attempt to fix no cursortrail at start of slow maps (close #73)
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@ -1541,6 +1541,10 @@ public class Game extends BasicGameState {
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}
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}
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// kickstart cursor trail
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UI.getCursor().setCursorPosition(-10000, -10000);
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UI.getCursor().setCursorPosition(0, 0);
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slidercurveFrom = 0;
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slidercurveTo = 0;
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