Some graphical improvements and fixes.
- The music position bar in the main menu is now clickable (changes track position). - Fixed scroll bar height function, and merged all scroll bar drawing into a single Utils.drawScrollbar() method. - Fixed the buggy song menu scroll bar. - Scaled the sizes/positions of the main menu music icons (previously fixed/hardcoded). Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
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@@ -608,6 +608,40 @@ public class Utils {
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}
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}
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/**
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* Draws a scroll bar.
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* @param g the graphics context
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* @param unitIndex the unit index
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* @param totalUnits the total number of units
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* @param maxShown the maximum number of units shown at one time
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* @param unitBaseX the base x coordinate of the units
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* @param unitBaseY the base y coordinate of the units
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* @param unitWidth the width of a unit
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* @param unitHeight the height of a unit
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* @param unitOffsetY the y offset between units
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* @param bgColor the scroll bar area background color (null if none)
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* @param scrollbarColor the scroll bar color
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* @param right whether or not to place the scroll bar on the right side of the unit
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*/
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public static void drawScrollbar(
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Graphics g, int unitIndex, int totalUnits, int maxShown,
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float unitBaseX, float unitBaseY, float unitWidth, float unitHeight, float unitOffsetY,
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Color bgColor, Color scrollbarColor, boolean right
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) {
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float scrollbarWidth = container.getWidth() * 0.00347f;
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float heightRatio = (float) (2.6701f * Math.exp(-0.81 * Math.log(totalUnits)));
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float scrollbarHeight = container.getHeight() * heightRatio;
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float scrollAreaHeight = unitHeight + unitOffsetY * (maxShown - 1);
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float offsetY = (scrollAreaHeight - scrollbarHeight) * ((float) unitIndex / (totalUnits - maxShown));
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float scrollbarX = unitBaseX + unitWidth - ((right) ? scrollbarWidth : 0);
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if (bgColor != null) {
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g.setColor(bgColor);
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g.fillRect(scrollbarX, unitBaseY, scrollbarWidth, scrollAreaHeight);
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}
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g.setColor(scrollbarColor);
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g.fillRect(scrollbarX, unitBaseY + offsetY, scrollbarWidth, scrollbarHeight);
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}
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/**
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* Takes a screenshot.
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* @author http://wiki.lwjgl.org/index.php?title=Taking_Screen_Shots
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