multiple replay display stuff
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142
src/yugecin/opsudance/ReplayPlayback.java
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142
src/yugecin/opsudance/ReplayPlayback.java
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/*
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* opsu!dance - fork of opsu! with cursordance auto
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* Copyright (C) 2017 yugecin
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*
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* opsu!dance is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* opsu!dance is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with opsu!dance. If not, see <http://www.gnu.org/licenses/>.
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*/
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package yugecin.opsudance;
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import itdelatrisu.opsu.replay.Replay;
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import itdelatrisu.opsu.replay.ReplayFrame;
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import itdelatrisu.opsu.ui.Cursor;
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import itdelatrisu.opsu.ui.Fonts;
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import org.newdawn.slick.Color;
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import org.newdawn.slick.Graphics;
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import yugecin.opsudance.core.DisplayContainer;
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public class ReplayPlayback {
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public final Replay replay;
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public ReplayFrame currentFrame;
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public ReplayFrame nextFrame;
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private int frameIndex;
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private Color color;
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private Cursor cursor;
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private int keydelay[];
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public static final int SQSIZE = 15;
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private boolean hr;
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private String player;
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public ReplayPlayback(Replay replay, Color color) {
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this.replay = replay;
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resetFrameIndex();
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this.color = color;
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Color cursorcolor = new Color(color);
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//cursorcolor.a = 0.5f;
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cursor = new Cursor(cursorcolor);
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keydelay = new int[4];
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this.player = "";
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if ((replay.mods & 0x1) > 0) {
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this.player += "NF";
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}
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if ((replay.mods & 0x2) > 0) {
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this.player += "EZ";
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}
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if ((replay.mods & 0x8) > 0 && (replay.mods & 0x200) == 0) {
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this.player += "HD";
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}
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if ((replay.mods & 0x10) > 0) {
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this.player += "HR";
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hr = true;
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}
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if ((replay.mods & 0x20) > 0) {
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this.player += "SD";
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}
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if ((replay.mods & 0x40) > 0) {
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this.player += "DT";
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}
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if ((replay.mods & 0x80) > 0) {
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this.player += "RL";
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}
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if ((replay.mods & 0x100) > 0) {
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this.player += "HT";
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}
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if ((replay.mods & 0x200) > 0) {
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this.player += "NC";
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}
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if ((replay.mods & 0x400) > 0) {
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this.player += "FL";
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}
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if ((replay.mods & 0x4000) > 0) {
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this.player += "PF";
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}
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if (this.player.length() > 0) {
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this.player = " +" + this.player;
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}
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this.player = replay.playerName + this.player;
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}
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public void resetFrameIndex() {
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frameIndex = 0;
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currentFrame = replay.frames[frameIndex++];
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nextFrame = replay.frames[frameIndex];
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}
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public void render(int renderdelta, Graphics g, int ypos, int time) {
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while (nextFrame != null && nextFrame.getTime() < time) {
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currentFrame = nextFrame;
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processKeys();
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frameIndex++;
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if (frameIndex >= replay.frames.length) {
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nextFrame = null;
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continue;
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}
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nextFrame = replay.frames[frameIndex];
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}
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processKeys();
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g.setColor(color);
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ypos *= SQSIZE;
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for (int i = 0; i < 4; i++) {
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if (keydelay[i] > 0) {
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g.fillRect(SQSIZE * i, ypos, SQSIZE, SQSIZE);
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}
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keydelay[i] -= renderdelta;
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}
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Fonts.SMALLBOLD.drawString(SQSIZE * 5, ypos, this.player, color);
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int y = currentFrame.getScaledY();
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if (hr) {
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y = DisplayContainer.instance.height - y;
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}
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cursor.setCursorPosition(renderdelta, currentFrame.getScaledX(), y);
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cursor.draw(false);
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}
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private void processKeys() {
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int keys = currentFrame.getKeys();
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int KEY_DELAY = 50;
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if ((keys & 5) == 5) {
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keydelay[0] = KEY_DELAY;
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}
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if ((keys & 10) == 10) {
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keydelay[1] = KEY_DELAY;
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}
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if ((keys ^ 5) == 4) {
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keydelay[2] = KEY_DELAY;
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}
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if ((keys ^ 10) == 8) {
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keydelay[3] = KEY_DELAY;
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}
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}
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}
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