mainmenu: put now playing in top right with background and img

This commit is contained in:
yugecin 2018-07-01 21:23:24 +02:00
parent dacdb58f29
commit 95ffae883b
No known key found for this signature in database
GPG Key ID: 2C5AC035A7068E44
6 changed files with 29 additions and 15 deletions

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@ -347,6 +347,9 @@ public enum GameImage {
MUSIC_PAUSE ("music-pause", "png", false, false), MUSIC_PAUSE ("music-pause", "png", false, false),
MUSIC_NEXT ("music-next", "png", false, false), MUSIC_NEXT ("music-next", "png", false, false),
MUSIC_PREVIOUS ("music-previous", "png", false, false), MUSIC_PREVIOUS ("music-previous", "png", false, false),
MUSIC_NOWPLAYING ("music-np", "png", false, false),
MUSIC_NOWPLAYING_BG_BLACK ("music-np-bg-black", "png", false, false),
MUSIC_NOWPLAYING_BG_WHITE ("music-np-bg-white", "png", false, false),
DOWNLOADS ("downloads", "png", false, false) { DOWNLOADS ("downloads", "png", false, false) {
@Override @Override

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@ -233,6 +233,11 @@ public class MainMenu extends BaseOpsuState {
int width = displayContainer.width; int width = displayContainer.width;
int height = displayContainer.height; int height = displayContainer.height;
final float textMarginX = width * 0.015f;
final float textTopMarginY = height * 0.01f;
final float textBottomMarginY = height * 0.015f;
final float textLineHeight = Fonts.MEDIUM.getLineHeight() * 0.925f;
// draw background // draw background
Beatmap beatmap = MusicController.getBeatmap(); Beatmap beatmap = MusicController.getBeatmap();
if (OPTION_DYNAMIC_BACKGROUND.state && if (OPTION_DYNAMIC_BACKGROUND.state &&
@ -304,6 +309,24 @@ public class MainMenu extends BaseOpsuState {
ghostLogo.setAlpha(0.25f); ghostLogo.setAlpha(0.25f);
ghostLogo.drawCentered(logo.getX(), logo.getY(), color); ghostLogo.drawCentered(logo.getX(), logo.getY(), color);
// now playing
if (OPTION_SHOW_UNICODE.state) {
Fonts.loadGlyphs(Fonts.MEDIUM, beatmap.titleUnicode);
Fonts.loadGlyphs(Fonts.MEDIUM, beatmap.artistUnicode);
}
final String trackText = beatmap.getArtist() + ": " + beatmap.getTitle();
final float textWidth = Fonts.MEDIUM.getWidth(trackText);
final float npheight = Fonts.MEDIUM.getLineHeight() * 1.15f;
float npx = width - textWidth - textMarginX;
GameImage.MUSIC_NOWPLAYING_BG_BLACK.getImage().draw(npx, 0, width - npx, npheight);
final float npTextX = npx;
final Image np = GameImage.MUSIC_NOWPLAYING.getImage();
final float npscale = npheight / np.getHeight();
npx -= np.getWidth() * npscale;
GameImage.MUSIC_NOWPLAYING_BG_WHITE.getImage().draw(npx, npheight, width - npx, 2);
np.draw(npx, 0, npscale);
Fonts.MEDIUM.drawString(npTextX, 0, trackText);
// draw music buttons // draw music buttons
if (MusicController.isPlaying()) if (MusicController.isPlaying())
musicPause.draw(); musicPause.draw();
@ -350,31 +373,19 @@ public class MainMenu extends BaseOpsuState {
} }
// draw text // draw text
float marginX = width * 0.015f, topMarginY = height * 0.01f, bottomMarginY = height * 0.015f;
g.setFont(Fonts.MEDIUM); g.setFont(Fonts.MEDIUM);
float lineHeight = Fonts.MEDIUM.getLineHeight() * 0.925f;
final String beatmapText = String.format( final String beatmapText = String.format(
"You have %d beatmaps (%d songs) available!", "You have %d beatmaps (%d songs) available!",
BeatmapSetList.get().getMapCount(), BeatmapSetList.get().getMapCount(),
BeatmapSetList.get().getMapSetCount() BeatmapSetList.get().getMapSetCount()
); );
g.drawString(beatmapText, marginX, topMarginY); g.drawString(beatmapText, textMarginX, textTopMarginY);
if (MusicController.isTrackLoading()) {
g.drawString("Track loading...", marginX, topMarginY + lineHeight);
} else if (MusicController.trackExists()) {
if (OPTION_SHOW_UNICODE.state) {
Fonts.loadGlyphs(Fonts.MEDIUM, beatmap.titleUnicode);
Fonts.loadGlyphs(Fonts.MEDIUM, beatmap.artistUnicode);
}
g.drawString((MusicController.isPlaying()) ? "Now Playing:" : "Paused:", marginX, topMarginY + lineHeight);
g.drawString(String.format("%s: %s", beatmap.getArtist(), beatmap.getTitle()), marginX + 25, topMarginY + (lineHeight * 2));
}
g.drawString(String.format("opsu! has been running for %s.", g.drawString(String.format("opsu! has been running for %s.",
Utils.getTimeString((int) (System.currentTimeMillis() - programStartTime) / 1000)), Utils.getTimeString((int) (System.currentTimeMillis() - programStartTime) / 1000)),
marginX, height - bottomMarginY - (lineHeight * 2)); textMarginX, height - textBottomMarginY - (textLineHeight * 2));
g.drawString(String.format("It is currently %s.", g.drawString(String.format("It is currently %s.",
new SimpleDateFormat("HH:mm").format(new Date())), new SimpleDateFormat("HH:mm").format(new Date())),
marginX, height - bottomMarginY - lineHeight); textMarginX, height - textBottomMarginY - textLineHeight);
UI.draw(g); UI.draw(g);
} }