Removed some unneeded methods.

- Removed "isImplemented" field from GameMod as all of the base mods have been implemented.
- Removed Utils.getBoundedValue() methods in preference for Utils.clamp().

Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
This commit is contained in:
Jeffrey Han 2015-08-30 17:56:05 -05:00
parent 31d0c237df
commit 9d19dacab4
8 changed files with 16 additions and 88 deletions

View File

@ -149,9 +149,6 @@ public enum GameMod {
/** The score multiplier. */
private final float multiplier;
/** Whether or not the mod is implemented. */
private final boolean implemented;
/** The name of the mod. */
private final String name;
@ -313,24 +310,6 @@ public enum GameMod {
*/
GameMod(Category category, int categoryIndex, GameImage image, String abbrev,
int bit, int key, float multiplier, String name, String description) {
this(category, categoryIndex, image, abbrev, bit, key, multiplier, true, name, description);
}
/**
* Constructor.
* @param category the category for the mod
* @param categoryIndex the index in the category
* @param image the GameImage
* @param abbrev the two-letter abbreviation
* @param bit the bit
* @param key the shortcut key
* @param multiplier the score multiplier
* @param implemented whether the mod is implemented
* @param name the name
* @param description the description
*/
GameMod(Category category, int categoryIndex, GameImage image, String abbrev,
int bit, int key, float multiplier, boolean implemented, String name, String description) {
this.category = category;
this.categoryIndex = categoryIndex;
this.image = image;
@ -338,7 +317,6 @@ public enum GameMod {
this.bit = bit;
this.key = key;
this.multiplier = multiplier;
this.implemented = implemented;
this.name = name;
this.description = description;
}
@ -380,20 +358,11 @@ public enum GameMod {
*/
public String getDescription() { return description; }
/**
* Returns whether or not the mod is implemented.
* @return true if implemented
*/
public boolean isImplemented() { return implemented; }
/**
* Toggles the active status of the mod.
* @param checkInverse if true, perform checks for mutual exclusivity
*/
public void toggle(boolean checkInverse) {
if (!implemented)
return;
active = !active;
scoreMultiplier = speedMultiplier = difficultyMultiplier = -1f;
@ -450,14 +419,7 @@ public enum GameMod {
/**
* Draws the game mod.
*/
public void draw() {
if (!implemented) {
button.getImage().setAlpha(0.2f);
button.draw();
button.getImage().setAlpha(1f);
} else
button.draw();
}
public void draw() { button.draw(); }
/**
* Checks if the coordinates are within the image bounds.

View File

@ -95,10 +95,10 @@ public class NativeLoader {
} else if (osName.startsWith("Linux")) {
if (name.endsWith(".so"))
return true;
} else if (((osName.startsWith("Mac")) || (osName.startsWith("Darwin"))) && ((name.endsWith(".jnilib")) || (name.endsWith(".dylib")))) {
return true;
} else if (osName.startsWith("Mac") || osName.startsWith("Darwin")) {
if (name.endsWith(".dylib") || name.endsWith(".jnilib"))
return true;
}
return false;
}
}

View File

@ -640,7 +640,7 @@ public class Options {
*/
public void drag(GameContainer container, int d) {
if (type == OptionType.NUMERIC)
val = Utils.getBoundedValue(val, d, min, max);
val = Utils.clamp(val + d, min, max);
}
/**

View File

@ -156,40 +156,6 @@ public class Utils {
anim.draw(x - (anim.getWidth() / 2f), y - (anim.getHeight() / 2f));
}
/**
* Returns a bounded value for a base value and displacement.
* @param base the initial value
* @param diff the value change
* @param min the minimum value
* @param max the maximum value
* @return the bounded value
*/
public static int getBoundedValue(int base, int diff, int min, int max) {
int val = base + diff;
if (val < min)
val = min;
else if (val > max)
val = max;
return val;
}
/**
* Returns a bounded value for a base value and displacement.
* @param base the initial value
* @param diff the value change
* @param min the minimum value
* @param max the maximum value
* @return the bounded value
*/
public static float getBoundedValue(float base, float diff, float min, float max) {
float val = base + diff;
if (val < min)
val = min;
else if (val > max)
val = max;
return val;
}
/**
* Clamps a value between a lower and upper bound.
* @param val the value to clamp
@ -236,6 +202,13 @@ public class Utils {
return (float) Math.sqrt((v1 * v1) + (v2 * v2));
}
/**
* Linear interpolation of a and b at t.
*/
public static float lerp(float a, float b, float t) {
return a * (1 - t) + b * t;
}
/**
* Returns true if a game input key is pressed (mouse/keyboard left/right).
* @return true if pressed
@ -603,11 +576,4 @@ public class Utils {
public static boolean parseBoolean(String s) {
return (Integer.parseInt(s) == 1);
}
/**
* Linear interpolation of a and b at t.
*/
public static float lerp(float a, float b, float t) {
return a * (1 - t) + b * t;
}
}

View File

@ -220,7 +220,7 @@ public class ButtonMenu extends BasicGameState {
}
// tooltips
if (hoverMod != null && hoverMod.isImplemented())
if (hoverMod != null)
UI.updateTooltip(delta, hoverMod.getDescription(), true);
}

View File

@ -460,7 +460,7 @@ public class MenuButton {
return;
int d = delta * (autoAnimationForward ? 1 : -1);
if (Utils.getBoundedValue(time, d, 0, animationDuration) == time) {
if (Utils.clamp(time + d, 0, animationDuration) == time) {
if (reverseAtEnd)
autoAnimationForward = !autoAnimationForward;
else {

View File

@ -263,7 +263,7 @@ public class UI {
*/
public static void changeVolume(int units) {
final float UNIT_OFFSET = 0.05f;
Options.setMasterVolume(container, Utils.getBoundedValue(Options.getMasterVolume(), UNIT_OFFSET * units, 0f, 1f));
Options.setMasterVolume(container, Utils.clamp(Options.getMasterVolume() + (UNIT_OFFSET * units), 0f, 1f));
if (volumeDisplay == -1)
volumeDisplay = 0;
else if (volumeDisplay >= VOLUME_DISPLAY_TIME / 10)

View File

@ -105,7 +105,7 @@ public class AnimatedValue {
* @return true if an update was applied, false if the animation was not updated
*/
public boolean update(int delta) {
int newTime = Utils.getBoundedValue(time, delta, 0, duration);
int newTime = Utils.clamp(time + delta, 0, duration);
if (time != newTime) {
this.time = newTime;
updateValue();