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<!-- Generated by javadoc (version 1.7.0_17) on Mon Dec 02 20:33:00 CET 2013 -->
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<title>Controller (LWJGL API)</title>
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<meta name="date" content="2013-12-02">
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<!-- ======== START OF CLASS DATA ======== -->
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<div class="header">
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<div class="subTitle">org.lwjgl.input</div>
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<h2 title="Interface Controller" class="title">Interface Controller</h2>
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<dl>
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<dt>All Known Implementing Classes:</dt>
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<dd><a href="../../../org/lwjgl/util/input/ControllerAdapter.html" title="class in org.lwjgl.util.input">ControllerAdapter</a></dd>
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</dl>
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<hr>
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<br>
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<pre>public interface <span class="strong">Controller</span></pre>
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<div class="block">A game controller of some sort that will provide input. The controller
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presents buttons and axes. Buttons are either pressed or not pressed. Axis
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provide analogue values.</div>
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<dl><dt><span class="strong">Author:</span></dt>
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<dd>Kevin Glass</dd></dl>
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</li>
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<h3>Method Summary</h3>
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<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Method Summary table, listing methods, and an explanation">
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<caption><span>Methods</span><span class="tabEnd"> </span></caption>
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<tr>
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||||
<th class="colFirst" scope="col">Modifier and Type</th>
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<th class="colLast" scope="col">Method and Description</th>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Controller.html#getAxisCount()">getAxisCount</a></strong>()</code>
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<div class="block">Retrieve the number of axes available on this controller.</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>java.lang.String</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Controller.html#getAxisName(int)">getAxisName</a></strong>(int index)</code>
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<div class="block">Get the name that's given to the specified axis</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>float</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Controller.html#getAxisValue(int)">getAxisValue</a></strong>(int index)</code>
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<div class="block">Retrieve the value thats currently available on a specified axis.</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Controller.html#getButtonCount()">getButtonCount</a></strong>()</code>
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<div class="block">Retrieve the number of buttons available on this controller</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>java.lang.String</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Controller.html#getButtonName(int)">getButtonName</a></strong>(int index)</code>
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<div class="block">Get the name of the specified button.</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>float</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Controller.html#getDeadZone(int)">getDeadZone</a></strong>(int index)</code>
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<div class="block">Get the dead zone for a specified axis</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Controller.html#getIndex()">getIndex</a></strong>()</code>
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<div class="block">Get the index of this controller in the collection</div>
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</td>
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||||
</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>java.lang.String</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Controller.html#getName()">getName</a></strong>()</code>
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<div class="block">Get the name assigned to this controller.</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>float</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Controller.html#getPovX()">getPovX</a></strong>()</code>
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<div class="block">Get the X-Axis value of the POV on this controller</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>float</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Controller.html#getPovY()">getPovY</a></strong>()</code>
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<div class="block">Get the Y-Axis value of the POV on this controller</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>int</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Controller.html#getRumblerCount()">getRumblerCount</a></strong>()</code>
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<div class="block">Returns the number of rumblers this controller supports</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>java.lang.String</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Controller.html#getRumblerName(int)">getRumblerName</a></strong>(int index)</code>
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<div class="block">Returns the name of the specified rumbler</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>float</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Controller.html#getRXAxisDeadZone()">getRXAxisDeadZone</a></strong>()</code>
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<div class="block">Get the dead zone for the RX axis.</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>float</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Controller.html#getRXAxisValue()">getRXAxisValue</a></strong>()</code>
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<div class="block">Get the value from the RX axis if there is one.</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>float</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Controller.html#getRYAxisDeadZone()">getRYAxisDeadZone</a></strong>()</code>
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<div class="block">Get the dead zone for the RY axis.</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>float</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Controller.html#getRYAxisValue()">getRYAxisValue</a></strong>()</code>
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<div class="block">Get the value from the RY axis if there is one.</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>float</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Controller.html#getRZAxisDeadZone()">getRZAxisDeadZone</a></strong>()</code>
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<div class="block">Get the dead zone for the RZ axis.</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>float</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Controller.html#getRZAxisValue()">getRZAxisValue</a></strong>()</code>
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<div class="block">Get the value from the RZ axis if there is one.</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>float</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Controller.html#getXAxisDeadZone()">getXAxisDeadZone</a></strong>()</code>
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<div class="block">Get the dead zone for the X axis.</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>float</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Controller.html#getXAxisValue()">getXAxisValue</a></strong>()</code>
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<div class="block">Get the value from the X axis if there is one.</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>float</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Controller.html#getYAxisDeadZone()">getYAxisDeadZone</a></strong>()</code>
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<div class="block">Get the dead zone for the Y axis.</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>float</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Controller.html#getYAxisValue()">getYAxisValue</a></strong>()</code>
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<div class="block">Get the value from the Y axis if there is one.</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>float</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Controller.html#getZAxisDeadZone()">getZAxisDeadZone</a></strong>()</code>
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<div class="block">Get the dead zone for the Z axis.</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>float</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Controller.html#getZAxisValue()">getZAxisValue</a></strong>()</code>
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<div class="block">Get the value from the Z axis if there is one.</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>boolean</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Controller.html#isButtonPressed(int)">isButtonPressed</a></strong>(int index)</code>
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<div class="block">Check if a button is currently pressed</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Controller.html#poll()">poll</a></strong>()</code>
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<div class="block">Poll the controller for new data.</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Controller.html#setDeadZone(int, float)">setDeadZone</a></strong>(int index,
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float zone)</code>
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<div class="block">Set the dead zone for the specified axis</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Controller.html#setRumblerStrength(int, float)">setRumblerStrength</a></strong>(int index,
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float strength)</code>
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<div class="block">Sets the vibration strength of the specified rumbler</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Controller.html#setRXAxisDeadZone(float)">setRXAxisDeadZone</a></strong>(float zone)</code>
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<div class="block">Set the dead zone for the RX axis</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Controller.html#setRYAxisDeadZone(float)">setRYAxisDeadZone</a></strong>(float zone)</code>
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<div class="block">Set the dead zone for the RY axis</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Controller.html#setRZAxisDeadZone(float)">setRZAxisDeadZone</a></strong>(float zone)</code>
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<div class="block">Set the dead zone for the RZ axis</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Controller.html#setXAxisDeadZone(float)">setXAxisDeadZone</a></strong>(float zone)</code>
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<div class="block">Set the dead zone for the X axis</div>
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</td>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Controller.html#setYAxisDeadZone(float)">setYAxisDeadZone</a></strong>(float zone)</code>
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<div class="block">Set the dead zone for the Y axis</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Controller.html#setZAxisDeadZone(float)">setZAxisDeadZone</a></strong>(float zone)</code>
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<div class="block">Set the dead zone for the Z axis</div>
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</td>
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</tr>
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</table>
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</li>
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</ul>
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</li>
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</ul>
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</div>
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<div class="details">
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<ul class="blockList">
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<li class="blockList">
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<!-- ============ METHOD DETAIL ========== -->
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<ul class="blockList">
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<li class="blockList"><a name="method_detail">
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<!-- -->
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</a>
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<h3>Method Detail</h3>
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<a name="getName()">
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<!-- -->
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</a>
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<ul class="blockList">
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<li class="blockList">
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<h4>getName</h4>
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<pre>java.lang.String getName()</pre>
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<div class="block">Get the name assigned to this controller.</div>
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<dl><dt><span class="strong">Returns:</span></dt><dd>The name assigned to this controller</dd></dl>
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</li>
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</ul>
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<a name="getIndex()">
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<!-- -->
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</a>
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<ul class="blockList">
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<li class="blockList">
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<h4>getIndex</h4>
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<pre>int getIndex()</pre>
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<div class="block">Get the index of this controller in the collection</div>
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<dl><dt><span class="strong">Returns:</span></dt><dd>The index of this controller in the collection</dd></dl>
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</li>
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</ul>
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<a name="getButtonCount()">
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</a>
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<ul class="blockList">
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<li class="blockList">
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<h4>getButtonCount</h4>
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<pre>int getButtonCount()</pre>
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<div class="block">Retrieve the number of buttons available on this controller</div>
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<dl><dt><span class="strong">Returns:</span></dt><dd>The number of butotns available on this controller</dd></dl>
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||||
</li>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<h4>getButtonName</h4>
|
||||
<pre>java.lang.String getButtonName(int index)</pre>
|
||||
<div class="block">Get the name of the specified button. Be warned, often this is
|
||||
as exciting as "Button X"</div>
|
||||
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>index</code> - The index of the button whose name should be retrieved</dd>
|
||||
<dt><span class="strong">Returns:</span></dt><dd>The name of the button requested</dd></dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="isButtonPressed(int)">
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<h4>isButtonPressed</h4>
|
||||
<pre>boolean isButtonPressed(int index)</pre>
|
||||
<div class="block">Check if a button is currently pressed</div>
|
||||
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>index</code> - The button to check</dd>
|
||||
<dt><span class="strong">Returns:</span></dt><dd>True if the button is currently pressed</dd></dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="poll()">
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<h4>poll</h4>
|
||||
<pre>void poll()</pre>
|
||||
<div class="block">Poll the controller for new data. This will also update
|
||||
events</div>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="getPovX()">
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<pre>float getPovX()</pre>
|
||||
<div class="block">Get the X-Axis value of the POV on this controller</div>
|
||||
<dl><dt><span class="strong">Returns:</span></dt><dd>The X-Axis value of the POV on this controller</dd></dl>
|
||||
</li>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<pre>float getPovY()</pre>
|
||||
<div class="block">Get the Y-Axis value of the POV on this controller</div>
|
||||
<dl><dt><span class="strong">Returns:</span></dt><dd>The Y-Axis value of the POV on this controller</dd></dl>
|
||||
</li>
|
||||
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|
||||
<a name="getDeadZone(int)">
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<h4>getDeadZone</h4>
|
||||
<pre>float getDeadZone(int index)</pre>
|
||||
<div class="block">Get the dead zone for a specified axis</div>
|
||||
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>index</code> - The index of the axis for which to retrieve the dead zone</dd>
|
||||
<dt><span class="strong">Returns:</span></dt><dd>The dead zone for the specified axis</dd></dl>
|
||||
</li>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<h4>setDeadZone</h4>
|
||||
<pre>void setDeadZone(int index,
|
||||
float zone)</pre>
|
||||
<div class="block">Set the dead zone for the specified axis</div>
|
||||
