From b1d69cf9f48d2e0499a58b580f3f1c935ac2860b Mon Sep 17 00:00:00 2001 From: yugecin Date: Fri, 30 Sep 2016 23:48:02 +0200 Subject: [PATCH] Instantly show hitresult on slider initial circle, don't show the other end when finishing. Also show results in mirrored circles --- src/itdelatrisu/opsu/GameData.java | 33 +++++++++++++++++++++++- src/itdelatrisu/opsu/objects/Slider.java | 23 ++++++++++------- 2 files changed, 45 insertions(+), 11 deletions(-) diff --git a/src/itdelatrisu/opsu/GameData.java b/src/itdelatrisu/opsu/GameData.java index 0f3ab259..63c01a61 100644 --- a/src/itdelatrisu/opsu/GameData.java +++ b/src/itdelatrisu/opsu/GameData.java @@ -43,6 +43,7 @@ import org.newdawn.slick.Animation; import org.newdawn.slick.Color; import org.newdawn.slick.Graphics; import org.newdawn.slick.Image; +import yugecin.opsudance.Dancer; /** * Holds game data and renders all related elements. @@ -150,7 +151,8 @@ public class GameData { HIT_300G = 6, // Geki HIT_SLIDER10 = 7, HIT_SLIDER30 = 8, - HIT_MAX = 9; // not a hit result + HIT_MAX = 9, // not a hit result + HIT_SLIDER_INITIAL = 10; /** Hit result-related images (indexed by HIT_* constants). */ private Image[] hitResults; @@ -928,6 +930,19 @@ public class GameData { } } + if (hitResult.result == HIT_SLIDER_INITIAL) { + float progress = AnimationEquation.OUT_CUBIC.calc( + (float) Utils.clamp(trackPosition - hitResult.time, 0, HITCIRCLE_FADE_TIME) / HITCIRCLE_FADE_TIME); + float scale = (!hitResult.expand) ? 1f : 1f + (HITCIRCLE_ANIM_SCALE - 1f) * progress; + float alpha = 1f - progress; + Image scaledHitCircle = GameImage.HITCIRCLE.getImage().getScaledCopy(scale); + Image scaledHitCircleOverlay = GameImage.HITCIRCLE_OVERLAY.getImage().getScaledCopy(scale); + scaledHitCircle.setAlpha(alpha); + scaledHitCircleOverlay.setAlpha(alpha); + scaledHitCircle.drawCentered(hitResult.x, hitResult.y, hitResult.color); + scaledHitCircleOverlay.drawCentered(hitResult.x, hitResult.y); + } + // hit result if (!hitResult.hideResult && ( hitResult.hitResultType == HitObjectType.CIRCLE || @@ -1181,6 +1196,20 @@ public class GameData { health = 0f; } + public void sendInitialSliderResult(int time, float x, float y, Color color, Color mirrorcolor) { + hitResultList.add(new HitObjectResult(time, HIT_SLIDER_INITIAL, x, y, color, null, null, true, false)); + if (!Dancer.mirror) { + return; + } + double dx = x - Options.width / 2d; + double dy = y - Options.height / 2d; + double ang = Math.atan2(dy, dx); + double d = -Math.sqrt(dx * dx + dy * dy); + x = (float) (Options.width / 2d + Math.cos(ang) * d); + y = (float) (Options.height / 2d + Math.sin(ang) * d); + hitResultList.add(new HitObjectResult(time, HIT_SLIDER_INITIAL, x, y, mirrorcolor, null, null, true, false)); + } + /** * Handles a slider tick result. * @param time the tick start time @@ -1383,6 +1412,7 @@ public class GameData { boolean hideResult = (hitResult == HIT_300 || hitResult == HIT_300G || hitResult == HIT_300K) && !Options.isPerfectHitBurstEnabled(); hitResultList.add(new HitObjectResult(time, hitResult, x, y, color, hitResultType, curve, expand, hideResult)); + /* // sliders: add the other curve endpoint for the hit animation if (curve != null) { boolean isFirst = (hitResultType == HitObjectType.SLIDER_FIRST); @@ -1390,6 +1420,7 @@ public class GameData { HitObjectType type = (isFirst) ? HitObjectType.SLIDER_LAST : HitObjectType.SLIDER_FIRST; hitResultList.add(new HitObjectResult(time, hitResult, p.x, p.y, color, type, null, expand, hideResult)); } + */ } /** diff --git a/src/itdelatrisu/opsu/objects/Slider.java b/src/itdelatrisu/opsu/objects/Slider.java index 559c52a5..8359106b 100644 --- a/src/itdelatrisu/opsu/objects/Slider.java +++ b/src/itdelatrisu/opsu/objects/Slider.java @@ -219,10 +219,12 @@ public class Slider extends GameObject { hitCircleOverlay.drawCentered(endCircPos.x, endCircPos.y, Colors.WHITE_FADE); */ - // start circle - hitCircle.drawCentered(x, y, color); - if (!overlayAboveNumber) - hitCircleOverlay.drawCentered(x, y, Colors.WHITE_FADE); + // start circle, don't draw if already clicked + if (!sliderClickedInitial) { + hitCircle.drawCentered(x, y, color); + if (!overlayAboveNumber) + hitCircleOverlay.drawCentered(x, y, Colors.WHITE_FADE); + } g.popTransform(); @@ -256,13 +258,13 @@ public class Slider extends GameObject { alpha = Math.min(alpha, hiddenAlpha); } } - if (sliderClickedInitial) - ; // don't draw current combo number if already clicked - else + + if (!sliderClickedInitial) { data.drawSymbolNumber(hitObject.getComboNumber(), x, y, - hitCircle.getWidth() * 0.40f / data.getDefaultSymbolImage(0).getHeight(), alpha); - if (overlayAboveNumber) - hitCircleOverlay.drawCentered(x, y, Colors.WHITE_FADE); + hitCircle.getWidth() * 0.40f / data.getDefaultSymbolImage(0).getHeight(), alpha); + if (overlayAboveNumber) + hitCircleOverlay.drawCentered(x, y, Colors.WHITE_FADE); + } g.popTransform(); @@ -484,6 +486,7 @@ public class Slider extends GameObject { ticksHit++; sliderClickedInitial = true; data.sliderTickResult(time, GameData.HIT_SLIDER30, x, y, hitObject, currentRepeats); + data.sendInitialSliderResult(time, x, y, color, mirrorColor); } }