Removed some unneeded methods.
- Removed "isImplemented" field from GameMod as all of the base mods have been implemented. - Removed Utils.getBoundedValue() methods in preference for Utils.clamp(). Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
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@@ -105,7 +105,7 @@ public class AnimatedValue {
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* @return true if an update was applied, false if the animation was not updated
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*/
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public boolean update(int delta) {
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int newTime = Utils.getBoundedValue(time, delta, 0, duration);
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int newTime = Utils.clamp(time + delta, 0, duration);
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if (time != newTime) {
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this.time = newTime;
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updateValue();
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