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>index</code> - The index of hte axis for which to set the dead zone</dd><dd><code>zone</code> - The dead zone to use for the specified axis</dd></dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="getAxisCount()">
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<h4>getAxisCount</h4>
|
||||
<pre>int getAxisCount()</pre>
|
||||
<div class="block">Retrieve the number of axes available on this controller.</div>
|
||||
<dl><dt><span class="strong">Returns:</span></dt><dd>The number of axes available on this controller.</dd></dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="getAxisName(int)">
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<h4>getAxisName</h4>
|
||||
<pre>java.lang.String getAxisName(int index)</pre>
|
||||
<div class="block">Get the name that's given to the specified axis</div>
|
||||
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>index</code> - The index of the axis whose name should be retrieved</dd>
|
||||
<dt><span class="strong">Returns:</span></dt><dd>The name of the specified axis.</dd></dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="getAxisValue(int)">
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<h4>getAxisValue</h4>
|
||||
<pre>float getAxisValue(int index)</pre>
|
||||
<div class="block">Retrieve the value thats currently available on a specified axis. The
|
||||
value will always be between 1.0 and -1.0 and will calibrate as values
|
||||
are passed read. It may be useful to get the player to wiggle the joystick
|
||||
from side to side to get the calibration right.</div>
|
||||
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>index</code> - The index of axis to be read</dd>
|
||||
<dt><span class="strong">Returns:</span></dt><dd>The value from the specified axis.</dd></dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="getXAxisValue()">
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<pre>float getXAxisValue()</pre>
|
||||
<div class="block">Get the value from the X axis if there is one. If no X axis is
|
||||
defined a zero value will be returned.</div>
|
||||
<dl><dt><span class="strong">Returns:</span></dt><dd>The value from the X axis</dd></dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="getXAxisDeadZone()">
|
||||
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|
||||
</a>
|
||||
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|
||||
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|
||||
<h4>getXAxisDeadZone</h4>
|
||||
<pre>float getXAxisDeadZone()</pre>
|
||||
<div class="block">Get the dead zone for the X axis.</div>
|
||||
<dl><dt><span class="strong">Returns:</span></dt><dd>The dead zone for the X axis</dd></dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="setXAxisDeadZone(float)">
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<h4>setXAxisDeadZone</h4>
|
||||
<pre>void setXAxisDeadZone(float zone)</pre>
|
||||
<div class="block">Set the dead zone for the X axis</div>
|
||||
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>zone</code> - The dead zone to use for the X axis</dd></dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="getYAxisValue()">
|
||||
<!-- -->
|
||||
</a>
|
||||
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|
||||
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|
||||
<h4>getYAxisValue</h4>
|
||||
<pre>float getYAxisValue()</pre>
|
||||
<div class="block">Get the value from the Y axis if there is one. If no Y axis is
|
||||
defined a zero value will be returned.</div>
|
||||
<dl><dt><span class="strong">Returns:</span></dt><dd>The value from the Y axis</dd></dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="getYAxisDeadZone()">
|
||||
<!-- -->
|
||||
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|
||||
<ul class="blockList">
|
||||
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|
||||
<h4>getYAxisDeadZone</h4>
|
||||
<pre>float getYAxisDeadZone()</pre>
|
||||
<div class="block">Get the dead zone for the Y axis.</div>
|
||||
<dl><dt><span class="strong">Returns:</span></dt><dd>The dead zone for the Y axis</dd></dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="setYAxisDeadZone(float)">
|
||||
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|
||||
</a>
|
||||
<ul class="blockList">
|
||||
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|
||||
<h4>setYAxisDeadZone</h4>
|
||||
<pre>void setYAxisDeadZone(float zone)</pre>
|
||||
<div class="block">Set the dead zone for the Y axis</div>
|
||||
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>zone</code> - The dead zone to use for the Y axis</dd></dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="getZAxisValue()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
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|
||||
<h4>getZAxisValue</h4>
|
||||
<pre>float getZAxisValue()</pre>
|
||||
<div class="block">Get the value from the Z axis if there is one. If no Z axis is
|
||||
defined a zero value will be returned.</div>
|
||||
<dl><dt><span class="strong">Returns:</span></dt><dd>The value from the Z axis</dd></dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="getZAxisDeadZone()">
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<h4>getZAxisDeadZone</h4>
|
||||
<pre>float getZAxisDeadZone()</pre>
|
||||
<div class="block">Get the dead zone for the Z axis.</div>
|
||||
<dl><dt><span class="strong">Returns:</span></dt><dd>The dead zone for the Z axis</dd></dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="setZAxisDeadZone(float)">
|
||||
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|
||||
</a>
|
||||
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|
||||
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|
||||
<h4>setZAxisDeadZone</h4>
|
||||
<pre>void setZAxisDeadZone(float zone)</pre>
|
||||
<div class="block">Set the dead zone for the Z axis</div>
|
||||
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>zone</code> - The dead zone to use for the Z axis</dd></dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="getRXAxisValue()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
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|
||||
<h4>getRXAxisValue</h4>
|
||||
<pre>float getRXAxisValue()</pre>
|
||||
<div class="block">Get the value from the RX axis if there is one. If no RX axis is
|
||||
defined a zero value will be returned.</div>
|
||||
<dl><dt><span class="strong">Returns:</span></dt><dd>The value from the RX axis</dd></dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="getRXAxisDeadZone()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
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|
||||
<h4>getRXAxisDeadZone</h4>
|
||||
<pre>float getRXAxisDeadZone()</pre>
|
||||
<div class="block">Get the dead zone for the RX axis.</div>
|
||||
<dl><dt><span class="strong">Returns:</span></dt><dd>The dead zone for the RX axis</dd></dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="setRXAxisDeadZone(float)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
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|
||||
<h4>setRXAxisDeadZone</h4>
|
||||
<pre>void setRXAxisDeadZone(float zone)</pre>
|
||||
<div class="block">Set the dead zone for the RX axis</div>
|
||||
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>zone</code> - The dead zone to use for the RX axis</dd></dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="getRYAxisValue()">
|
||||
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|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>getRYAxisValue</h4>
|
||||
<pre>float getRYAxisValue()</pre>
|
||||
<div class="block">Get the value from the RY axis if there is one. If no RY axis is
|
||||
defined a zero value will be returned.</div>
|
||||
<dl><dt><span class="strong">Returns:</span></dt><dd>The value from the RY axis</dd></dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="getRYAxisDeadZone()">
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<h4>getRYAxisDeadZone</h4>
|
||||
<pre>float getRYAxisDeadZone()</pre>
|
||||
<div class="block">Get the dead zone for the RY axis.</div>
|
||||
<dl><dt><span class="strong">Returns:</span></dt><dd>The dead zone for the RY axis</dd></dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="setRYAxisDeadZone(float)">
|
||||
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|
||||
</a>
|
||||
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|
||||
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|
||||
<h4>setRYAxisDeadZone</h4>
|
||||
<pre>void setRYAxisDeadZone(float zone)</pre>
|
||||
<div class="block">Set the dead zone for the RY axis</div>
|
||||
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>zone</code> - The dead zone to use for the RY axis</dd></dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="getRZAxisValue()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>getRZAxisValue</h4>
|
||||
<pre>float getRZAxisValue()</pre>
|
||||
<div class="block">Get the value from the RZ axis if there is one. If no RZ axis is
|
||||
defined a zero value will be returned.</div>
|
||||
<dl><dt><span class="strong">Returns:</span></dt><dd>The value from the RZ axis</dd></dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="getRZAxisDeadZone()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
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|
||||
<h4>getRZAxisDeadZone</h4>
|
||||
<pre>float getRZAxisDeadZone()</pre>
|
||||
<div class="block">Get the dead zone for the RZ axis.</div>
|
||||
<dl><dt><span class="strong">Returns:</span></dt><dd>The dead zone for the RZ axis</dd></dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="setRZAxisDeadZone(float)">
|
||||
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|
||||
</a>
|
||||
<ul class="blockList">
|
||||
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|
||||
<h4>setRZAxisDeadZone</h4>
|
||||
<pre>void setRZAxisDeadZone(float zone)</pre>
|
||||
<div class="block">Set the dead zone for the RZ axis</div>
|
||||
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>zone</code> - The dead zone to use for the RZ axis</dd></dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="getRumblerCount()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>getRumblerCount</h4>
|
||||
<pre>int getRumblerCount()</pre>
|
||||
<div class="block">Returns the number of rumblers this controller supports</div>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="getRumblerName(int)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>getRumblerName</h4>
|
||||
<pre>java.lang.String getRumblerName(int index)</pre>
|
||||
<div class="block">Returns the name of the specified rumbler</div>
|
||||
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>index</code> - The rumbler index</dd></dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="setRumblerStrength(int, float)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockListLast">
|
||||
<li class="blockList">
|
||||
<h4>setRumblerStrength</h4>
|
||||
<pre>void setRumblerStrength(int index,
|
||||
float strength)</pre>
|
||||
<div class="block">Sets the vibration strength of the specified rumbler</div>
|
||||
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>index</code> - The index of the rumbler</dd><dd><code>strength</code> - The strength to vibrate at</dd></dl>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
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||||
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<div class="subTitle">org.lwjgl.input</div>
|
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<h2 title="Class Controllers" class="title">Class Controllers</h2>
|
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</div>
|
||||
<div class="contentContainer">
|
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<ul class="inheritance">
|
||||
<li>java.lang.Object</li>
|
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|
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|
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<li>org.lwjgl.input.Controllers</li>
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|
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<pre>public class <span class="strong">Controllers</span>
|
||||
extends java.lang.Object</pre>
|
||||
<div class="block">The collection of controllers currently connected.</div>
|
||||
<dl><dt><span class="strong">Author:</span></dt>
|
||||
<dd>Kevin Glass</dd></dl>
|
||||
</li>
|
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|
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|
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|
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|
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<caption><span>Constructors</span><span class="tabEnd"> </span></caption>
|
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<tr>
|
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<th class="colOne" scope="col">Constructor and Description</th>
|
||||
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|
||||
<tr class="altColor">
|
||||
<td class="colOne"><code><strong><a href="../../../org/lwjgl/input/Controllers.html#Controllers()">Controllers</a></strong>()</code> </td>
|
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|
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|
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|
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|
||||
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|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colLast" scope="col">Method and Description</th>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>static void</code></td>
|
||||
<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Controllers.html#clearEvents()">clearEvents</a></strong>()</code>
|
||||
<div class="block">Clear any events stored for the controllers in this set</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>static void</code></td>
|
||||
<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Controllers.html#create()">create</a></strong>()</code>
|
||||
<div class="block">Initialise the controllers collection</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>static void</code></td>
|
||||
<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Controllers.html#destroy()">destroy</a></strong>()</code>
|
||||
<div class="block">Destroys any resources used by the controllers</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>static <a href="../../../org/lwjgl/input/Controller.html" title="interface in org.lwjgl.input">Controller</a></code></td>
|
||||
<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Controllers.html#getController(int)">getController</a></strong>(int index)</code>
|
||||
<div class="block">Get a controller from the collection</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>static int</code></td>
|
||||
<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Controllers.html#getControllerCount()">getControllerCount</a></strong>()</code>
|
||||
<div class="block">Retrieve a count of the number of controllers</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>static boolean</code></td>
|
||||
<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Controllers.html#getEventButtonState()">getEventButtonState</a></strong>()</code>
|
||||
<div class="block">Gets the state of the button that generated the current event</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>static int</code></td>
|
||||
<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Controllers.html#getEventControlIndex()">getEventControlIndex</a></strong>()</code>
|
||||
<div class="block">Get the index of the control that caused the current event</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>static long</code></td>
|
||||
<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Controllers.html#getEventNanoseconds()">getEventNanoseconds</a></strong>()</code>
|
||||
<div class="block">Get the timestamp assigned to the current event</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>static <a href="../../../org/lwjgl/input/Controller.html" title="interface in org.lwjgl.input">Controller</a></code></td>
|
||||
<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Controllers.html#getEventSource()">getEventSource</a></strong>()</code>
|
||||
<div class="block">Get the source of the current event</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>static float</code></td>
|
||||
<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Controllers.html#getEventXAxisValue()">getEventXAxisValue</a></strong>()</code>
|
||||
<div class="block">Get the value on an X axis of the current event</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>static float</code></td>
|
||||
<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Controllers.html#getEventYAxisValue()">getEventYAxisValue</a></strong>()</code>
|
||||
<div class="block">Get the value on an Y axis of the current event</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>static boolean</code></td>
|
||||
<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Controllers.html#isCreated()">isCreated</a></strong>()</code> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>static boolean</code></td>
|
||||
<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Controllers.html#isEventAxis()">isEventAxis</a></strong>()</code>
|
||||
<div class="block">Check if the current event was caused by a axis</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>static boolean</code></td>
|
||||
<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Controllers.html#isEventButton()">isEventButton</a></strong>()</code>
|
||||
<div class="block">Check if the current event was caused by a button</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>static boolean</code></td>
|
||||
<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Controllers.html#isEventPovX()">isEventPovX</a></strong>()</code>
|
||||
<div class="block">Check if the current event was cause by the POV x-axis</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>static boolean</code></td>
|
||||
<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Controllers.html#isEventPovY()">isEventPovY</a></strong>()</code>
|
||||
<div class="block">Check if the current event was cause by the POV x-axis</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>static boolean</code></td>
|
||||
<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Controllers.html#isEventXAxis()">isEventXAxis</a></strong>()</code>
|
||||
<div class="block">Check if the current event was caused by movement on the x-axis</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>static boolean</code></td>
|
||||
<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Controllers.html#isEventYAxis()">isEventYAxis</a></strong>()</code>
|
||||
<div class="block">Check if the current event was caused by movement on the y-axis</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>static boolean</code></td>
|
||||
<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Controllers.html#next()">next</a></strong>()</code>
|
||||
<div class="block">Move to the next event that has been stored.</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>static void</code></td>
