Scale and rotate the cursor.
- Cursor is now scaled based on window size. - Cursor now rotates slowly (new style only). - Cursor now expands upon mouse press. Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
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@@ -223,6 +223,8 @@ public class MainMenu extends BasicGameState {
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@Override
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public void update(GameContainer container, StateBasedGame game, int delta)
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throws SlickException {
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Utils.updateCursor(delta);
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// fade in background
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if (bgAlpha < 0.9f) {
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bgAlpha += delta / 1000f;
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