fix nullpointer for mover storyboard
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@@ -333,6 +333,8 @@ public class Game extends ComplexOpsuState {
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@Override
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public void revalidate() {
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super.revalidate();
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// create offscreen graphics
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try {
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offscreen = new Image(displayContainer.width, displayContainer.height);
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@@ -1445,10 +1447,6 @@ public class Game extends ComplexOpsuState {
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@Override
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public void enter() {
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super.enter();
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displayContainer.drawCursor = false;
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overlays.clear();
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if (Options.isEnableSB()) {
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overlays.add(optionsOverlay);
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@@ -1458,6 +1456,10 @@ public class Game extends ComplexOpsuState {
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optionsOverlay.revalidate();
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}
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super.enter();
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displayContainer.drawCursor = false;
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isInGame = true;
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if (!skippedToCheckpoint) {
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UI.enter();
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