|
||||
<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Controllers.html#poll()">poll</a></strong>()</code>
|
||||
<div class="block">Poll the controllers available.</div>
|
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|
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|
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|
||||
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|
||||
<li class="blockList"><a name="methods_inherited_from_class_java.lang.Object">
|
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<!-- -->
|
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|
||||
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|
||||
<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li>
|
||||
</ul>
|
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|
||||
</ul>
|
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|
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|
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</div>
|
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<div class="details">
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
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<!-- ========= CONSTRUCTOR DETAIL ======== -->
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<ul class="blockList">
|
||||
<li class="blockList"><a name="constructor_detail">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Constructor Detail</h3>
|
||||
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|
||||
<!-- -->
|
||||
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|
||||
<ul class="blockListLast">
|
||||
<li class="blockList">
|
||||
<h4>Controllers</h4>
|
||||
<pre>public Controllers()</pre>
|
||||
</li>
|
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|
||||
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|
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|
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|
||||
<li class="blockList"><a name="method_detail">
|
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<!-- -->
|
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|
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|
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|
||||
<!-- -->
|
||||
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|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>create</h4>
|
||||
<pre>public static void create()
|
||||
throws <a href="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</a></pre>
|
||||
<div class="block">Initialise the controllers collection</div>
|
||||
<dl><dt><span class="strong">Throws:</span></dt>
|
||||
<dd><code><a href="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</a></code> - Indicates a failure to initialise the controller library.</dd></dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="getController(int)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>getController</h4>
|
||||
<pre>public static <a href="../../../org/lwjgl/input/Controller.html" title="interface in org.lwjgl.input">Controller</a> getController(int index)</pre>
|
||||
<div class="block">Get a controller from the collection</div>
|
||||
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>index</code> - The index of the controller to retrieve</dd>
|
||||
<dt><span class="strong">Returns:</span></dt><dd>The controller requested</dd></dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="getControllerCount()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>getControllerCount</h4>
|
||||
<pre>public static int getControllerCount()</pre>
|
||||
<div class="block">Retrieve a count of the number of controllers</div>
|
||||
<dl><dt><span class="strong">Returns:</span></dt><dd>The number of controllers available</dd></dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="poll()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>poll</h4>
|
||||
<pre>public static void poll()</pre>
|
||||
<div class="block">Poll the controllers available. This will both update their state
|
||||
and generate events that must be cleared.</div>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="clearEvents()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>clearEvents</h4>
|
||||
<pre>public static void clearEvents()</pre>
|
||||
<div class="block">Clear any events stored for the controllers in this set</div>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="next()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>next</h4>
|
||||
<pre>public static boolean next()</pre>
|
||||
<div class="block">Move to the next event that has been stored.</div>
|
||||
<dl><dt><span class="strong">Returns:</span></dt><dd>True if there is still an event to process</dd></dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="isCreated()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>isCreated</h4>
|
||||
<pre>public static boolean isCreated()</pre>
|
||||
<dl><dt><span class="strong">Returns:</span></dt><dd>True if Controllers has been created</dd></dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="destroy()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>destroy</h4>
|
||||
<pre>public static void destroy()</pre>
|
||||
<div class="block">Destroys any resources used by the controllers</div>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="getEventSource()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>getEventSource</h4>
|
||||
<pre>public static <a href="../../../org/lwjgl/input/Controller.html" title="interface in org.lwjgl.input">Controller</a> getEventSource()</pre>
|
||||
<div class="block">Get the source of the current event</div>
|
||||
<dl><dt><span class="strong">Returns:</span></dt><dd>The source of the current event</dd></dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="getEventControlIndex()">
|
||||
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|
||||
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|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>getEventControlIndex</h4>
|
||||
<pre>public static int getEventControlIndex()</pre>
|
||||
<div class="block">Get the index of the control that caused the current event</div>
|
||||
<dl><dt><span class="strong">Returns:</span></dt><dd>The index of the control that cause the current event</dd></dl>
|
||||
</li>
|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
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|
||||
<h4>isEventButton</h4>
|
||||
<pre>public static boolean isEventButton()</pre>
|
||||
<div class="block">Check if the current event was caused by a button</div>
|
||||
<dl><dt><span class="strong">Returns:</span></dt><dd>True if the current event was caused by a button</dd></dl>
|
||||
</li>
|
||||
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|
||||
<a name="isEventAxis()">
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<h4>isEventAxis</h4>
|
||||
<pre>public static boolean isEventAxis()</pre>
|
||||
<div class="block">Check if the current event was caused by a axis</div>
|
||||
<dl><dt><span class="strong">Returns:</span></dt><dd>True if the current event was caused by a axis</dd></dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="isEventXAxis()">
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<h4>isEventXAxis</h4>
|
||||
<pre>public static boolean isEventXAxis()</pre>
|
||||
<div class="block">Check if the current event was caused by movement on the x-axis</div>
|
||||
<dl><dt><span class="strong">Returns:</span></dt><dd>True if the current event was cause by movement on the x-axis</dd></dl>
|
||||
</li>
|
||||
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|
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<a name="isEventYAxis()">
|
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<h4>isEventYAxis</h4>
|
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<pre>public static boolean isEventYAxis()</pre>
|
||||
<div class="block">Check if the current event was caused by movement on the y-axis</div>
|
||||
<dl><dt><span class="strong">Returns:</span></dt><dd>True if the current event was caused by movement on the y-axis</dd></dl>
|
||||
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|
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|
||||
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||||
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||||
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||||
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|
||||
<h4>isEventPovX</h4>
|
||||
<pre>public static boolean isEventPovX()</pre>
|
||||
<div class="block">Check if the current event was cause by the POV x-axis</div>
|
||||
<dl><dt><span class="strong">Returns:</span></dt><dd>True if the current event was caused by the POV x-axis</dd></dl>
|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
<h4>isEventPovY</h4>
|
||||
<pre>public static boolean isEventPovY()</pre>
|
||||
<div class="block">Check if the current event was cause by the POV x-axis</div>
|
||||
<dl><dt><span class="strong">Returns:</span></dt><dd>True if the current event was caused by the POV x-axis</dd></dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="getEventNanoseconds()">
|
||||
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|
||||
</a>
|
||||
<ul class="blockList">
|
||||
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|
||||
<h4>getEventNanoseconds</h4>
|
||||
<pre>public static long getEventNanoseconds()</pre>
|
||||
<div class="block">Get the timestamp assigned to the current event</div>
|
||||
<dl><dt><span class="strong">Returns:</span></dt><dd>The timestamp assigned to the current event</dd></dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="getEventButtonState()">
|
||||
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|
||||
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|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>getEventButtonState</h4>
|
||||
<pre>public static boolean getEventButtonState()</pre>
|
||||
<div class="block">Gets the state of the button that generated the current event</div>
|
||||
<dl><dt><span class="strong">Returns:</span></dt><dd>True if button was down, or false if released</dd></dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="getEventXAxisValue()">
|
||||
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|
||||
</a>
|
||||
<ul class="blockList">
|
||||
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|
||||
<h4>getEventXAxisValue</h4>
|
||||
<pre>public static float getEventXAxisValue()</pre>
|
||||
<div class="block">Get the value on an X axis of the current event</div>
|
||||
<dl><dt><span class="strong">Returns:</span></dt><dd>The value on a x axis of the current event</dd></dl>
|
||||
</li>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<h4>getEventYAxisValue</h4>
|
||||
<pre>public static float getEventYAxisValue()</pre>
|
||||
<div class="block">Get the value on an Y axis of the current event</div>
|
||||
<dl><dt><span class="strong">Returns:</span></dt><dd>The value on a y axis of the current event</dd></dl>
|
||||
</li>
|
||||
</ul>
|
||||
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|
||||
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|
||||
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|
||||
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||||
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lib/lwjgl-2.9.1/javadoc/org/lwjgl/input/Cursor.html
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Normal file
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|
||||
<div class="header">
|
||||
<div class="subTitle">org.lwjgl.input</div>
|
||||
<h2 title="Class Cursor" class="title">Class Cursor</h2>
|
||||
</div>
|
||||
<div class="contentContainer">
|
||||
<ul class="inheritance">
|
||||
<li>java.lang.Object</li>
|
||||
<li>
|
||||
<ul class="inheritance">
|
||||
<li>org.lwjgl.input.Cursor</li>
|
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|
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|
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|
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|
||||
<br>
|
||||
<pre>public class <span class="strong">Cursor</span>
|
||||
extends java.lang.Object</pre>
|
||||
<div class="block">A class representing a native cursor. Instances of this
|
||||
class can be used with Mouse.setCursor(), if available.</div>
|
||||
<dl><dt><span class="strong">Version:</span></dt>
|
||||
<dd>$Revision$
|
||||
$Id$</dd>
|
||||
<dt><span class="strong">Author:</span></dt>
|
||||
<dd>elias_naur <elias_naur@users.sourceforge.net></dd></dl>
|
||||
</li>
|
||||
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|
||||
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|
||||
<caption><span>Fields</span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colLast" scope="col">Field and Description</th>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>static int</code></td>
|
||||
<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Cursor.html#CURSOR_8_BIT_ALPHA">CURSOR_8_BIT_ALPHA</a></strong></code>
|
||||
<div class="block">8 bit alhpa native cursor</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>static int</code></td>
|
||||
<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Cursor.html#CURSOR_ANIMATION">CURSOR_ANIMATION</a></strong></code>
|
||||
<div class="block">animation native cursor</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>static int</code></td>
|
||||
<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Cursor.html#CURSOR_ONE_BIT_TRANSPARENCY">CURSOR_ONE_BIT_TRANSPARENCY</a></strong></code>
|
||||
<div class="block">1 bit transparency for native cursor</div>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</li>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<caption><span>Constructors</span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colOne" scope="col">Constructor and Description</th>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colOne"><code><strong><a href="../../../org/lwjgl/input/Cursor.html#Cursor(int, int, int, int, int, java.nio.IntBuffer, java.nio.IntBuffer)">Cursor</a></strong>(int width,
|
||||
int height,
|
||||
int xHotspot,
|
||||
int yHotspot,
|
||||
int numImages,
|
||||
java.nio.IntBuffer images,
|
||||
java.nio.IntBuffer delays)</code>
|
||||
<div class="block">Constructs a new Cursor, with the given parameters.</div>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</li>
|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colLast" scope="col">Method and Description</th>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>void</code></td>
|
||||
<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Cursor.html#destroy()">destroy</a></strong>()</code>
|
||||
<div class="block">Destroy the native cursor.</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>static int</code></td>
|
||||
<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Cursor.html#getCapabilities()">getCapabilities</a></strong>()</code>
|
||||
<div class="block">Get the capabilities of the native cursor.</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>static int</code></td>
|
||||
<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Cursor.html#getMaxCursorSize()">getMaxCursorSize</a></strong>()</code>
|
||||
<div class="block">Gets the maximum size of a native cursor.</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>static int</code></td>
|
||||
<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Cursor.html#getMinCursorSize()">getMinCursorSize</a></strong>()</code>
|
||||
<div class="block">Gets the minimum size of a native cursor.</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>protected boolean</code></td>
|
||||
<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Cursor.html#hasTimedOut()">hasTimedOut</a></strong>()</code>
|
||||
<div class="block">Determines whether this cursor has timed out</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>protected void</code></td>
|
||||
<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Cursor.html#nextCursor()">nextCursor</a></strong>()</code>
|
||||
<div class="block">Changes to the next cursor</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>protected void</code></td>
|
||||
<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Cursor.html#setTimeout()">setTimeout</a></strong>()</code>
|
||||
<div class="block">Sets the timout property to the time it should be changed</div>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a name="methods_inherited_from_class_java.lang.Object">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Methods inherited from class java.lang.Object</h3>
|
||||
<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="details">
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<!-- ============ FIELD DETAIL =========== -->
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a name="field_detail">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Field Detail</h3>
|
||||
<a name="CURSOR_ONE_BIT_TRANSPARENCY">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>CURSOR_ONE_BIT_TRANSPARENCY</h4>
|
||||
<pre>public static final int CURSOR_ONE_BIT_TRANSPARENCY</pre>
|
||||
<div class="block">1 bit transparency for native cursor</div>
|
||||
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.input.Cursor.CURSOR_ONE_BIT_TRANSPARENCY">Constant Field Values</a></dd></dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="CURSOR_8_BIT_ALPHA">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>CURSOR_8_BIT_ALPHA</h4>
|
||||
<pre>public static final int CURSOR_8_BIT_ALPHA</pre>
|
||||
<div class="block">8 bit alhpa native cursor</div>
|
||||
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.input.Cursor.CURSOR_8_BIT_ALPHA">Constant Field Values</a></dd></dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="CURSOR_ANIMATION">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockListLast">
|
||||
<li class="blockList">
|
||||
<h4>CURSOR_ANIMATION</h4>
|
||||
<pre>public static final int CURSOR_ANIMATION</pre>
|
||||
<div class="block">animation native cursor</div>
|
||||
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.input.Cursor.CURSOR_ANIMATION">Constant Field Values</a></dd></dl>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
<!-- ========= CONSTRUCTOR DETAIL ======== -->
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a name="constructor_detail">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Constructor Detail</h3>
|
||||
<a name="Cursor(int, int, int, int, int, java.nio.IntBuffer, java.nio.IntBuffer)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockListLast">
|
||||
<li class="blockList">
|
||||
<h4>Cursor</h4>
|
||||
<pre>public Cursor(int width,
|
||||
int height,
|
||||
int xHotspot,
|
||||
int yHotspot,
|
||||
int numImages,
|
||||
java.nio.IntBuffer images,
|
||||
java.nio.IntBuffer delays)
|
||||
throws <a href="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</a></pre>
|
||||
<div class="block">Constructs a new Cursor, with the given parameters. Mouse must have been created before you can create
|
||||
Cursor objects. Cursor images are in ARGB format, but only one bit transparancy is guaranteed to be supported.
