Replaced all linear fade-out transitions with eased transitions.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
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@@ -36,7 +36,6 @@ import java.io.FileNotFoundException;
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import java.io.IOException;
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import org.lwjgl.opengl.Display;
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import org.newdawn.slick.Color;
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import org.newdawn.slick.GameContainer;
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import org.newdawn.slick.Graphics;
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import org.newdawn.slick.Image;
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@@ -45,7 +44,7 @@ import org.newdawn.slick.SlickException;
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import org.newdawn.slick.state.BasicGameState;
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import org.newdawn.slick.state.StateBasedGame;
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import org.newdawn.slick.state.transition.FadeInTransition;
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import org.newdawn.slick.state.transition.FadeOutTransition;
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import org.newdawn.slick.state.transition.EasedFadeOutTransition;
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import org.newdawn.slick.util.Log;
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/**
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@@ -207,7 +206,7 @@ public class GameRanking extends BasicGameState {
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Beatmap beatmap = MusicController.getBeatmap();
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gameState.loadBeatmap(beatmap);
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SoundController.playSound(SoundEffect.MENUHIT);
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game.enterState(Opsu.STATE_GAME, new FadeOutTransition(Color.black), new FadeInTransition(Color.black));
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game.enterState(Opsu.STATE_GAME, new EasedFadeOutTransition(), new FadeInTransition());
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return;
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}
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}
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@@ -248,7 +247,7 @@ public class GameRanking extends BasicGameState {
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songMenu.resetGameDataOnLoad();
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if (UI.getCursor().isBeatmapSkinned())
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UI.getCursor().reset();
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game.enterState(Opsu.STATE_SONGMENU, new FadeOutTransition(Color.black), new FadeInTransition(Color.black));
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game.enterState(Opsu.STATE_SONGMENU, new EasedFadeOutTransition(), new FadeInTransition());
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}
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/**
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