add isSpinner, isCircle etc in GameObject
This commit is contained in:
@@ -92,4 +92,9 @@ public abstract class GameObject {
|
||||
* Resets all internal state so that the hit object can be reused.
|
||||
*/
|
||||
public abstract void reset();
|
||||
|
||||
public abstract boolean isCircle();
|
||||
public abstract boolean isSlider();
|
||||
public abstract boolean isSpinner();
|
||||
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user