|
||||
So to maximize portability, lwjgl applications should only create cursor images with 0x00 or 0xff as alpha values.
|
||||
The constructor will copy the images and delays, so there's no need to keep them around.</div>
|
||||
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>width</code> - cursor image width</dd><dd><code>height</code> - cursor image height</dd><dd><code>xHotspot</code> - the x coordinate of the cursor hotspot</dd><dd><code>yHotspot</code> - the y coordinate of the cursor hotspot</dd><dd><code>numImages</code> - number of cursor images specified. Must be 1 if animations are not supported.</dd><dd><code>images</code> - A buffer containing the images. The origin is at the lower left corner, like OpenGL.</dd><dd><code>delays</code> - An int buffer of animation frame delays, if numImages is greater than 1, else null</dd>
|
||||
<dt><span class="strong">Throws:</span></dt>
|
||||
<dd><code><a href="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</a></code> - if the cursor could not be created for any reason</dd></dl>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
<!-- ============ METHOD DETAIL ========== -->
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a name="method_detail">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Method Detail</h3>
|
||||
<a name="getMinCursorSize()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>getMinCursorSize</h4>
|
||||
<pre>public static int getMinCursorSize()</pre>
|
||||
<div class="block">Gets the minimum size of a native cursor. Can only be called if
|
||||
The Mouse is created and cursor caps includes at least
|
||||
CURSOR_ONE_BIT_TRANSPARANCY.</div>
|
||||
<dl><dt><span class="strong">Returns:</span></dt><dd>the maximum size of a native cursor</dd></dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="getMaxCursorSize()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>getMaxCursorSize</h4>
|
||||
<pre>public static int getMaxCursorSize()</pre>
|
||||
<div class="block">Gets the maximum size of a native cursor. Can only be called if
|
||||
The Mouse is created and cursor caps includes at least
|
||||
CURSOR_ONE_BIT_TRANSPARANCY.</div>
|
||||
<dl><dt><span class="strong">Returns:</span></dt><dd>the maximum size of a native cursor</dd></dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="getCapabilities()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>getCapabilities</h4>
|
||||
<pre>public static int getCapabilities()</pre>
|
||||
<div class="block">Get the capabilities of the native cursor. Return a bit mask of the native cursor capabilities.
|
||||
The CURSOR_ONE_BIT_TRANSPARANCY indicates support for cursors with one bit transparancy,
|
||||
the CURSOR_8_BIT_ALPHA indicates support for 8 bit alpha and CURSOR_ANIMATION indicates
|
||||
support for cursor animations.</div>
|
||||
<dl><dt><span class="strong">Returns:</span></dt><dd>A bit mask with native cursor capabilities.</dd></dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="destroy()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>destroy</h4>
|
||||
<pre>public void destroy()</pre>
|
||||
<div class="block">Destroy the native cursor. If the cursor is current,
|
||||
the current native cursor is set to null (the default
|
||||
OS cursor)</div>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="setTimeout()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>setTimeout</h4>
|
||||
<pre>protected void setTimeout()</pre>
|
||||
<div class="block">Sets the timout property to the time it should be changed</div>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="hasTimedOut()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>hasTimedOut</h4>
|
||||
<pre>protected boolean hasTimedOut()</pre>
|
||||
<div class="block">Determines whether this cursor has timed out</div>
|
||||
<dl><dt><span class="strong">Returns:</span></dt><dd>true if the this cursor has timed out, false if not</dd></dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="nextCursor()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockListLast">
|
||||
<li class="blockList">
|
||||
<h4>nextCursor</h4>
|
||||
<pre>protected void nextCursor()</pre>
|
||||
<div class="block">Changes to the next cursor</div>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
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|
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|
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|
||||
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|
||||
<li><a href="package-tree.html">Tree</a></li>
|
||||
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|
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</html>
|
||||
2484
lib/lwjgl-2.9.1/javadoc/org/lwjgl/input/Keyboard.html
Normal file
2484
lib/lwjgl-2.9.1/javadoc/org/lwjgl/input/Keyboard.html
Normal file
File diff suppressed because it is too large
Load Diff
814
lib/lwjgl-2.9.1/javadoc/org/lwjgl/input/Mouse.html
Normal file
814
lib/lwjgl-2.9.1/javadoc/org/lwjgl/input/Mouse.html
Normal file
@@ -0,0 +1,814 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
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|
||||
<html lang="en">
|
||||
<head>
|
||||
<!-- Generated by javadoc (version 1.7.0_17) on Mon Dec 02 20:33:00 CET 2013 -->
|
||||
<title>Mouse (LWJGL API)</title>
|
||||
<meta name="date" content="2013-12-02">
|
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<link rel="stylesheet" type="text/css" href="../../../stylesheet.css" title="Style">
|
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<script type="text/javascript"><!--
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||||
parent.document.title="Mouse (LWJGL API)";
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||||
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||||
//-->
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||||
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||||
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|
||||
<div>JavaScript is disabled on your browser.</div>
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<li><a href="package-summary.html">Package</a></li>
|
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<li class="navBarCell1Rev">Class</li>
|
||||
<li><a href="class-use/Mouse.html">Use</a></li>
|
||||
<li><a href="package-tree.html">Tree</a></li>
|
||||
<li><a href="../../../deprecated-list.html">Deprecated</a></li>
|
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<li><a href="../../../index-all.html">Index</a></li>
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<div class="subNav">
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<ul class="navList">
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<li><a href="../../../org/lwjgl/input/Keyboard.html" title="class in org.lwjgl.input"><span class="strong">Prev Class</span></a></li>
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<li>Next Class</li>
|
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<ul class="navList">
|
||||
<li><a href="../../../index.html?org/lwjgl/input/Mouse.html" target="_top">Frames</a></li>
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<li><a href="Mouse.html" target="_top">No Frames</a></li>
|
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<ul class="navList" id="allclasses_navbar_top">
|
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<li><a href="../../../allclasses-noframe.html">All Classes</a></li>
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|
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|
||||
<div>
|
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<ul class="subNavList">
|
||||
<li>Summary: </li>
|
||||
<li>Nested | </li>
|
||||
<li><a href="#field_summary">Field</a> | </li>
|
||||
<li>Constr | </li>
|
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<ul class="subNavList">
|
||||
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|
||||
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|
||||
<li>Constr | </li>
|
||||
<li><a href="#method_detail">Method</a></li>
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<!-- ========= END OF TOP NAVBAR ========= -->
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||||
<!-- ======== START OF CLASS DATA ======== -->
|
||||
<div class="header">
|
||||
<div class="subTitle">org.lwjgl.input</div>
|
||||
<h2 title="Class Mouse" class="title">Class Mouse</h2>
|
||||
</div>
|
||||
<div class="contentContainer">
|
||||
<ul class="inheritance">
|
||||
<li>java.lang.Object</li>
|
||||
<li>
|
||||
<ul class="inheritance">
|
||||
<li>org.lwjgl.input.Mouse</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
<div class="description">
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<hr>
|
||||
<br>
|
||||
<pre>public class <span class="strong">Mouse</span>
|
||||
extends java.lang.Object</pre>
|
||||
<div class="block"><br>
|
||||
A raw Mouse interface. This can be used to poll the current state of the
|
||||
mouse buttons, and determine the mouse movement delta since the last poll.
