add isSpinner, isCircle etc in GameObject
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@@ -36,7 +36,7 @@ import org.newdawn.slick.Graphics;
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/**
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* Data type representing a circle object.
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*/
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public class Circle implements GameObject {
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public class Circle extends GameObject {
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/** The diameter of hit circles. */
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private static float diameter;
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@@ -208,4 +208,20 @@ public class Circle implements GameObject {
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@Override
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public void reset() {}
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@Override
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public boolean isCircle() {
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return true;
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}
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@Override
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public boolean isSlider() {
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return false;
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}
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@Override
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public boolean isSpinner() {
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return false;
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}
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}
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