Merge branch 'mergemirror'
This commit is contained in:
commit
bcb805a23a
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@ -541,6 +541,17 @@ public class Options {
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return !FALLBACK_SLIDERS.bool;
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}
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},
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MERGING_SLIDERS_MIRROR_POOL ("Merging sliders mirror pool", "MergingSliderMirrorPool", "Amount of mirrors to calculate for merging sliders (impacts performance)", 2, 1, 5) {
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@Override
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public String getValueString() {
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return String.valueOf(val);
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}
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@Override
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public boolean showCondition() {
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return MERGING_SLIDERS.showCondition() && MERGING_SLIDERS.getBooleanValue();
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}
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},
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DRAW_SLIDER_ENDCIRCLES ("Draw slider endcircles", "DrawSliderEndCircles", "Old slider style", false),
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SHOW_HIT_LIGHTING ("Show Hit Lighting", "HitLighting", "Adds an effect behind hit explosions.", true),
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SHOW_HIT_ANIMATIONS ("Show Hit Animations", "HitAnimations", "Fade out circles and curves.", true),
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@ -1544,6 +1555,7 @@ public class Options {
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public static boolean isShrinkingSliders() { return GameOption.SHRINKING_SLIDERS.getBooleanValue(); }
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public static boolean isMergingSliders() { return !isFallbackSliders() && GameOption.MERGING_SLIDERS.getBooleanValue(); }
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public static int getMergingSlidersMirrorPool() { return GameOption.MERGING_SLIDERS_MIRROR_POOL.getIntegerValue(); }
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public static boolean isDrawSliderEndCircles() { return GameOption.DRAW_SLIDER_ENDCIRCLES.getBooleanValue(); }
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/**
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@ -661,4 +661,15 @@ public class Utils {
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};
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}
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public static float[] mirrorPoint(float x, float y, float degrees) {
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double dx = x - Options.width / 2d;
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double dy = y - Options.height / 2d;
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double ang = Math.atan2(dy, dx) + (degrees * Math.PI / 180d);
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double d = Math.sqrt(dx * dx + dy * dy);
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return new float[]{
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(float) (Options.width / 2d + Math.cos(ang) * d),
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(float) (Options.height / 2d + Math.sin(ang) * d)
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};
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}
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}
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@ -31,6 +31,7 @@ import org.lwjgl.opengl.GLContext;
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import org.newdawn.slick.Color;
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import org.newdawn.slick.Image;
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import org.newdawn.slick.util.Log;
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import yugecin.opsudance.objects.curves.FakeCombinedCurve;
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/**
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* Representation of a curve.
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@ -149,14 +150,14 @@ public abstract class Curve {
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// mmsliders
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else {
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if (renderState == null)
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renderState = new CurveRenderState(hitObject, curve);
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renderState = new CurveRenderState(hitObject, curve, this instanceof FakeCombinedCurve);
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renderState.draw(color, borderColor, from, to);
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}
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}
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public void splice(int from, int to) {
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if (renderState == null)
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renderState = new CurveRenderState(hitObject, curve);
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renderState = new CurveRenderState(hitObject, curve, this instanceof FakeCombinedCurve);
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renderState.splice(from, to);
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}
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@ -18,6 +18,7 @@
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package itdelatrisu.opsu.render;
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import itdelatrisu.opsu.GameImage;
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import itdelatrisu.opsu.Options;
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import itdelatrisu.opsu.Utils;
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import itdelatrisu.opsu.beatmap.HitObject;
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import itdelatrisu.opsu.objects.Circle;
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@ -31,7 +32,6 @@ import org.lwjgl.BufferUtils;
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import org.lwjgl.opengl.EXTFramebufferObject;
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import org.lwjgl.opengl.GL11;
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import org.lwjgl.opengl.GL13;
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import org.lwjgl.opengl.GL14;
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import org.lwjgl.opengl.GL15;
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import org.lwjgl.opengl.GL20;
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import org.newdawn.slick.Color;
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@ -69,6 +69,8 @@ public class CurveRenderState {
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private int spliceFrom;
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private int spliceTo;
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private final int mirrors;
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/**
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* Set the width and height of the container that Curves get drawn into.
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* Should be called before any curves are drawn.