|
||||
|
||||
n buttons supported, n being a native limit. A scrolly wheel is also
|
||||
supported, if one such is available. Movement is reported as delta from
|
||||
last position or as an absolute position. If the window has been created
|
||||
the absolute position will be clamped to 0 - width | height.</div>
|
||||
<dl><dt><span class="strong">Version:</span></dt>
|
||||
<dd>$Revision$
|
||||
$Id$</dd>
|
||||
<dt><span class="strong">Author:</span></dt>
|
||||
<dd>cix_foo <cix_foo@users.sourceforge.net>, elias_naur <elias_naur@users.sourceforge.net>, Brian Matzon <brian@matzon.dk></dd></dl>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="summary">
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<!-- =========== FIELD SUMMARY =========== -->
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a name="field_summary">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Field Summary</h3>
|
||||
<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Field Summary table, listing fields, and an explanation">
|
||||
<caption><span>Fields</span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colLast" scope="col">Field and Description</th>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>static int</code></td>
|
||||
<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Mouse.html#EVENT_SIZE">EVENT_SIZE</a></strong></code>
|
||||
<div class="block">Internal use - event size in bytes</div>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</li>
|
||||
</ul>
|
||||
<!-- ========== METHOD SUMMARY =========== -->
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a name="method_summary">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Method Summary</h3>
|
||||
<table class="overviewSummary" border="0" cellpadding="3" cellspacing="0" summary="Method Summary table, listing methods, and an explanation">
|
||||
<caption><span>Methods</span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Modifier and Type</th>
|
||||
<th class="colLast" scope="col">Method and Description</th>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>static void</code></td>
|
||||
<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Mouse.html#create()">create</a></strong>()</code>
|
||||
<div class="block">"Create" the mouse.</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>static void</code></td>
|
||||
<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Mouse.html#destroy()">destroy</a></strong>()</code>
|
||||
<div class="block">"Destroy" the mouse.</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>static int</code></td>
|
||||
<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Mouse.html#getButtonCount()">getButtonCount</a></strong>()</code> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>static int</code></td>
|
||||
<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Mouse.html#getButtonIndex(java.lang.String)">getButtonIndex</a></strong>(java.lang.String buttonName)</code>
|
||||
<div class="block">Get's a button's index.</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>static java.lang.String</code></td>
|
||||
<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Mouse.html#getButtonName(int)">getButtonName</a></strong>(int button)</code>
|
||||
<div class="block">Gets a button's name</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>static int</code></td>
|
||||
<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Mouse.html#getDWheel()">getDWheel</a></strong>()</code> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>static int</code></td>
|
||||
<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Mouse.html#getDX()">getDX</a></strong>()</code> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>static int</code></td>
|
||||
<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Mouse.html#getDY()">getDY</a></strong>()</code> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>static int</code></td>
|
||||
<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Mouse.html#getEventButton()">getEventButton</a></strong>()</code> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>static boolean</code></td>
|
||||
<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Mouse.html#getEventButtonState()">getEventButtonState</a></strong>()</code>
|
||||
<div class="block">Get the current events button state.</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>static int</code></td>
|
||||
<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Mouse.html#getEventDWheel()">getEventDWheel</a></strong>()</code> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>static int</code></td>
|
||||
<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Mouse.html#getEventDX()">getEventDX</a></strong>()</code> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>static int</code></td>
|
||||
<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Mouse.html#getEventDY()">getEventDY</a></strong>()</code> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>static long</code></td>
|
||||
<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Mouse.html#getEventNanoseconds()">getEventNanoseconds</a></strong>()</code>
|
||||
<div class="block">Gets the time in nanoseconds of the current event.</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>static int</code></td>
|
||||
<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Mouse.html#getEventX()">getEventX</a></strong>()</code> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>static int</code></td>
|
||||
<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Mouse.html#getEventY()">getEventY</a></strong>()</code> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>static <a href="../../../org/lwjgl/input/Cursor.html" title="class in org.lwjgl.input">Cursor</a></code></td>
|
||||
<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Mouse.html#getNativeCursor()">getNativeCursor</a></strong>()</code>
|
||||
<div class="block">Gets the currently bound native cursor, if any.</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>static int</code></td>
|
||||
<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Mouse.html#getX()">getX</a></strong>()</code>
|
||||
<div class="block">Retrieves the absolute position.</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>static int</code></td>
|
||||
<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Mouse.html#getY()">getY</a></strong>()</code>
|
||||
<div class="block">Retrieves the absolute position.</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>static boolean</code></td>
|
||||
<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Mouse.html#hasWheel()">hasWheel</a></strong>()</code> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>static boolean</code></td>
|
||||
<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Mouse.html#isButtonDown(int)">isButtonDown</a></strong>(int button)</code>
|
||||
<div class="block">See if a particular mouse button is down.</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>static boolean</code></td>
|
||||
<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Mouse.html#isClipMouseCoordinatesToWindow()">isClipMouseCoordinatesToWindow</a></strong>()</code> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>static boolean</code></td>
|
||||
<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Mouse.html#isCreated()">isCreated</a></strong>()</code> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>static boolean</code></td>
|
||||
<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Mouse.html#isGrabbed()">isGrabbed</a></strong>()</code> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>static boolean</code></td>
|
||||
<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Mouse.html#isInsideWindow()">isInsideWindow</a></strong>()</code>
|
||||
<div class="block">Retrieves whether or not the mouse cursor is within the bounds of the window.</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>static boolean</code></td>
|
||||
<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Mouse.html#next()">next</a></strong>()</code>
|
||||
<div class="block">Gets the next mouse event.</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>static void</code></td>
|
||||
<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Mouse.html#poll()">poll</a></strong>()</code>
|
||||
<div class="block">Polls the mouse for its current state.</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>static void</code></td>
|
||||
<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Mouse.html#setClipMouseCoordinatesToWindow(boolean)">setClipMouseCoordinatesToWindow</a></strong>(boolean clip)</code> </td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>static void</code></td>
|
||||
<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Mouse.html#setCursorPosition(int, int)">setCursorPosition</a></strong>(int new_x,
|
||||
int new_y)</code>
|
||||
<div class="block">Set the position of the cursor.</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>static void</code></td>
|
||||
<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Mouse.html#setGrabbed(boolean)">setGrabbed</a></strong>(boolean grab)</code>
|
||||
<div class="block">Sets whether or not the mouse has grabbed the cursor
|
||||
(and thus hidden).</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>static <a href="../../../org/lwjgl/input/Cursor.html" title="class in org.lwjgl.input">Cursor</a></code></td>
|
||||
<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Mouse.html#setNativeCursor(org.lwjgl.input.Cursor)">setNativeCursor</a></strong>(<a href="../../../org/lwjgl/input/Cursor.html" title="class in org.lwjgl.input">Cursor</a> cursor)</code>
|
||||
<div class="block">Binds a native cursor.</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>static void</code></td>
|
||||
<td class="colLast"><code><strong><a href="../../../org/lwjgl/input/Mouse.html#updateCursor()">updateCursor</a></strong>()</code>
|
||||
<div class="block">Updates the cursor, so that animation can be changed if needed.</div>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a name="methods_inherited_from_class_java.lang.Object">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Methods inherited from class java.lang.Object</h3>
|
||||
<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="details">
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<!-- ============ FIELD DETAIL =========== -->
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a name="field_detail">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Field Detail</h3>
|
||||
<a name="EVENT_SIZE">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockListLast">
|
||||
<li class="blockList">
|
||||
<h4>EVENT_SIZE</h4>
|
||||
<pre>public static final int EVENT_SIZE</pre>
|
||||
<div class="block">Internal use - event size in bytes</div>
|
||||
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../constant-values.html#org.lwjgl.input.Mouse.EVENT_SIZE">Constant Field Values</a></dd></dl>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
<!-- ============ METHOD DETAIL ========== -->
|
||||
<ul class="blockList">
|
||||
<li class="blockList"><a name="method_detail">
|
||||
<!-- -->
|
||||
</a>
|
||||
<h3>Method Detail</h3>
|
||||
<a name="getNativeCursor()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>getNativeCursor</h4>
|
||||
<pre>public static <a href="../../../org/lwjgl/input/Cursor.html" title="class in org.lwjgl.input">Cursor</a> getNativeCursor()</pre>
|
||||
<div class="block">Gets the currently bound native cursor, if any.</div>
|
||||
<dl><dt><span class="strong">Returns:</span></dt><dd>the currently bound native cursor, if any.</dd></dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="setNativeCursor(org.lwjgl.input.Cursor)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>setNativeCursor</h4>
|
||||
<pre>public static <a href="../../../org/lwjgl/input/Cursor.html" title="class in org.lwjgl.input">Cursor</a> setNativeCursor(<a href="../../../org/lwjgl/input/Cursor.html" title="class in org.lwjgl.input">Cursor</a> cursor)
|
||||
throws <a href="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</a></pre>
|
||||
<div class="block">Binds a native cursor. If the cursor argument is null, any
|
||||
currently bound native cursor is disabled, and the cursor reverts
|
||||
to the default operating system supplied cursor.
|
||||
|
||||
NOTE: The native cursor is not constrained to the window, but
|
||||
relative events will not be generated if the cursor is outside.</div>
|
||||
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>cursor</code> - the native cursor object to bind. May be null.</dd>
|
||||
<dt><span class="strong">Returns:</span></dt><dd>The previous Cursor object set, or null.</dd>
|
||||
<dt><span class="strong">Throws:</span></dt>
|
||||
<dd><code><a href="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</a></code> - if the cursor could not be set for any reason</dd></dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="isClipMouseCoordinatesToWindow()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>isClipMouseCoordinatesToWindow</h4>
|
||||
<pre>public static boolean isClipMouseCoordinatesToWindow()</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="setClipMouseCoordinatesToWindow(boolean)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>setClipMouseCoordinatesToWindow</h4>
|
||||
<pre>public static void setClipMouseCoordinatesToWindow(boolean clip)</pre>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="setCursorPosition(int, int)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>setCursorPosition</h4>
|
||||
<pre>public static void setCursorPosition(int new_x,
|
||||
int new_y)</pre>
|
||||
<div class="block">Set the position of the cursor. If the cursor is not grabbed,
|
||||
the native cursor is moved to the new position.</div>
|
||||
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>new_x</code> - The x coordinate of the new cursor position in OpenGL coordinates relative
|
||||
to the window origin.</dd><dd><code>new_y</code> - The y coordinate of the new cursor position in OpenGL coordinates relative
|
||||
to the window origin.</dd></dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="create()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>create</h4>
|
||||
<pre>public static void create()
|
||||
throws <a href="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</a></pre>
|
||||
<div class="block">"Create" the mouse. The display must first have been created.
|
||||
Initially, the mouse is not grabbed and the delta values are reported
|
||||
with respect to the center of the display.</div>
|
||||
<dl><dt><span class="strong">Throws:</span></dt>
|
||||
<dd><code><a href="../../../org/lwjgl/LWJGLException.html" title="class in org.lwjgl">LWJGLException</a></code> - if the mouse could not be created for any reason</dd></dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="isCreated()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>isCreated</h4>
|
||||
<pre>public static boolean isCreated()</pre>
|
||||
<dl><dt><span class="strong">Returns:</span></dt><dd>true if the mouse has been created</dd></dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="destroy()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>destroy</h4>
|
||||
<pre>public static void destroy()</pre>
|
||||
<div class="block">"Destroy" the mouse.</div>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="poll()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<h4>poll</h4>
|
||||
<pre>public static void poll()</pre>
|
||||
<div class="block">Polls the mouse for its current state. Access the polled values using the
|
||||
get<value> methods.
|
||||
By using this method, it is possible to "miss" mouse click events if you don't
|
||||
poll fast enough.
|
||||
|
||||
To use buffered values, you have to call <code>next</code> for each event you
|
||||
want to read. You can query which button caused the event by using
|
||||
<code>getEventButton</code>. To get the state of that button, for that event, use
|
||||
<code>getEventButtonState</code>.
