multiple replay display stuff

This commit is contained in:
yugecin
2017-02-25 23:05:41 +01:00
parent e889e0f79f
commit ba2aa51b7b
5 changed files with 196 additions and 2 deletions

View File

@@ -0,0 +1,142 @@
/*
* opsu!dance - fork of opsu! with cursordance auto
* Copyright (C) 2017 yugecin
*
* opsu!dance is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* opsu!dance is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with opsu!dance. If not, see <http://www.gnu.org/licenses/>.
*/
package yugecin.opsudance;
import itdelatrisu.opsu.replay.Replay;
import itdelatrisu.opsu.replay.ReplayFrame;
import itdelatrisu.opsu.ui.Cursor;
import itdelatrisu.opsu.ui.Fonts;
import org.newdawn.slick.Color;
import org.newdawn.slick.Graphics;
import yugecin.opsudance.core.DisplayContainer;
public class ReplayPlayback {
public final Replay replay;
public ReplayFrame currentFrame;
public ReplayFrame nextFrame;
private int frameIndex;
private Color color;
private Cursor cursor;
private int keydelay[];
public static final int SQSIZE = 15;
private boolean hr;
private String player;
public ReplayPlayback(Replay replay, Color color) {
this.replay = replay;
resetFrameIndex();
this.color = color;
Color cursorcolor = new Color(color);
//cursorcolor.a = 0.5f;
cursor = new Cursor(cursorcolor);
keydelay = new int[4];
this.player = "";
if ((replay.mods & 0x1) > 0) {
this.player += "NF";
}
if ((replay.mods & 0x2) > 0) {
this.player += "EZ";
}
if ((replay.mods & 0x8) > 0 && (replay.mods & 0x200) == 0) {
this.player += "HD";
}
if ((replay.mods & 0x10) > 0) {
this.player += "HR";
hr = true;
}
if ((replay.mods & 0x20) > 0) {
this.player += "SD";
}
if ((replay.mods & 0x40) > 0) {
this.player += "DT";
}
if ((replay.mods & 0x80) > 0) {
this.player += "RL";
}
if ((replay.mods & 0x100) > 0) {
this.player += "HT";
}
if ((replay.mods & 0x200) > 0) {
this.player += "NC";
}
if ((replay.mods & 0x400) > 0) {
this.player += "FL";
}
if ((replay.mods & 0x4000) > 0) {
this.player += "PF";
}
if (this.player.length() > 0) {
this.player = " +" + this.player;
}
this.player = replay.playerName + this.player;
}
public void resetFrameIndex() {
frameIndex = 0;
currentFrame = replay.frames[frameIndex++];
nextFrame = replay.frames[frameIndex];
}
public void render(int renderdelta, Graphics g, int ypos, int time) {
while (nextFrame != null && nextFrame.getTime() < time) {
currentFrame = nextFrame;
processKeys();
frameIndex++;
if (frameIndex >= replay.frames.length) {
nextFrame = null;
continue;
}
nextFrame = replay.frames[frameIndex];
}
processKeys();
g.setColor(color);
ypos *= SQSIZE;
for (int i = 0; i < 4; i++) {
if (keydelay[i] > 0) {
g.fillRect(SQSIZE * i, ypos, SQSIZE, SQSIZE);
}
keydelay[i] -= renderdelta;
}
Fonts.SMALLBOLD.drawString(SQSIZE * 5, ypos, this.player, color);
int y = currentFrame.getScaledY();
if (hr) {
y = DisplayContainer.instance.height - y;
}
cursor.setCursorPosition(renderdelta, currentFrame.getScaledX(), y);
cursor.draw(false);
}
private void processKeys() {
int keys = currentFrame.getKeys();
int KEY_DELAY = 50;
if ((keys & 5) == 5) {
keydelay[0] = KEY_DELAY;
}
if ((keys & 10) == 10) {
keydelay[1] = KEY_DELAY;
}
if ((keys ^ 5) == 4) {
keydelay[2] = KEY_DELAY;
}
if ((keys ^ 10) == 8) {
keydelay[3] = KEY_DELAY;
}
}
}