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@ -102,9 +104,14 @@ public class CurveRenderState {
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* @param hitObject the HitObject that represents this curve, just used as a unique ID
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* @param curve the points along the curve to be drawn
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*/
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public CurveRenderState(HitObject hitObject, Vec2f[] curve) {
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public CurveRenderState(HitObject hitObject, Vec2f[] curve, boolean isKnorkeSlider) {
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this.hitObject = hitObject;
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this.curve = curve;
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if (isKnorkeSlider) {
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this.mirrors = Options.getMergingSlidersMirrorPool();
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} else {
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this.mirrors = 1;
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}
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initFBO();
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}
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@ -280,14 +287,17 @@ public class CurveRenderState {
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*/
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private void createVertexBuffer(int bufferID) {
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int arrayBufferBinding = GL11.glGetInteger(GL15.GL_ARRAY_BUFFER_BINDING);
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FloatBuffer buff = BufferUtils.createByteBuffer(4 * (4 + 2) * (2 * curve.length - 1) * (NewCurveStyleState.DIVIDES + 2)).asFloatBuffer();
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FloatBuffer buff = BufferUtils.createByteBuffer(4 * (4 + 2) * (2 * curve.length - 1) * mirrors * (NewCurveStyleState.DIVIDES + 2)).asFloatBuffer();
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if (curve.length > 0) {
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fillCone(buff, curve[0].x, curve[0].y);
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fillCone(buff, curve[0].x, curve[0].y, 0);
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}
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for (int mirror = 0; mirror < mirrors; mirror++) {
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final float angle = 360f * mirror / mirrors;
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for (int i = 1; i < curve.length; ++i) {
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float x = curve[i].x;
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float y = curve[i].y;
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fillCone(buff, x, y);
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fillCone(buff, x, y, angle);
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float last_x = curve[i - 1].x;
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float last_y = curve[i - 1].y;
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double diff_x = x - last_x;
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@ -301,7 +311,8 @@ public class CurveRenderState {
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x = -100f;
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y = -100f;
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}
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fillCone(buff, x, y);
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fillCone(buff, x, y, angle);
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}
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}
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buff.flip();
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GL15.glBindBuffer(GL15.GL_ARRAY_BUFFER, bufferID);
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@ -332,11 +343,12 @@ public class CurveRenderState {
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if (clearFirst) {
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GL11.glClear(GL11.GL_COLOR_BUFFER_BIT | GL11.GL_DEPTH_BUFFER_BIT);
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}
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for (int i = from * 2; i < to * 2 - 1; ++i) {
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if (spliceFrom <= i && i <= spliceTo) {
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continue;
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int max = mirrors;
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if (!Options.isMirror()) {
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max = 1;
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}
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GL11.glDrawArrays(GL11.GL_TRIANGLE_FAN, i * (NewCurveStyleState.DIVIDES + 2), NewCurveStyleState.DIVIDES + 2);
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for (int i = 0; i < max; i++) {
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renderCurve(from, to, i);
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}
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GL11.glFlush();
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GL20.glDisableVertexAttribArray(staticState.texCoordLoc);
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@ -344,6 +356,20 @@ public class CurveRenderState {
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restoreRenderState(state);
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}
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private void renderCurve(int from, int to, int mirror) {
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if (from > 0) {
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from -= mirror;
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}
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to -= mirror;
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for (int i = from * 2; i < to * 2 - 1; ++i) {
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if (spliceFrom <= i && i <= spliceTo) {
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continue;
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}
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final int index = i + curve.length * 2 * mirror;
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GL11.glDrawArrays(GL11.GL_TRIANGLE_FAN, index * (NewCurveStyleState.DIVIDES + 2), NewCurveStyleState.DIVIDES + 2);
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}
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}
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/**
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* Fill {@code buff} with the texture coordinates and positions for a cone
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* that has its center at the coordinates {@code (x1,y1)}.
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@ -351,7 +377,12 @@ public class CurveRenderState {
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* @param x1 x-coordinate of the cone
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* @param y1 y-coordinate of the cone
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*/
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protected void fillCone(FloatBuffer buff, float x1, float y1) {
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protected void fillCone(FloatBuffer buff, float x1, float y1, float angle) {
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if (mirrors > 1) {
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float[] m = Utils.mirrorPoint(x1, y1, angle);
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x1 = m[0];
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y1 = m[1];
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}
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float divx = containerWidth / 2.0f;
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float divy = containerHeight / 2.0f;
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float offx = -1.0f;
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@ -1692,12 +1692,14 @@ public class Game extends BasicGameState {
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if (Options.isMergingSliders() && knorkesliders != null) {
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knorkesliders.draw(Color.white, this.slidercurveFrom, this.slidercurveTo);
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/*
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if (Options.isMirror()) {
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g.pushTransform();
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g.rotate(Options.width / 2f, Options.height / 2f, 180f);
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knorkesliders.draw(Color.white, this.slidercurveFrom, this.slidercurveTo);
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g.popTransform();
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}
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*/
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}
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// include previous object in follow points
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@ -79,6 +79,7 @@ public class OptionsMenu extends BasicGameState implements OptionsOverlay.Parent
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GameOption.SHRINKING_SLIDERS,
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GameOption.FALLBACK_SLIDERS,
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GameOption.MERGING_SLIDERS,
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GameOption.MERGING_SLIDERS_MIRROR_POOL,
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GameOption.DRAW_SLIDER_ENDCIRCLES,
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GameOption.SHOW_HIT_LIGHTING,
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GameOption.SHOW_HIT_ANIMATIONS,
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