refactor options

This commit is contained in:
yugecin
2017-03-26 22:57:10 +02:00
parent 9c19b1bddd
commit be23541ac3
90 changed files with 2981 additions and 3082 deletions

View File

@@ -18,7 +18,6 @@
package itdelatrisu.opsu.render;
import itdelatrisu.opsu.GameImage;
import itdelatrisu.opsu.Options;
import itdelatrisu.opsu.Utils;
import itdelatrisu.opsu.beatmap.HitObject;
import itdelatrisu.opsu.objects.curves.Vec2f;
@@ -40,6 +39,8 @@ import org.newdawn.slick.Image;
import org.newdawn.slick.util.Log;
import yugecin.opsudance.render.GameObjectRenderer;
import static yugecin.opsudance.options.Options.*;
/**
* Hold the temporary render state that needs to be restored again after the new
* style curves are drawn.
@@ -112,7 +113,7 @@ public class CurveRenderState {
this.hitObject = hitObject;
this.curve = curve;
if (isKnorkeSlider) {
this.mirrors = Options.getMergingSlidersMirrorPool();
this.mirrors = OPTION_MERGING_SLIDERS_MIRROR_POOL.val;
} else {
this.mirrors = 1;
}
@@ -356,7 +357,7 @@ public class CurveRenderState {
GL11.glClear(GL11.GL_COLOR_BUFFER_BIT | GL11.GL_DEPTH_BUFFER_BIT);
}
int max = mirrors;
if (!Options.isMirror()) {
if (!OPTION_DANCE_MIRROR.state) {
max = 1;
}
for (int i = 0; i < max; i++) {