|
||||
|
||||
NOTE: This method does not query the operating system for new events. To do that,
|
||||
Display.processMessages() (or Display.update()) must be called first.</div>
|
||||
<dl><dt><span class="strong">See Also:</span></dt><dd><a href="../../../org/lwjgl/input/Mouse.html#next()"><code>next()</code></a>,
|
||||
<a href="../../../org/lwjgl/input/Mouse.html#getEventButton()"><code>getEventButton()</code></a>,
|
||||
<a href="../../../org/lwjgl/input/Mouse.html#getEventButtonState()"><code>getEventButtonState()</code></a>,
|
||||
<a href="../../../org/lwjgl/input/Mouse.html#isButtonDown(int)"><code>isButtonDown(int button)</code></a>,
|
||||
<a href="../../../org/lwjgl/input/Mouse.html#getX()"><code>getX()</code></a>,
|
||||
<a href="../../../org/lwjgl/input/Mouse.html#getY()"><code>getY()</code></a>,
|
||||
<a href="../../../org/lwjgl/input/Mouse.html#getDX()"><code>getDX()</code></a>,
|
||||
<a href="../../../org/lwjgl/input/Mouse.html#getDY()"><code>getDY()</code></a>,
|
||||
<a href="../../../org/lwjgl/input/Mouse.html#getDWheel()"><code>getDWheel()</code></a></dd></dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="isButtonDown(int)">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
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|
||||
<h4>isButtonDown</h4>
|
||||
<pre>public static boolean isButtonDown(int button)</pre>
|
||||
<div class="block">See if a particular mouse button is down.</div>
|
||||
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>button</code> - The index of the button you wish to test (0..getButtonCount-1)</dd>
|
||||
<dt><span class="strong">Returns:</span></dt><dd>true if the specified button is down</dd></dl>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<pre>public static java.lang.String getButtonName(int button)</pre>
|
||||
<div class="block">Gets a button's name</div>
|
||||
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>button</code> - The button</dd>
|
||||
<dt><span class="strong">Returns:</span></dt><dd>a String with the button's human readable name in it or null if the button is unnamed</dd></dl>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<h4>getButtonIndex</h4>
|
||||
<pre>public static int getButtonIndex(java.lang.String buttonName)</pre>
|
||||
<div class="block">Get's a button's index. If the button is unrecognised then -1 is returned.</div>
|
||||
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>buttonName</code> - The button name</dd></dl>
|
||||
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|
||||
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||||
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|
||||
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||||
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||||
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|
||||
<h4>next</h4>
|
||||
<pre>public static boolean next()</pre>
|
||||
<div class="block">Gets the next mouse event. You can query which button caused the event by using
|
||||
<code>getEventButton()</code> (if any). To get the state of that key, for that event, use
|
||||
<code>getEventButtonState</code>. To get the current mouse delta values use <code>getEventDX()</code>
|
||||
and <code>getEventDY()</code>.</div>
|
||||
<dl><dt><span class="strong">Returns:</span></dt><dd>true if a mouse event was read, false otherwise</dd><dt><span class="strong">See Also:</span></dt><dd><a href="../../../org/lwjgl/input/Mouse.html#getEventButton()"><code>getEventButton()</code></a>,
|
||||
<a href="../../../org/lwjgl/input/Mouse.html#getEventButtonState()"><code>getEventButtonState()</code></a></dd></dl>
|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
<h4>getEventButton</h4>
|
||||
<pre>public static int getEventButton()</pre>
|
||||
<dl><dt><span class="strong">Returns:</span></dt><dd>Current events button. Returns -1 if no button state was changed</dd></dl>
|
||||
</li>
|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
<h4>getEventButtonState</h4>
|
||||
<pre>public static boolean getEventButtonState()</pre>
|
||||
<div class="block">Get the current events button state.</div>
|
||||
<dl><dt><span class="strong">Returns:</span></dt><dd>Current events button state.</dd></dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="getEventDX()">
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<h4>getEventDX</h4>
|
||||
<pre>public static int getEventDX()</pre>
|
||||
<dl><dt><span class="strong">Returns:</span></dt><dd>Current events delta x.</dd></dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="getEventDY()">
|
||||
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|
||||
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|
||||
<h4>getEventDY</h4>
|
||||
<pre>public static int getEventDY()</pre>
|
||||
<dl><dt><span class="strong">Returns:</span></dt><dd>Current events delta y.</dd></dl>
|
||||
</li>
|
||||
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|
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<a name="getEventX()">
|
||||
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|
||||
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||||
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|
||||
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|
||||
<h4>getEventX</h4>
|
||||
<pre>public static int getEventX()</pre>
|
||||
<dl><dt><span class="strong">Returns:</span></dt><dd>Current events absolute x.</dd></dl>
|
||||
</li>
|
||||
</ul>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<h4>getEventY</h4>
|
||||
<pre>public static int getEventY()</pre>
|
||||
<dl><dt><span class="strong">Returns:</span></dt><dd>Current events absolute y.</dd></dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="getEventDWheel()">
|
||||
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|
||||
</a>
|
||||
<ul class="blockList">
|
||||
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|
||||
<h4>getEventDWheel</h4>
|
||||
<pre>public static int getEventDWheel()</pre>
|
||||
<dl><dt><span class="strong">Returns:</span></dt><dd>Current events delta z</dd></dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="getEventNanoseconds()">
|
||||
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|
||||
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|
||||
<ul class="blockList">
|
||||
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|
||||
<h4>getEventNanoseconds</h4>
|
||||
<pre>public static long getEventNanoseconds()</pre>
|
||||
<div class="block">Gets the time in nanoseconds of the current event.
|
||||
Only useful for relative comparisons with other
|
||||
Mouse events, as the absolute time has no defined
|
||||
origin.</div>
|
||||
<dl><dt><span class="strong">Returns:</span></dt><dd>The time in nanoseconds of the current event</dd></dl>
|
||||
</li>
|
||||
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|
||||
<a name="getX()">
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<h4>getX</h4>
|
||||
<pre>public static int getX()</pre>
|
||||
<div class="block">Retrieves the absolute position. It will be clamped to
|
||||
0...width-1.</div>
|
||||
<dl><dt><span class="strong">Returns:</span></dt><dd>Absolute x axis position of mouse</dd></dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="getY()">
|
||||
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|
||||
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|
||||
<ul class="blockList">
|
||||
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|
||||
<h4>getY</h4>
|
||||
<pre>public static int getY()</pre>
|
||||
<div class="block">Retrieves the absolute position. It will be clamped to
|
||||
0...height-1.</div>
|
||||
<dl><dt><span class="strong">Returns:</span></dt><dd>Absolute y axis position of mouse</dd></dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="getDX()">
|
||||
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|
||||
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|
||||
<ul class="blockList">
|
||||
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|
||||
<h4>getDX</h4>
|
||||
<pre>public static int getDX()</pre>
|
||||
<dl><dt><span class="strong">Returns:</span></dt><dd>Movement on the x axis since last time getDX() was called.</dd></dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="getDY()">
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<h4>getDY</h4>
|
||||
<pre>public static int getDY()</pre>
|
||||
<dl><dt><span class="strong">Returns:</span></dt><dd>Movement on the y axis since last time getDY() was called.</dd></dl>
|
||||
</li>
|
||||
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|
||||
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|
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|
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<pre>public static int getDWheel()</pre>
|
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<dl><dt><span class="strong">Returns:</span></dt><dd>Movement of the wheel since last time getDWheel() was called</dd></dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="getButtonCount()">
|
||||
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||||
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|
||||
<h4>getButtonCount</h4>
|
||||
<pre>public static int getButtonCount()</pre>
|
||||
<dl><dt><span class="strong">Returns:</span></dt><dd>Number of buttons on this mouse</dd></dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="hasWheel()">
|
||||
<!-- -->
|
||||
</a>
|
||||
<ul class="blockList">
|
||||
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|
||||
<h4>hasWheel</h4>
|
||||
<pre>public static boolean hasWheel()</pre>
|
||||
<dl><dt><span class="strong">Returns:</span></dt><dd>Whether or not this mouse has wheel support</dd></dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="isGrabbed()">
|
||||
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|
||||
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|
||||
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|
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|
||||
<h4>isGrabbed</h4>
|
||||
<pre>public static boolean isGrabbed()</pre>
|
||||
<dl><dt><span class="strong">Returns:</span></dt><dd>whether or not the mouse has grabbed the cursor</dd></dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="setGrabbed(boolean)">
|
||||
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|
||||
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|
||||
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|
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|
||||
<h4>setGrabbed</h4>
|
||||
<pre>public static void setGrabbed(boolean grab)</pre>
|
||||
<div class="block">Sets whether or not the mouse has grabbed the cursor
|
||||
(and thus hidden). If grab is false, the getX() and getY()
|
||||
will return delta movement in pixels clamped to the display
|
||||
dimensions, from the center of the display.</div>
|
||||
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>grab</code> - whether the mouse should be grabbed</dd></dl>
|
||||
</li>
|
||||
</ul>
|
||||
<a name="updateCursor()">
|
||||
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|
||||
</a>
|
||||
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|
||||
<li class="blockList">
|
||||
<h4>updateCursor</h4>
|
||||
<pre>public static void updateCursor()</pre>
|
||||
<div class="block">Updates the cursor, so that animation can be changed if needed.
|
||||
This method is called automatically by the window on its update, and
|
||||
shouldn't be called otherwise</div>
|
||||
</li>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
<h4>isInsideWindow</h4>
|
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<pre>public static boolean isInsideWindow()</pre>
|
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<div class="block">Retrieves whether or not the mouse cursor is within the bounds of the window.
