Removed some unneeded methods.

- Removed "isImplemented" field from GameMod as all of the base mods have been implemented.
- Removed Utils.getBoundedValue() methods in preference for Utils.clamp().

Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
This commit is contained in:
Jeffrey Han
2015-08-30 17:56:05 -05:00
parent 31d0c237df
commit 9d19dacab4
8 changed files with 16 additions and 88 deletions

View File

@@ -460,7 +460,7 @@ public class MenuButton {
return;
int d = delta * (autoAnimationForward ? 1 : -1);
if (Utils.getBoundedValue(time, d, 0, animationDuration) == time) {
if (Utils.clamp(time + d, 0, animationDuration) == time) {
if (reverseAtEnd)
autoAnimationForward = !autoAnimationForward;
else {

View File

@@ -263,7 +263,7 @@ public class UI {
*/
public static void changeVolume(int units) {
final float UNIT_OFFSET = 0.05f;
Options.setMasterVolume(container, Utils.getBoundedValue(Options.getMasterVolume(), UNIT_OFFSET * units, 0f, 1f));
Options.setMasterVolume(container, Utils.clamp(Options.getMasterVolume() + (UNIT_OFFSET * units), 0f, 1f));
if (volumeDisplay == -1)
volumeDisplay = 0;
else if (volumeDisplay >= VOLUME_DISPLAY_TIME / 10)

View File

@@ -105,7 +105,7 @@ public class AnimatedValue {
* @return true if an update was applied, false if the animation was not updated
*/
public boolean update(int delta) {
int newTime = Utils.getBoundedValue(time, delta, 0, duration);
int newTime = Utils.clamp(time + delta, 0, duration);
if (time != newTime) {
this.time = newTime;
updateValue();