add isSpinner, isCircle etc in GameObject
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@@ -40,7 +40,7 @@ import org.newdawn.slick.Image;
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/**
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* Data type representing a slider object.
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*/
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public class Slider implements GameObject {
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public class Slider extends GameObject {
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/** Slider ball frames. */
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private static Image[] sliderBallImages;
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@@ -582,4 +582,20 @@ public class Slider implements GameObject {
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ticksHit = 0;
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tickIntervals = 1;
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}
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@Override
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public boolean isCircle() {
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return false;
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}
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@Override
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public boolean isSlider() {
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return true;
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}
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@Override
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public boolean isSpinner() {
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return false;
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}
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}
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