|
||||
If the mouse cursor was moved outside the display during a drag, then the result of calling
|
||||
this method will be true until the button is released.</div>
|
||||
<dl><dt><span class="strong">Returns:</span></dt><dd>true if mouse is inside display, false otherwise.</dd></dl>
|
||||
</li>
|
||||
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|
||||
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|
||||
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|
||||
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<h2 title="Uses of Interface org.lwjgl.input.Controller" class="title">Uses of Interface<br>org.lwjgl.input.Controller</h2>
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<caption><span>Methods in <a href="../../../../org/lwjgl/input/package-summary.html">org.lwjgl.input</a> that return <a href="../../../../org/lwjgl/input/Controller.html" title="interface in org.lwjgl.input">Controller</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
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<th class="colFirst" scope="col">Modifier and Type</th>
|
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<th class="colLast" scope="col">Method and Description</th>
|
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</tr>
|
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<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>static <a href="../../../../org/lwjgl/input/Controller.html" title="interface in org.lwjgl.input">Controller</a></code></td>
|
||||
<td class="colLast"><span class="strong">Controllers.</span><code><strong><a href="../../../../org/lwjgl/input/Controllers.html#getController(int)">getController</a></strong>(int index)</code>
|
||||
<div class="block">Get a controller from the collection</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>static <a href="../../../../org/lwjgl/input/Controller.html" title="interface in org.lwjgl.input">Controller</a></code></td>
|
||||
<td class="colLast"><span class="strong">Controllers.</span><code><strong><a href="../../../../org/lwjgl/input/Controllers.html#getEventSource()">getEventSource</a></strong>()</code>
|
||||
<div class="block">Get the source of the current event</div>
|
||||
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|
||||
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|
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|
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|
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|
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|
||||
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|
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<caption><span>Classes in <a href="../../../../org/lwjgl/util/input/package-summary.html">org.lwjgl.util.input</a> that implement <a href="../../../../org/lwjgl/input/Controller.html" title="interface in org.lwjgl.input">Controller</a></span><span class="tabEnd"> </span></caption>
|
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|
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|
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|
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|
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|
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<tr class="altColor">
|
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<td class="colFirst"><code>class </code></td>
|
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<td class="colLast"><code><strong><a href="../../../../org/lwjgl/util/input/ControllerAdapter.html" title="class in org.lwjgl.util.input">ControllerAdapter</a></strong></code>
|
||||
<div class="block">Adapter for the Controller interface.</div>
|
||||
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|
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|
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<!-- Generated by javadoc (version 1.7.0_17) on Mon Dec 02 20:33:05 CET 2013 -->
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|
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<meta name="date" content="2013-12-02">
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<h2 title="Uses of Class org.lwjgl.input.Cursor" class="title">Uses of Class<br>org.lwjgl.input.Cursor</h2>
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|
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<tr>
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|
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<td class="colFirst"><a href="#org.lwjgl.input">org.lwjgl.input</a></td>
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<h3>Uses of <a href="../../../../org/lwjgl/input/Cursor.html" title="class in org.lwjgl.input">Cursor</a> in <a href="../../../../org/lwjgl/input/package-summary.html">org.lwjgl.input</a></h3>
|
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<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing methods, and an explanation">
|
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<caption><span>Methods in <a href="../../../../org/lwjgl/input/package-summary.html">org.lwjgl.input</a> that return <a href="../../../../org/lwjgl/input/Cursor.html" title="class in org.lwjgl.input">Cursor</a></span><span class="tabEnd"> </span></caption>
|
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<tr>
|
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<th class="colFirst" scope="col">Modifier and Type</th>
|
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<th class="colLast" scope="col">Method and Description</th>
|
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</tr>
|
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<tbody>
|
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<tr class="altColor">
|
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<td class="colFirst"><code>static <a href="../../../../org/lwjgl/input/Cursor.html" title="class in org.lwjgl.input">Cursor</a></code></td>
|
||||
<td class="colLast"><span class="strong">Mouse.</span><code><strong><a href="../../../../org/lwjgl/input/Mouse.html#getNativeCursor()">getNativeCursor</a></strong>()</code>
|
||||
<div class="block">Gets the currently bound native cursor, if any.</div>
|
||||
</td>
|
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|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><code>static <a href="../../../../org/lwjgl/input/Cursor.html" title="class in org.lwjgl.input">Cursor</a></code></td>
|
||||
<td class="colLast"><span class="strong">Mouse.</span><code><strong><a href="../../../../org/lwjgl/input/Mouse.html#setNativeCursor(org.lwjgl.input.Cursor)">setNativeCursor</a></strong>(<a href="../../../../org/lwjgl/input/Cursor.html" title="class in org.lwjgl.input">Cursor</a> cursor)</code>
|
||||
<div class="block">Binds a native cursor.</div>
|
||||
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|
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<tr>
|
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<th class="colFirst" scope="col">Modifier and Type</th>
|
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<th class="colLast" scope="col">Method and Description</th>
|
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|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><code>static <a href="../../../../org/lwjgl/input/Cursor.html" title="class in org.lwjgl.input">Cursor</a></code></td>
|
||||
<td class="colLast"><span class="strong">Mouse.</span><code><strong><a href="../../../../org/lwjgl/input/Mouse.html#setNativeCursor(org.lwjgl.input.Cursor)">setNativeCursor</a></strong>(<a href="../../../../org/lwjgl/input/Cursor.html" title="class in org.lwjgl.input">Cursor</a> cursor)</code>
|
||||
<div class="block">Binds a native cursor.</div>
|
||||
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|
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|
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|
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<li>Next</li>
|
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|
||||
<ul class="navList">
|
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<li><a href="../../../../index.html?org/lwjgl/input/class-use/Cursor.html" target="_top">Frames</a></li>
|
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<li><a href="Cursor.html" target="_top">No Frames</a></li>
|
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|
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<ul class="navList" id="allclasses_navbar_bottom">
|
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allClassesLink.style.display = "none";
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|
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|
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|
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|
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116
lib/lwjgl-2.9.1/javadoc/org/lwjgl/input/class-use/Keyboard.html
Normal file
116
lib/lwjgl-2.9.1/javadoc/org/lwjgl/input/class-use/Keyboard.html
Normal file
@@ -0,0 +1,116 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<!-- NewPage -->
|
||||
<html lang="en">
|
||||
<head>
|
||||
<!-- Generated by javadoc (version 1.7.0_17) on Mon Dec 02 20:33:05 CET 2013 -->
|
||||
<title>Uses of Class org.lwjgl.input.Keyboard (LWJGL API)</title>
|
||||
<meta name="date" content="2013-12-02">
|
||||
<link rel="stylesheet" type="text/css" href="../../../../stylesheet.css" title="Style">
|
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</head>
|
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<body>
|
||||
<script type="text/javascript"><!--
|
||||
if (location.href.indexOf('is-external=true') == -1) {
|
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parent.document.title="Uses of Class org.lwjgl.input.Keyboard (LWJGL API)";
|
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}
|
||||
//-->
|
||||
</script>
|
||||
<noscript>
|
||||
<div>JavaScript is disabled on your browser.</div>
|
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|
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|
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|
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|
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</a>
|
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<ul class="navList" title="Navigation">
|
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<li><a href="../../../../overview-summary.html">Overview</a></li>
|
||||
<li><a href="../package-summary.html">Package</a></li>
|
||||
<li><a href="../../../../org/lwjgl/input/Keyboard.html" title="class in org.lwjgl.input">Class</a></li>
|
||||
<li class="navBarCell1Rev">Use</li>
|
||||
<li><a href="../../../../overview-tree.html">Tree</a></li>
|
||||
<li><a href="../../../../deprecated-list.html">Deprecated</a></li>
|
||||
<li><a href="../../../../index-all.html">Index</a></li>
|
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<li><a href="../../../../help-doc.html">Help</a></li>
|
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|
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|
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<div class="subNav">
|
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<ul class="navList">
|
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<li>Prev</li>
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|
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|
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|
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<li><a href="Keyboard.html" target="_top">No Frames</a></li>
|
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</ul>
|
||||
<ul class="navList" id="allclasses_navbar_top">
|
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<li><a href="../../../../allclasses-noframe.html">All Classes</a></li>
|
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|
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<script type="text/javascript"><!--
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allClassesLink = document.getElementById("allclasses_navbar_top");
|
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|
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allClassesLink.style.display = "none";
|
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|
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|
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|
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<a name="skip-navbar_top">
|
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<!-- -->
|
||||
</a></div>
|
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<!-- ========= END OF TOP NAVBAR ========= -->
|
||||
<div class="header">
|
||||
<h2 title="Uses of Class org.lwjgl.input.Keyboard" class="title">Uses of Class<br>org.lwjgl.input.Keyboard</h2>
|
||||
</div>
|
||||
<div class="classUseContainer">No usage of org.lwjgl.input.Keyboard</div>
|
||||
<!-- ======= START OF BOTTOM NAVBAR ====== -->
|
||||
<div class="bottomNav"><a name="navbar_bottom">
|
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<ul class="navList" title="Navigation">
|
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<li><a href="../../../../overview-summary.html">Overview</a></li>
|
||||
<li><a href="../package-summary.html">Package</a></li>
|
||||
<li><a href="../../../../org/lwjgl/input/Keyboard.html" title="class in org.lwjgl.input">Class</a></li>
|
||||
<li class="navBarCell1Rev">Use</li>
|
||||
<li><a href="../../../../overview-tree.html">Tree</a></li>
|
||||
<li><a href="../../../../deprecated-list.html">Deprecated</a></li>
|
||||
<li><a href="../../../../index-all.html">Index</a></li>
|
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<li><a href="../../../../help-doc.html">Help</a></li>
|
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<ul class="navList">
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<li>Prev</li>
|
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|
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|
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<ul class="navList">
|
||||
<li><a href="../../../../index.html?org/lwjgl/input/class-use/Keyboard.html" target="_top">Frames</a></li>
|
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|
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|
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<ul class="navList" id="allclasses_navbar_bottom">
|
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allClassesLink.style.display = "none";
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<p class="legalCopy"><small><i>Copyright © 2002-2009 lwjgl.org. All Rights Reserved.</i></small></p>
|
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</body>
|
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</html>
|
||||
116
lib/lwjgl-2.9.1/javadoc/org/lwjgl/input/class-use/Mouse.html
Normal file
116
lib/lwjgl-2.9.1/javadoc/org/lwjgl/input/class-use/Mouse.html
Normal file
@@ -0,0 +1,116 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<!-- NewPage -->
|
||||
<html lang="en">
|
||||
<head>
|
||||
<!-- Generated by javadoc (version 1.7.0_17) on Mon Dec 02 20:33:05 CET 2013 -->
|
||||
<title>Uses of Class org.lwjgl.input.Mouse (LWJGL API)</title>
|
||||
<meta name="date" content="2013-12-02">
|
||||
<link rel="stylesheet" type="text/css" href="../../../../stylesheet.css" title="Style">
|
||||
</head>
|
||||
<body>
|
||||
<script type="text/javascript"><!--
|
||||
if (location.href.indexOf('is-external=true') == -1) {
|
||||
parent.document.title="Uses of Class org.lwjgl.input.Mouse (LWJGL API)";
|
||||
}
|
||||
//-->
|
||||
</script>
|
||||
<noscript>
|
||||
<div>JavaScript is disabled on your browser.</div>
|
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</noscript>
|
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<!-- ========= START OF TOP NAVBAR ======= -->
|
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<div class="topNav"><a name="navbar_top">
|
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<!-- -->
|
||||
</a><a href="#skip-navbar_top" title="Skip navigation links"></a><a name="navbar_top_firstrow">
|
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|
||||
</a>
|
||||
<ul class="navList" title="Navigation">
|
||||
<li><a href="../../../../overview-summary.html">Overview</a></li>
|
||||
<li><a href="../package-summary.html">Package</a></li>
|
||||
<li><a href="../../../../org/lwjgl/input/Mouse.html" title="class in org.lwjgl.input">Class</a></li>
|
||||
<li class="navBarCell1Rev">Use</li>
|
||||
<li><a href="../../../../overview-tree.html">Tree</a></li>
|
||||
<li><a href="../../../../deprecated-list.html">Deprecated</a></li>
|
||||
<li><a href="../../../../index-all.html">Index</a></li>
|
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<li><a href="../../../../help-doc.html">Help</a></li>
|
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|
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|
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<div class="subNav">
|
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<ul class="navList">
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<li>Prev</li>
|
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|
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|
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|
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<li><a href="Mouse.html" target="_top">No Frames</a></li>
|
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</ul>
|
||||
<ul class="navList" id="allclasses_navbar_top">
|
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<li><a href="../../../../allclasses-noframe.html">All Classes</a></li>
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<script type="text/javascript"><!--
|
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allClassesLink = document.getElementById("allclasses_navbar_top");
|
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allClassesLink.style.display = "none";
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//-->
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|
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|
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<!-- -->
