Replaced all linear fade-out transitions with eased transitions.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
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@@ -54,7 +54,7 @@ import org.newdawn.slick.SlickException;
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import org.newdawn.slick.state.BasicGameState;
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import org.newdawn.slick.state.StateBasedGame;
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import org.newdawn.slick.state.transition.FadeInTransition;
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import org.newdawn.slick.state.transition.FadeOutTransition;
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import org.newdawn.slick.state.transition.EasedFadeOutTransition;
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/**
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* "Main Menu" state.
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@@ -498,7 +498,7 @@ public class MainMenu extends BasicGameState {
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// downloads button actions
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if (downloadsButton.contains(x, y)) {
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SoundController.playSound(SoundEffect.MENUHIT);
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game.enterState(Opsu.STATE_DOWNLOADSMENU, new FadeOutTransition(Color.black), new FadeInTransition(Color.black));
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game.enterState(Opsu.STATE_DOWNLOADSMENU, new EasedFadeOutTransition(), new FadeInTransition());
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return;
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}
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@@ -586,7 +586,7 @@ public class MainMenu extends BasicGameState {
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break;
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case Input.KEY_D:
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SoundController.playSound(SoundEffect.MENUHIT);
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game.enterState(Opsu.STATE_DOWNLOADSMENU, new FadeOutTransition(Color.black), new FadeInTransition(Color.black));
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game.enterState(Opsu.STATE_DOWNLOADSMENU, new EasedFadeOutTransition(), new FadeInTransition());
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break;
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case Input.KEY_R:
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nextTrack();
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@@ -671,6 +671,6 @@ public class MainMenu extends BasicGameState {
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((DownloadsMenu) game.getState(Opsu.STATE_DOWNLOADSMENU)).notifyOnLoad("Download some beatmaps to get started!");
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state = Opsu.STATE_DOWNLOADSMENU;
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}
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game.enterState(state, new FadeOutTransition(Color.black), new FadeInTransition(Color.black));
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game.enterState(state, new EasedFadeOutTransition(), new FadeInTransition());
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}
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}
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