@@ -348,8 +348,6 @@ public class Slider implements HitObject {
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/**
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* Calculates the slider hit result.
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* @param time the hit object time (difference between track time)
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* @param lastCircleHit true if the cursor was held within the last circle
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* @return the hit result (GameData.HIT_* constants)
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*/
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private int hitResult() {
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