diff --git a/src/yugecin/opsudance/render/RenderUtils.java b/src/yugecin/opsudance/render/RenderUtils.java new file mode 100644 index 00000000..c78d9416 --- /dev/null +++ b/src/yugecin/opsudance/render/RenderUtils.java @@ -0,0 +1,54 @@ +/* + * opsu!dance - fork of opsu! with cursordance auto + * Copyright (C) 2016 yugecin + * + * opsu!dance is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * opsu!dance is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with opsu!dance. If not, see . + */ +package yugecin.opsudance.render; + +import org.newdawn.slick.Graphics; + +public class RenderUtils { + + public static void drawDottedLine(Graphics g, float fromX, float fromY, float toX, float toY, int dotAmount, int dotRadius) { + float dx = (toX - fromX) / (dotAmount - 1); + float dy = (toY - fromY) / (dotAmount - 1); + for (; dotAmount > 0; dotAmount--) { + fillCenteredRect(g, fromX, fromY, dotRadius); + fromX += dx; + fromY += dy; + } + } + + public static void drawDottedLine(Graphics g, int fromX, int fromY, int toX, int toY, int dotAmount, int dotRadius) { + float dx = (float) (toX - fromX) / (dotAmount - 1); + float dy = (float) (toY - fromY) / (dotAmount - 1); + for (; dotAmount > 0; dotAmount--) { + fillCenteredRect(g, fromX, fromY, dotRadius); + fromX += dx; + fromY += dy; + } + } + + public static void fillCenteredRect(Graphics g, int x, int y, int radius) { + int totalLength = radius * 2 + 1; + g.fillRect(x - radius, y - radius, totalLength, totalLength); + } + + public static void fillCenteredRect(Graphics g, float x, float y, float radius) { + float totalLength = radius * 2f + 1f; + g.fillRect(x - radius, y - radius, totalLength, totalLength); + } + +}