revert 39b24b5
(attempt to load normal image if there's no array (load sliderb if there's no sliderb0, sliderb1 etc)) and fix it by loading the skin image before checking if default skin has multiple images (animation)
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@ -678,7 +678,7 @@ public enum GameImage {
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if (defaultImage != null || defaultImages != null || Options.getSkin() == null)
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return;
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// try to load multiple images
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// try to load skin images
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File skinDir = Options.getSkin().getDirectory();
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if (filenameFormat != null) {
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if (skinDir != null && ((defaultImages = loadImageArray(skinDir)) != null)) {
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@ -686,19 +686,21 @@ public enum GameImage {
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process();
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return;
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}
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}
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if (skinDir != null && ((defaultImage = loadImageSingle(skinDir)) != null)) {
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isSkinned = true;
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process();
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return;
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}
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// default images
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if (filenameFormat != null) {
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if ((defaultImages = loadImageArray(null)) != null) {
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isSkinned = false;
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process();
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return;
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}
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}
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// try to load a single image
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if (skinDir != null && ((defaultImage = loadImageSingle(skinDir)) != null)) {
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isSkinned = true;
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process();
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return;
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}
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if ((defaultImage = loadImageSingle(null)) != null) {
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isSkinned = false;
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process();
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@ -778,21 +780,6 @@ public enum GameImage {
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break;
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}
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}
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if (list.isEmpty()) {
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// look for image without 0-1 etc
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String name = getImageFileName(filename, dir, type, true);
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if (name != null) {
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try {
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Image img = new Image(name);
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if (suffix.equals(HD_SUFFIX))
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img = img.getScaledCopy(0.5f);
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list.add(img);
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} catch (SlickException e) {
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EventBus.instance.post(new BubbleNotificationEvent(String.format("Failed to set image '%s'.", name), BubbleNotificationEvent.COMMONCOLOR_RED));
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break;
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}
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}
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}
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if (!list.isEmpty())
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return list.toArray(new Image[list.size()]);
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}
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