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</a></div>
|
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<!-- ========= END OF TOP NAVBAR ========= -->
|
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<div class="header">
|
||||
<h2 title="Uses of Class org.lwjgl.input.Mouse" class="title">Uses of Class<br>org.lwjgl.input.Mouse</h2>
|
||||
</div>
|
||||
<div class="classUseContainer">No usage of org.lwjgl.input.Mouse</div>
|
||||
<!-- ======= START OF BOTTOM NAVBAR ====== -->
|
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<div class="bottomNav"><a name="navbar_bottom">
|
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|
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</a><a href="#skip-navbar_bottom" title="Skip navigation links"></a><a name="navbar_bottom_firstrow">
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|
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|
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<ul class="navList" title="Navigation">
|
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<li><a href="../../../../overview-summary.html">Overview</a></li>
|
||||
<li><a href="../package-summary.html">Package</a></li>
|
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<li><a href="../../../../org/lwjgl/input/Mouse.html" title="class in org.lwjgl.input">Class</a></li>
|
||||
<li class="navBarCell1Rev">Use</li>
|
||||
<li><a href="../../../../overview-tree.html">Tree</a></li>
|
||||
<li><a href="../../../../deprecated-list.html">Deprecated</a></li>
|
||||
<li><a href="../../../../index-all.html">Index</a></li>
|
||||
<li><a href="../../../../help-doc.html">Help</a></li>
|
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<ul class="navList">
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<li>Prev</li>
|
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|
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|
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|
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<li><a href="Mouse.html" target="_top">No Frames</a></li>
|
||||
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|
||||
<ul class="navList" id="allclasses_navbar_bottom">
|
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<li><a href="../../../../allclasses-noframe.html">All Classes</a></li>
|
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<script type="text/javascript"><!--
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allClassesLink = document.getElementById("allclasses_navbar_bottom");
|
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allClassesLink.style.display = "block";
|
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else {
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allClassesLink.style.display = "none";
|
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//-->
|
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|
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</div>
|
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<a name="skip-navbar_bottom">
|
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<p class="legalCopy"><small><i>Copyright © 2002-2009 lwjgl.org. All Rights Reserved.</i></small></p>
|
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</body>
|
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</html>
|
||||
26
lib/lwjgl-2.9.1/javadoc/org/lwjgl/input/package-frame.html
Normal file
26
lib/lwjgl-2.9.1/javadoc/org/lwjgl/input/package-frame.html
Normal file
@@ -0,0 +1,26 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<!-- NewPage -->
|
||||
<html lang="en">
|
||||
<head>
|
||||
<!-- Generated by javadoc (version 1.7.0_17) on Mon Dec 02 20:33:03 CET 2013 -->
|
||||
<title>org.lwjgl.input (LWJGL API)</title>
|
||||
<meta name="date" content="2013-12-02">
|
||||
<link rel="stylesheet" type="text/css" href="../../../stylesheet.css" title="Style">
|
||||
</head>
|
||||
<body>
|
||||
<h1 class="bar"><a href="../../../org/lwjgl/input/package-summary.html" target="classFrame">org.lwjgl.input</a></h1>
|
||||
<div class="indexContainer">
|
||||
<h2 title="Interfaces">Interfaces</h2>
|
||||
<ul title="Interfaces">
|
||||
<li><a href="Controller.html" title="interface in org.lwjgl.input" target="classFrame"><i>Controller</i></a></li>
|
||||
</ul>
|
||||
<h2 title="Classes">Classes</h2>
|
||||
<ul title="Classes">
|
||||
<li><a href="Controllers.html" title="class in org.lwjgl.input" target="classFrame">Controllers</a></li>
|
||||
<li><a href="Cursor.html" title="class in org.lwjgl.input" target="classFrame">Cursor</a></li>
|
||||
<li><a href="Keyboard.html" title="class in org.lwjgl.input" target="classFrame">Keyboard</a></li>
|
||||
<li><a href="Mouse.html" title="class in org.lwjgl.input" target="classFrame">Mouse</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
173
lib/lwjgl-2.9.1/javadoc/org/lwjgl/input/package-summary.html
Normal file
173
lib/lwjgl-2.9.1/javadoc/org/lwjgl/input/package-summary.html
Normal file
@@ -0,0 +1,173 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
||||
<!-- NewPage -->
|
||||
<html lang="en">
|
||||
<head>
|
||||
<!-- Generated by javadoc (version 1.7.0_17) on Mon Dec 02 20:33:03 CET 2013 -->
|
||||
<title>org.lwjgl.input (LWJGL API)</title>
|
||||
<meta name="date" content="2013-12-02">
|
||||
<link rel="stylesheet" type="text/css" href="../../../stylesheet.css" title="Style">
|
||||
</head>
|
||||
<body>
|
||||
<script type="text/javascript"><!--
|
||||
if (location.href.indexOf('is-external=true') == -1) {
|
||||
parent.document.title="org.lwjgl.input (LWJGL API)";
|
||||
}
|
||||
//-->
|
||||
</script>
|
||||
<noscript>
|
||||
<div>JavaScript is disabled on your browser.</div>
|
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</noscript>
|
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<div class="topNav"><a name="navbar_top">
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</a><a href="#skip-navbar_top" title="Skip navigation links"></a><a name="navbar_top_firstrow">
|
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|
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|
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<ul class="navList" title="Navigation">
|
||||
<li><a href="../../../overview-summary.html">Overview</a></li>
|
||||
<li class="navBarCell1Rev">Package</li>
|
||||
<li>Class</li>
|
||||
<li><a href="package-use.html">Use</a></li>
|
||||
<li><a href="package-tree.html">Tree</a></li>
|
||||
<li><a href="../../../deprecated-list.html">Deprecated</a></li>
|
||||
<li><a href="../../../index-all.html">Index</a></li>
|
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|
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<div class="subNav">
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|
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<li><a href="../../../org/lwjgl/package-summary.html">Prev Package</a></li>
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|
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|
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<ul class="navList">
|
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<li><a href="../../../index.html?org/lwjgl/input/package-summary.html" target="_top">Frames</a></li>
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<li><a href="package-summary.html" target="_top">No Frames</a></li>
|
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|
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<ul class="navList" id="allclasses_navbar_top">
|
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<li><a href="../../../allclasses-noframe.html">All Classes</a></li>
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<script type="text/javascript"><!--
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allClassesLink = document.getElementById("allclasses_navbar_top");
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if(window==top) {
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allClassesLink.style.display = "block";
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else {
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allClassesLink.style.display = "none";
|
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//-->
|
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|
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|
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<a name="skip-navbar_top">
|
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<!-- -->
|
||||
</a></div>
|
||||
<!-- ========= END OF TOP NAVBAR ========= -->
|
||||
<div class="header">
|
||||
<h1 title="Package" class="title">Package org.lwjgl.input</h1>
|
||||
</div>
|
||||
<div class="contentContainer">
|
||||
<ul class="blockList">
|
||||
<li class="blockList">
|
||||
<table class="packageSummary" border="0" cellpadding="3" cellspacing="0" summary="Interface Summary table, listing interfaces, and an explanation">
|
||||
<caption><span>Interface Summary</span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Interface</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><a href="../../../org/lwjgl/input/Controller.html" title="interface in org.lwjgl.input">Controller</a></td>
|
||||
<td class="colLast">
|
||||
<div class="block">A game controller of some sort that will provide input.</div>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</li>
|
||||
<li class="blockList">
|
||||
<table class="packageSummary" border="0" cellpadding="3" cellspacing="0" summary="Class Summary table, listing classes, and an explanation">
|
||||
<caption><span>Class Summary</span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Class</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><a href="../../../org/lwjgl/input/Controllers.html" title="class in org.lwjgl.input">Controllers</a></td>
|
||||
<td class="colLast">
|
||||
<div class="block">The collection of controllers currently connected.</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><a href="../../../org/lwjgl/input/Cursor.html" title="class in org.lwjgl.input">Cursor</a></td>
|
||||
<td class="colLast">
|
||||
<div class="block">A class representing a native cursor.</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><a href="../../../org/lwjgl/input/Keyboard.html" title="class in org.lwjgl.input">Keyboard</a></td>
|
||||
<td class="colLast">
|
||||
<div class="block"><br>
|
||||
A raw Keyboard interface.</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><a href="../../../org/lwjgl/input/Mouse.html" title="class in org.lwjgl.input">Mouse</a></td>
|
||||
<td class="colLast">
|
||||
<div class="block"><br>
|
||||
A raw Mouse interface.</div>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
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</li>
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136
lib/lwjgl-2.9.1/javadoc/org/lwjgl/input/package-tree.html
Normal file
136
lib/lwjgl-2.9.1/javadoc/org/lwjgl/input/package-tree.html
Normal file
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|
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
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<html lang="en">
|
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<head>
|
||||
<!-- Generated by javadoc (version 1.7.0_17) on Mon Dec 02 20:33:03 CET 2013 -->
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<title>org.lwjgl.input Class Hierarchy (LWJGL API)</title>
|
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<meta name="date" content="2013-12-02">
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<div class="header">
|
||||
<h1 class="title">Hierarchy For Package org.lwjgl.input</h1>
|
||||
<span class="strong">Package Hierarchies:</span>
|
||||
<ul class="horizontal">
|
||||
<li><a href="../../../overview-tree.html">All Packages</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="contentContainer">
|
||||
<h2 title="Class Hierarchy">Class Hierarchy</h2>
|
||||
<ul>
|
||||
<li type="circle">java.lang.Object
|
||||
<ul>
|
||||
<li type="circle">org.lwjgl.input.<a href="../../../org/lwjgl/input/Controllers.html" title="class in org.lwjgl.input"><span class="strong">Controllers</span></a></li>
|
||||
<li type="circle">org.lwjgl.input.<a href="../../../org/lwjgl/input/Cursor.html" title="class in org.lwjgl.input"><span class="strong">Cursor</span></a></li>
|
||||
<li type="circle">org.lwjgl.input.<a href="../../../org/lwjgl/input/Keyboard.html" title="class in org.lwjgl.input"><span class="strong">Keyboard</span></a></li>
|
||||
<li type="circle">org.lwjgl.input.<a href="../../../org/lwjgl/input/Mouse.html" title="class in org.lwjgl.input"><span class="strong">Mouse</span></a></li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
<h2 title="Interface Hierarchy">Interface Hierarchy</h2>
|
||||
<ul>
|
||||
<li type="circle">org.lwjgl.input.<a href="../../../org/lwjgl/input/Controller.html" title="interface in org.lwjgl.input"><span class="strong">Controller</span></a></li>
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<li class="navBarCell1Rev">Tree</li>
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</html>
|
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177
lib/lwjgl-2.9.1/javadoc/org/lwjgl/input/package-use.html
Normal file
177
lib/lwjgl-2.9.1/javadoc/org/lwjgl/input/package-use.html
Normal file
@@ -0,0 +1,177 @@
|
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
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<!-- NewPage -->
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<html lang="en">
|
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<head>
|
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<!-- Generated by javadoc (version 1.7.0_17) on Mon Dec 02 20:33:05 CET 2013 -->
|
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<title>Uses of Package org.lwjgl.input (LWJGL API)</title>
|
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<meta name="date" content="2013-12-02">
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<link rel="stylesheet" type="text/css" href="../../../stylesheet.css" title="Style">
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<script type="text/javascript"><!--
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<li class="navBarCell1Rev">Use</li>
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<li><a href="package-tree.html">Tree</a></li>
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<!-- ========= END OF TOP NAVBAR ========= -->
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<div class="header">
|
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<h1 title="Uses of Package org.lwjgl.input" class="title">Uses of Package<br>org.lwjgl.input</h1>
|
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</div>
|
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<div class="contentContainer">
|
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<ul class="blockList">
|
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<li class="blockList">
|
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<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing packages, and an explanation">
|
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<caption><span>Packages that use <a href="../../../org/lwjgl/input/package-summary.html">org.lwjgl.input</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colFirst" scope="col">Package</th>
|
||||
<th class="colLast" scope="col">Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colFirst"><a href="#org.lwjgl.input">org.lwjgl.input</a></td>
|
||||
<td class="colLast"> </td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colFirst"><a href="#org.lwjgl.util.input">org.lwjgl.util.input</a></td>
|
||||
<td class="colLast"> </td>
|
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</tr>
|
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</tbody>
|
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</table>
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</li>
|
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<li class="blockList"><a name="org.lwjgl.input">
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<!-- -->
|
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</a>
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<table border="0" cellpadding="3" cellspacing="0" summary="Use table, listing classes, and an explanation">
|
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<caption><span>Classes in <a href="../../../org/lwjgl/input/package-summary.html">org.lwjgl.input</a> used by <a href="../../../org/lwjgl/input/package-summary.html">org.lwjgl.input</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colOne" scope="col">Class and Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colOne"><a href="../../../org/lwjgl/input/class-use/Controller.html#org.lwjgl.input">Controller</a>
|
||||
<div class="block">A game controller of some sort that will provide input.</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr class="rowColor">
|
||||
<td class="colOne"><a href="../../../org/lwjgl/input/class-use/Cursor.html#org.lwjgl.input">Cursor</a>
|
||||
<div class="block">A class representing a native cursor.</div>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
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|
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<li class="blockList"><a name="org.lwjgl.util.input">
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|
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<caption><span>Classes in <a href="../../../org/lwjgl/input/package-summary.html">org.lwjgl.input</a> used by <a href="../../../org/lwjgl/util/input/package-summary.html">org.lwjgl.util.input</a></span><span class="tabEnd"> </span></caption>
|
||||
<tr>
|
||||
<th class="colOne" scope="col">Class and Description</th>
|
||||
</tr>
|
||||
<tbody>
|
||||
<tr class="altColor">
|
||||
<td class="colOne"><a href="../../../org/lwjgl/input/class-use/Controller.html#org.lwjgl.util.input">Controller</a>
|
||||
<div class="block">A game controller of some sort that will provide input.</div>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
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|
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