|
||||||
|
|
||||||
// check startNode bounds
|
// check startNode bounds
|
||||||
if (focusNode.index - startNode.index == MAX_BUTTONS - 1)
|
while (startNode.index >= Opsu.groups.size() + length - MAX_BUTTONS && startNode.prev != null)
|
||||||
|
startNode = startNode.prev;
|
||||||
|
|
||||||
|
// make sure focusNode is on the screen (TODO: cleanup...)
|
||||||
|
int val = focusNode.index + focusNode.osuFileIndex - (startNode.index + MAX_BUTTONS) + 1;
|
||||||
|
if (val > 0) // below screen
|
||||||
|
changeIndex(val);
|
||||||
|
else { // above screen
|
||||||
|
if (focusNode.index == startNode.index) {
|
||||||
|
val = focusNode.index + focusNode.osuFileIndex - (startNode.index + startNode.osuFileIndex);
|
||||||
|
if (val < 0)
|
||||||
|
changeIndex(val);
|
||||||
|
} else if (startNode.index > focusNode.index) {
|
||||||
|
val = focusNode.index - focusNode.osuFiles.size() + focusNode.osuFileIndex - startNode.index + 1;
|
||||||
|
if (val < 0)
|
||||||
|
changeIndex(val);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// if start node is expanded and on group node, move it
|
||||||
|
if (startNode.index == focusNode.index && startNode.osuFileIndex == -1)
|
||||||
changeIndex(1);
|
changeIndex(1);
|
||||||
while (startNode.index >= Opsu.groups.size() + length + 1 - MAX_BUTTONS &&
|
|
||||||
startNode.prev != null)
|
|
||||||
changeIndex(-1);
|
|
||||||
|
|
||||||
return oldFocus;
|
return oldFocus;
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue
Block a user