Display checkpoint time on game screen after loading.
Also fixed some indentation issues. Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
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@@ -526,7 +526,7 @@ public class SongMenu extends BasicGameState {
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buttonY = height * 0.18f;
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shift++;
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} else if (shift > 0 && startNode.next != null &&
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Opsu.groups.getNode(startNode, MAX_BUTTONS) != null) {
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Opsu.groups.getNode(startNode, MAX_BUTTONS) != null) {
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startNode = startNode.next;
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buttonY -= buttonOffset / 4;
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if (buttonY < height * 0.14f)
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