Merge pull request #20 from fluddokt/omaster
Visual changes: - Larger hit circles - Circle overlay after drawing circle - Fade in approach circles - Fade in sliders - Fade out hit lighting - Hit Error Bar - Reverse Slider ball rotation on repeats - Fill bg image to screen while keeping aspect ratio - Added a few more resolutions
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@@ -878,6 +878,7 @@ public class Game extends BasicGameState {
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// HPDrainRate (health change), overallDifficulty (scoring)
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data.setDrainRate(HPDrainRate);
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data.setDifficulty(overallDifficulty);
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data.setHitResultOffset(hitResultOffset);
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}
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/**
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