Clarified GameImage "skinnable" field as "beatmap-skinnable".

Renamed some methods and modified comments to avoid this confusion, as game skins were implemented much later than beatmap skins.

Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
This commit is contained in:
Jeffrey Han
2015-08-23 20:41:09 -05:00
parent 949b2c215c
commit b83d6be5fd
10 changed files with 52 additions and 52 deletions

View File

@@ -128,8 +128,8 @@ public class Slider implements GameObject {
followRadius = diameter / 2 * 3f;
// slider ball
if (GameImage.SLIDER_BALL.hasSkinImages() ||
(!GameImage.SLIDER_BALL.hasSkinImage() && GameImage.SLIDER_BALL.getImages() != null))
if (GameImage.SLIDER_BALL.hasBeatmapSkinImages() ||
(!GameImage.SLIDER_BALL.hasBeatmapSkinImage() && GameImage.SLIDER_BALL.getImages() != null))
sliderBallImages = GameImage.SLIDER_BALL.getImages();
else
sliderBallImages = new Image[]{ GameImage.SLIDER_BALL.getImage() };