Don't draw UI on breaks

This commit is contained in:
yugecin 2016-09-30 20:05:33 +02:00
parent 0ccf4874d8
commit be547cfa1f

View File

@ -451,7 +451,9 @@ public class Game extends BasicGameState {
g.fillRect(0, height * 0.875f, width, height * 0.125f);
}
if (!Dancer.hideui && GameMod.AUTO.isActive()) {
data.drawGameElements(g, true, objectIndex == 0);
}
if (breakLength >= 8000 &&
trackPosition - breakTime > 2000 &&