HP is now drained while holding sliders. (fixes #103)

Slider ticks now give HP, and the HP for SLIDER30 results is doubled.

Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
This commit is contained in:
Jeffrey Han
2015-08-20 21:24:58 -05:00
parent 441bb95a09
commit ae149a61f6
2 changed files with 2 additions and 2 deletions

View File

@@ -485,7 +485,6 @@ public class Slider implements GameObject {
if (((keyPressed || GameMod.RELAX.isActive()) && distance < followRadius) || isAutoMod) {
// mouse pressed and within follow circle
followCircleActive = true;
data.changeHealth(delta * GameData.HP_DRAIN_MULTIPLIER);
// held during new repeat
if (isNewRepeat) {