From 9dc566ca4e266bda76f7a8a267286888f61e2115 Mon Sep 17 00:00:00 2001 From: yugecin Date: Sat, 1 Oct 2016 13:14:31 +0200 Subject: [PATCH] always use white reversearrows --- src/itdelatrisu/opsu/objects/Slider.java | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/itdelatrisu/opsu/objects/Slider.java b/src/itdelatrisu/opsu/objects/Slider.java index 052ef735..1b44341d 100644 --- a/src/itdelatrisu/opsu/objects/Slider.java +++ b/src/itdelatrisu/opsu/objects/Slider.java @@ -274,8 +274,9 @@ public class Slider extends GameObject { for (int tcurRepeat = currentRepeats; tcurRepeat <= currentRepeats + 1; tcurRepeat++) { if (hitObject.getRepeatCount() - 1 > tcurRepeat) { Image arrow = GameImage.REVERSEARROW.getImage(); - float colorLuminance = 0.299f*color.r + 0.587f*color.g + 0.114f*color.b; - Color arrowColor = colorLuminance < 0.8f ? Color.white : Color.black; + //float colorLuminance = 0.299f*color.r + 0.587f*color.g + 0.114f*color.b; + //Color arrowColor = colorLuminance < 0.8f ? Color.white : Color.black; + Color arrowColor = Color.white; if (tcurRepeat != currentRepeats) { if (sliderTime == 0) continue;